Add asset headers (#2465)
This commit is contained in:
16
soh/assets/textures/backgrounds/vr_ALVR_pal_static.h
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16
soh/assets/textures/backgrounds/vr_ALVR_pal_static.h
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#pragma once
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#define dgMarketPotionShopBgTLUT "__OTR__textures/vr_ALVR_pal_static/gMarketPotionShopBgTLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gMarketPotionShopBgTLUT[] = dgMarketPotionShopBgTLUT;
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#else
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static const char gMarketPotionShopBgTLUT[] __attribute__((aligned (2))) = dgMarketPotionShopBgTLUT;
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#endif
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#define dgMarketPotionShopBg2TLUT "__OTR__textures/vr_ALVR_pal_static/gMarketPotionShopBg2TLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gMarketPotionShopBg2TLUT[] = dgMarketPotionShopBg2TLUT;
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#else
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static const char gMarketPotionShopBg2TLUT[] __attribute__((aligned (2))) = dgMarketPotionShopBg2TLUT;
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#endif
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16
soh/assets/textures/backgrounds/vr_ALVR_static.h
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16
soh/assets/textures/backgrounds/vr_ALVR_static.h
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#pragma once
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#define dgMarketPotionShopBgTex "__OTR__textures/vr_ALVR_static/gMarketPotionShopBgTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gMarketPotionShopBgTex[] = dgMarketPotionShopBgTex;
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#else
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static const char gMarketPotionShopBgTex[] __attribute__((aligned (2))) = dgMarketPotionShopBgTex;
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#endif
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#define dgMarketPotionShop2BgTex "__OTR__textures/vr_ALVR_static/gMarketPotionShop2BgTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gMarketPotionShop2BgTex[] = dgMarketPotionShop2BgTex;
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#else
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static const char gMarketPotionShop2BgTex[] __attribute__((aligned (2))) = dgMarketPotionShop2BgTex;
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#endif
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16
soh/assets/textures/backgrounds/vr_DGVR_pal_static.h
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16
soh/assets/textures/backgrounds/vr_DGVR_pal_static.h
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#pragma once
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#define dgKakPotionShopBgTLUT "__OTR__textures/vr_DGVR_pal_static/gKakPotionShopBgTLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gKakPotionShopBgTLUT[] = dgKakPotionShopBgTLUT;
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#else
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static const char gKakPotionShopBgTLUT[] __attribute__((aligned (2))) = dgKakPotionShopBgTLUT;
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#endif
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#define dgKakPotionShopBg2TLUT "__OTR__textures/vr_DGVR_pal_static/gKakPotionShopBg2TLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gKakPotionShopBg2TLUT[] = dgKakPotionShopBg2TLUT;
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#else
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static const char gKakPotionShopBg2TLUT[] __attribute__((aligned (2))) = dgKakPotionShopBg2TLUT;
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#endif
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16
soh/assets/textures/backgrounds/vr_DGVR_static.h
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16
soh/assets/textures/backgrounds/vr_DGVR_static.h
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#pragma once
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#define dgKakPotionShopBgTex "__OTR__textures/vr_DGVR_static/gKakPotionShopBgTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gKakPotionShopBgTex[] = dgKakPotionShopBgTex;
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#else
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static const char gKakPotionShopBgTex[] __attribute__((aligned (2))) = dgKakPotionShopBgTex;
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#endif
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#define dgKakPotionShop2BgTex "__OTR__textures/vr_DGVR_static/gKakPotionShop2BgTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gKakPotionShop2BgTex[] = dgKakPotionShop2BgTex;
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#else
