Add asset headers (#2465)
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16
soh/assets/textures/backgrounds/vr_NSVR_static.h
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16
soh/assets/textures/backgrounds/vr_NSVR_static.h
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#pragma once
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#define dgBombchuShopBgTex "__OTR__textures/vr_NSVR_static/gBombchuShopBgTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBombchuShopBgTex[] = dgBombchuShopBgTex;
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#else
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static const char gBombchuShopBgTex[] __attribute__((aligned (2))) = dgBombchuShopBgTex;
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#endif
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#define dgBombchuShop2BgTex "__OTR__textures/vr_NSVR_static/gBombchuShop2BgTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBombchuShop2BgTex[] = dgBombchuShop2BgTex;
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#else
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static const char gBombchuShop2BgTex[] __attribute__((aligned (2))) = dgBombchuShop2BgTex;
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#endif
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