Add asset headers (#2465)
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16
soh/assets/textures/backgrounds/vr_GLVR_static.h
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16
soh/assets/textures/backgrounds/vr_GLVR_static.h
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#pragma once
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#define dgGoronShopBgTex "__OTR__textures/vr_GLVR_static/gGoronShopBgTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGoronShopBgTex[] = dgGoronShopBgTex;
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#else
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static const char gGoronShopBgTex[] __attribute__((aligned (2))) = dgGoronShopBgTex;
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#endif
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#define dgGoronShop2BgTex "__OTR__textures/vr_GLVR_static/gGoronShop2BgTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGoronShop2BgTex[] = dgGoronShop2BgTex;
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#else
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static const char gGoronShop2BgTex[] __attribute__((aligned (2))) = dgGoronShop2BgTex;
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#endif
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