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static const char gKakPotionShop2BgTex[] __attribute__((aligned (2))) = dgKakPotionShop2BgTex;
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#endif
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16
soh/assets/textures/backgrounds/vr_FCVR_pal_static.h
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16
soh/assets/textures/backgrounds/vr_FCVR_pal_static.h
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#pragma once
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#define dgMaskShopBgTLUT "__OTR__textures/vr_FCVR_pal_static/gMaskShopBgTLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gMaskShopBgTLUT[] = dgMaskShopBgTLUT;
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#else
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static const char gMaskShopBgTLUT[] __attribute__((aligned (2))) = dgMaskShopBgTLUT;
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#endif
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#define dgMaskShopBg2TLUT "__OTR__textures/vr_FCVR_pal_static/gMaskShopBg2TLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gMaskShopBg2TLUT[] = dgMaskShopBg2TLUT;
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#else
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static const char gMaskShopBg2TLUT[] __attribute__((aligned (2))) = dgMaskShopBg2TLUT;
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#endif
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16
soh/assets/textures/backgrounds/vr_FCVR_static.h
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16
soh/assets/textures/backgrounds/vr_FCVR_static.h
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#pragma once
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#define dgMaskShopBgTex "__OTR__textures/vr_FCVR_static/gMaskShopBgTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gMaskShopBgTex[] = dgMaskShopBgTex;
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#else
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static const char gMaskShopBgTex[] __attribute__((aligned (2))) = dgMaskShopBgTex;
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#endif
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#define dgMaskShop2BgTex "__OTR__textures/vr_FCVR_static/gMaskShop2BgTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gMaskShop2BgTex[] = dgMaskShop2BgTex;
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#else
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static const char gMaskShop2BgTex[] __attribute__((aligned (2))) = dgMaskShop2BgTex;
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#endif
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16
soh/assets/textures/backgrounds/vr_GLVR_pal_static.h
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16
soh/assets/textures/backgrounds/vr_GLVR_pal_static.h
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#pragma once
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#define dgGoronShopBgTLUT "__OTR__textures/vr_GLVR_pal_static/gGoronShopBgTLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGoronShopBgTLUT[] = dgGoronShopBgTLUT;
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#else
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static const char gGoronShopBgTLUT[] __attribute__((aligned (2))) = dgGoronShopBgTLUT;
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#endif
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#define dgGoronShopBg2TLUT "__OTR__textures/vr_GLVR_pal_static/gGoronShopBg2TLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGoronShopBg2TLUT[] = dgGoronShopBg2TLUT;
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#else
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static const char gGoronShopBg2TLUT[] __attribute__((aligned (2))) = dgGoronShopBg2TLUT;
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#endif
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16
soh/assets/textures/backgrounds/vr_GLVR_static.h
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16
soh/assets/textures/backgrounds/vr_GLVR_static.h
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#pragma once
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#define dgGoronShopBgTex "__OTR__textures/vr_GLVR_static/gGoronShopBgTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGoronShopBgTex[] = dgGoronShopBgTex;
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#else
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static const char gGoronShopBgTex[] __attribute__((aligned (2))) = dgGoronShopBgTex;
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#endif
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#define dgGoronShop2BgTex "__OTR__textures/vr_GLVR_static/gGoronShop2BgTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGoronShop2BgTex[] = dgGoronShop2BgTex;
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#else
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static const char gGoronShop2BgTex[] __attribute__((aligned (2))) = dgGoronShop2BgTex;
