Add asset headers (#2465)
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16
soh/assets/textures/backgrounds/vr_SP1a_static.h
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16
soh/assets/textures/backgrounds/vr_SP1a_static.h
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#pragma once
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#define dgBazaarBgTex "__OTR__textures/vr_SP1a_static/gBazaarBgTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBazaarBgTex[] = dgBazaarBgTex;
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#else
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static const char gBazaarBgTex[] __attribute__((aligned (2))) = dgBazaarBgTex;
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#endif
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#define dgBazaar2BgTex "__OTR__textures/vr_SP1a_static/gBazaar2BgTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBazaar2BgTex[] = dgBazaar2BgTex;
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#else
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static const char gBazaar2BgTex[] __attribute__((aligned (2))) = dgBazaar2BgTex;
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#endif
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