Add asset headers (#2465)

This commit is contained in:
David Chavez
2023-02-14 14:29:46 +01:00
committed by GitHub
parent 8c87bc13db
commit 66b2d2d5fa
1637 changed files with 142018 additions and 61 deletions

View File

@@ -0,0 +1,23 @@
#pragma once
#define dgHouseOfTwinsBgTLUT "__OTR__textures/vr_K3VR_pal_static/gHouseOfTwinsBgTLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gHouseOfTwinsBgTLUT[] = dgHouseOfTwinsBgTLUT;
#else
static const char gHouseOfTwinsBgTLUT[] __attribute__((aligned (2))) = dgHouseOfTwinsBgTLUT;
#endif
#define dgHouseOfTwinsBg2TLUT "__OTR__textures/vr_K3VR_pal_static/gHouseOfTwinsBg2TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gHouseOfTwinsBg2TLUT[] = dgHouseOfTwinsBg2TLUT;
#else
static const char gHouseOfTwinsBg2TLUT[] __attribute__((aligned (2))) = dgHouseOfTwinsBg2TLUT;
#endif
#define dgHouseOfTwinsBg3TLUT "__OTR__textures/vr_K3VR_pal_static/gHouseOfTwinsBg3TLUT"
#ifdef _WIN32
static const __declspec(align(2)) char gHouseOfTwinsBg3TLUT[] = dgHouseOfTwinsBg3TLUT;
#else
static const char gHouseOfTwinsBg3TLUT[] __attribute__((aligned (2))) = dgHouseOfTwinsBg3TLUT;
#endif