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#endif
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30
soh/assets/textures/backgrounds/vr_IPVR_pal_static.h
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30
soh/assets/textures/backgrounds/vr_IPVR_pal_static.h
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#pragma once
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#define dgRichardsHouseBgTLUT "__OTR__textures/vr_IPVR_pal_static/gRichardsHouseBgTLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRichardsHouseBgTLUT[] = dgRichardsHouseBgTLUT;
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#else
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static const char gRichardsHouseBgTLUT[] __attribute__((aligned (2))) = dgRichardsHouseBgTLUT;
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#endif
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#define dgRichardsHouseBg2TLUT "__OTR__textures/vr_IPVR_pal_static/gRichardsHouseBg2TLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRichardsHouseBg2TLUT[] = dgRichardsHouseBg2TLUT;
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#else
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static const char gRichardsHouseBg2TLUT[] __attribute__((aligned (2))) = dgRichardsHouseBg2TLUT;
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#endif
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#define dgRichardsHouseBg3TLUT "__OTR__textures/vr_IPVR_pal_static/gRichardsHouseBg3TLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRichardsHouseBg3TLUT[] = dgRichardsHouseBg3TLUT;
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#else
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static const char gRichardsHouseBg3TLUT[] __attribute__((aligned (2))) = dgRichardsHouseBg3TLUT;
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#endif
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#define dgRichardsHouseBg4TLUT "__OTR__textures/vr_IPVR_pal_static/gRichardsHouseBg4TLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRichardsHouseBg4TLUT[] = dgRichardsHouseBg4TLUT;
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#else
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static const char gRichardsHouseBg4TLUT[] __attribute__((aligned (2))) = dgRichardsHouseBg4TLUT;
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#endif
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30
soh/assets/textures/backgrounds/vr_IPVR_static.h
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30
soh/assets/textures/backgrounds/vr_IPVR_static.h
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#pragma once
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#define dgRichardsHouseBgTex "__OTR__textures/vr_IPVR_static/gRichardsHouseBgTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRichardsHouseBgTex[] = dgRichardsHouseBgTex;
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#else
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static const char gRichardsHouseBgTex[] __attribute__((aligned (2))) = dgRichardsHouseBgTex;
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#endif
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#define dgRichardsHouse2BgTex "__OTR__textures/vr_IPVR_static/gRichardsHouse2BgTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRichardsHouse2BgTex[] = dgRichardsHouse2BgTex;
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#else
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static const char gRichardsHouse2BgTex[] __attribute__((aligned (2))) = dgRichardsHouse2BgTex;
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#endif
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#define dgRichardsHouse3BgTex "__OTR__textures/vr_IPVR_static/gRichardsHouse3BgTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRichardsHouse3BgTex[] = dgRichardsHouse3BgTex;
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#else
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static const char gRichardsHouse3BgTex[] __attribute__((aligned (2))) = dgRichardsHouse3BgTex;
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#endif
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#define dgRichardsHouse4BgTex "__OTR__textures/vr_IPVR_static/gRichardsHouse4BgTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRichardsHouse4BgTex[] = dgRichardsHouse4BgTex;
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#else
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static const char gRichardsHouse4BgTex[] __attribute__((aligned (2))) = dgRichardsHouse4BgTex;
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#endif
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23
soh/assets/textures/backgrounds/vr_K3VR_pal_static.h
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23
soh/assets/textures/backgrounds/vr_K3VR_pal_static.h
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#pragma once
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#define dgHouseOfTwinsBgTLUT "__OTR__textures/vr_K3VR_pal_static/gHouseOfTwinsBgTLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gHouseOfTwinsBgTLUT[] = dgHouseOfTwinsBgTLUT;
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#else
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static const char gHouseOfTwinsBgTLUT[] __attribute__((aligned (2))) = dgHouseOfTwinsBgTLUT;
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#endif
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#define dgHouseOfTwinsBg2TLUT "__OTR__textures/vr_K3VR_pal_static/gHouseOfTwinsBg2TLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gHouseOfTwinsBg2TLUT[] = dgHouseOfTwinsBg2TLUT;
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#else
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static const char gHouseOfTwinsBg2TLUT[] __attribute__((aligned (2))) = dgHouseOfTwinsBg2TLUT;
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#endif
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#define dgHouseOfTwinsBg3TLUT "__OTR__textures/vr_K3VR_pal_static/gHouseOfTwinsBg3TLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gHouseOfTwinsBg3TLUT[] = dgHouseOfTwinsBg3TLUT;
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#else
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static const char gHouseOfTwinsBg3TLUT[] __attribute__((aligned (2))) = dgHouseOfTwinsBg3TLUT;
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#endif
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23
soh/assets/textures/backgrounds/vr_K3VR_static.h
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23
soh/assets/textures/backgrounds/vr_K3VR_static.h
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#pragma once
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#define dgHouseOfTwinsBgTex "__OTR__textures/vr_K3VR_static/gHouseOfTwinsBgTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gHouseOfTwinsBgTex[] = dgHouseOfTwinsBgTex;
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#else
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static const char gHouseOfTwinsBgTex[] __attribute__((aligned (2))) = dgHouseOfTwinsBgTex;
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#endif
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#define dgHouseOfTwins2BgTex "__OTR__textures/vr_K3VR_static/gHouseOfTwins2BgTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gHouseOfTwins2BgTex[] = dgHouseOfTwins2BgTex;
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#else
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static const char gHouseOfTwins2BgTex[] __attribute__((aligned (2))) = dgHouseOfTwins2BgTex;
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#endif
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#define dgHouseOfTwins3BgTex "__OTR__textures/vr_K3VR_static/gHouseOfTwins3BgTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gHouseOfTwins3BgTex[] = dgHouseOfTwins3BgTex;
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#else
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static const char gHouseOfTwins3BgTex[] __attribute__((aligned (2))) = dgHouseOfTwins3BgTex;
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#endif
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23
soh/assets/textures/backgrounds/vr_K4VR_pal_static.h
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23
soh/assets/textures/backgrounds/vr_K4VR_pal_static.h
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@@ -0,0 +1,23 @@
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#pragma once
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#define dgMidosHouseBgTLUT "__OTR__textures/vr_K4VR_pal_static/gMidosHouseBgTLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gMidosHouseBgTLUT[] = dgMidosHouseBgTLUT;
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#else
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static const char gMidosHouseBgTLUT[] __attribute__((aligned (2))) = dgMidosHouseBgTLUT;
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#endif
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#define dgMidosHouseBg2TLUT "__OTR__textures/vr_K4VR_pal_static/gMidosHouseBg2TLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gMidosHouseBg2TLUT[] = dgMidosHouseBg2TLUT;
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#else
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static const char gMidosHouseBg2TLUT[] __attribute__((aligned (2))) = dgMidosHouseBg2TLUT;
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#endif
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#define dgMidosHouseBg3TLUT "__OTR__textures/vr_K4VR_pal_static/gMidosHouseBg3TLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gMidosHouseBg3TLUT[] = dgMidosHouseBg3TLUT;
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#else
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static const char gMidosHouseBg3TLUT[] __attribute__((aligned (2))) = dgMidosHouseBg3TLUT;
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#endif
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23
soh/assets/textures/backgrounds/vr_K4VR_static.h
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23
soh/assets/textures/backgrounds/vr_K4VR_static.h
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@@ -0,0 +1,23 @@
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#pragma once
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#define dgMidosHouseBgTex "__OTR__textures/vr_K4VR_static/gMidosHouseBgTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gMidosHouseBgTex[] = dgMidosHouseBgTex;
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#else
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static const char gMidosHouseBgTex[] __attribute__((aligned (2))) = dgMidosHouseBgTex;
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#endif
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#define dgMidosHouse2BgTex "__OTR__textures/vr_K4VR_static/gMidosHouse2BgTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gMidosHouse2BgTex[] = dgMidosHouse2BgTex;
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#else
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static const char gMidosHouse2BgTex[] __attribute__((aligned (2))) = dgMidosHouse2BgTex;
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#endif
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#define dgMidosHouse3BgTex "__OTR__textures/vr_K4VR_static/gMidosHouse3BgTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gMidosHouse3BgTex[] = dgMidosHouse3BgTex;
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#else
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static const char gMidosHouse3BgTex[] __attribute__((aligned (2))) = dgMidosHouse3BgTex;
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#endif
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23
soh/assets/textures/backgrounds/vr_K5VR_pal_static.h
Normal file
23
soh/assets/textures/backgrounds/vr_K5VR_pal_static.h
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@@ -0,0 +1,23 @@
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#pragma once
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#define dgSariasHouseBgTLUT "__OTR__textures/vr_K5VR_pal_static/gSariasHouseBgTLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gSariasHouseBgTLUT[] = dgSariasHouseBgTLUT;
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#else
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static const char gSariasHouseBgTLUT[] __attribute__((aligned (2))) = dgSariasHouseBgTLUT;
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#endif
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#define dgSariasHouseBg2TLUT "__OTR__textures/vr_K5VR_pal_static/gSariasHouseBg2TLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gSariasHouseBg2TLUT[] = dgSariasHouseBg2TLUT;
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#else
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static const char gSariasHouseBg2TLUT[] __attribute__((aligned (2))) = dgSariasHouseBg2TLUT;
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#endif
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#define dgSariasHouseBg3TLUT "__OTR__textures/vr_K5VR_pal_static/gSariasHouseBg3TLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gSariasHouseBg3TLUT[] = dgSariasHouseBg3TLUT;
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#else
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static const char gSariasHouseBg3TLUT[] __attribute__((aligned (2))) = dgSariasHouseBg3TLUT;
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#endif
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23
soh/assets/textures/backgrounds/vr_K5VR_static.h
Normal file
23
soh/assets/textures/backgrounds/vr_K5VR_static.h
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@@ -0,0 +1,23 @@
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#pragma once
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||||
#define dgSariasHouseBgTex "__OTR__textures/vr_K5VR_static/gSariasHouseBgTex"
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||||
#ifdef _WIN32
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||||
static const __declspec(align(2)) char gSariasHouseBgTex[] = dgSariasHouseBgTex;
|
||||
#else
|
||||
static const char gSariasHouseBgTex[] __attribute__((aligned (2))) = dgSariasHouseBgTex;
|
||||
#endif
|
||||
|
||||
#define dgSariasHouse2BgTex "__OTR__textures/vr_K5VR_static/gSariasHouse2BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gSariasHouse2BgTex[] = dgSariasHouse2BgTex;
|
||||
#else
|
||||
static const char gSariasHouse2BgTex[] __attribute__((aligned (2))) = dgSariasHouse2BgTex;
|
||||
#endif
|
||||
|
||||
#define dgSariasHouse3BgTex "__OTR__textures/vr_K5VR_static/gSariasHouse3BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gSariasHouse3BgTex[] = dgSariasHouse3BgTex;
|
||||
#else
|
||||
static const char gSariasHouse3BgTex[] __attribute__((aligned (2))) = dgSariasHouse3BgTex;
|
||||
#endif
|
||||
|
||||
|
||||
30
soh/assets/textures/backgrounds/vr_KHVR_pal_static.h
Normal file
30
soh/assets/textures/backgrounds/vr_KHVR_pal_static.h
Normal file
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
#define dgKnowItAllBrosHouseBgTLUT "__OTR__textures/vr_KHVR_pal_static/gKnowItAllBrosHouseBgTLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gKnowItAllBrosHouseBgTLUT[] = dgKnowItAllBrosHouseBgTLUT;
|
||||
#else
|
||||
static const char gKnowItAllBrosHouseBgTLUT[] __attribute__((aligned (2))) = dgKnowItAllBrosHouseBgTLUT;
|
||||
#endif
|
||||
|
||||
#define dgKnowItAllBrosHouseBg2TLUT "__OTR__textures/vr_KHVR_pal_static/gKnowItAllBrosHouseBg2TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gKnowItAllBrosHouseBg2TLUT[] = dgKnowItAllBrosHouseBg2TLUT;
|
||||
#else
|
||||
static const char gKnowItAllBrosHouseBg2TLUT[] __attribute__((aligned (2))) = dgKnowItAllBrosHouseBg2TLUT;
|
||||
#endif
|
||||
|
||||
#define dgKnowItAllBrosHouseBg3TLUT "__OTR__textures/vr_KHVR_pal_static/gKnowItAllBrosHouseBg3TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gKnowItAllBrosHouseBg3TLUT[] = dgKnowItAllBrosHouseBg3TLUT;
|
||||
#else
|
||||
static const char gKnowItAllBrosHouseBg3TLUT[] __attribute__((aligned (2))) = dgKnowItAllBrosHouseBg3TLUT;
|
||||
#endif
|
||||
|
||||
#define dgKnowItAllBrosHouseBg4TLUT "__OTR__textures/vr_KHVR_pal_static/gKnowItAllBrosHouseBg4TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gKnowItAllBrosHouseBg4TLUT[] = dgKnowItAllBrosHouseBg4TLUT;
|
||||
#else
|
||||
static const char gKnowItAllBrosHouseBg4TLUT[] __attribute__((aligned (2))) = dgKnowItAllBrosHouseBg4TLUT;
|
||||
#endif
|
||||
|
||||
|
||||
30
soh/assets/textures/backgrounds/vr_KHVR_static.h
Normal file
30
soh/assets/textures/backgrounds/vr_KHVR_static.h
Normal file
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
#define dgKnowItAllBrosHouseBgTex "__OTR__textures/vr_KHVR_static/gKnowItAllBrosHouseBgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gKnowItAllBrosHouseBgTex[] = dgKnowItAllBrosHouseBgTex;
|
||||
#else
|
||||
static const char gKnowItAllBrosHouseBgTex[] __attribute__((aligned (2))) = dgKnowItAllBrosHouseBgTex;
|
||||
#endif
|
||||
|
||||
#define dgKnowItAllBrosHouse2BgTex "__OTR__textures/vr_KHVR_static/gKnowItAllBrosHouse2BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gKnowItAllBrosHouse2BgTex[] = dgKnowItAllBrosHouse2BgTex;
|
||||
#else
|
||||
static const char gKnowItAllBrosHouse2BgTex[] __attribute__((aligned (2))) = dgKnowItAllBrosHouse2BgTex;
|
||||
#endif
|
||||
|
||||
#define dgKnowItAllBrosHouse3BgTex "__OTR__textures/vr_KHVR_static/gKnowItAllBrosHouse3BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gKnowItAllBrosHouse3BgTex[] = dgKnowItAllBrosHouse3BgTex;
|
||||
#else
|
||||
static const char gKnowItAllBrosHouse3BgTex[] __attribute__((aligned (2))) = dgKnowItAllBrosHouse3BgTex;
|
||||
#endif
|
||||
|
||||
#define dgKnowItAllBrosHouse4BgTex "__OTR__textures/vr_KHVR_static/gKnowItAllBrosHouse4BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gKnowItAllBrosHouse4BgTex[] = dgKnowItAllBrosHouse4BgTex;
|
||||
#else
|
||||
static const char gKnowItAllBrosHouse4BgTex[] __attribute__((aligned (2))) = dgKnowItAllBrosHouse4BgTex;
|
||||
#endif
|
||||
|
||||
|
||||
30
soh/assets/textures/backgrounds/vr_KKRVR_pal_static.h
Normal file
30
soh/assets/textures/backgrounds/vr_KKRVR_pal_static.h
Normal file
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
#define dgCarpentersHouseBgTLUT "__OTR__textures/vr_KKRVR_pal_static/gCarpentersHouseBgTLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gCarpentersHouseBgTLUT[] = dgCarpentersHouseBgTLUT;
|
||||
#else
|
||||
static const char gCarpentersHouseBgTLUT[] __attribute__((aligned (2))) = dgCarpentersHouseBgTLUT;
|
||||
#endif
|
||||
|
||||
#define dgCarpentersHouseBg2TLUT "__OTR__textures/vr_KKRVR_pal_static/gCarpentersHouseBg2TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gCarpentersHouseBg2TLUT[] = dgCarpentersHouseBg2TLUT;
|
||||
#else
|
||||
static const char gCarpentersHouseBg2TLUT[] __attribute__((aligned (2))) = dgCarpentersHouseBg2TLUT;
|
||||
#endif
|
||||
|
||||
#define dgCarpentersHouseBg3TLUT "__OTR__textures/vr_KKRVR_pal_static/gCarpentersHouseBg3TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gCarpentersHouseBg3TLUT[] = dgCarpentersHouseBg3TLUT;
|
||||
#else
|
||||
static const char gCarpentersHouseBg3TLUT[] __attribute__((aligned (2))) = dgCarpentersHouseBg3TLUT;
|
||||
#endif
|
||||
|
||||
#define dgCarpentersHouseBg4TLUT "__OTR__textures/vr_KKRVR_pal_static/gCarpentersHouseBg4TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gCarpentersHouseBg4TLUT[] = dgCarpentersHouseBg4TLUT;
|
||||
#else
|
||||
static const char gCarpentersHouseBg4TLUT[] __attribute__((aligned (2))) = dgCarpentersHouseBg4TLUT;
|
||||
#endif
|
||||
|
||||
|
||||
30
soh/assets/textures/backgrounds/vr_KKRVR_static.h
Normal file
30
soh/assets/textures/backgrounds/vr_KKRVR_static.h
Normal file
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
#define dgCarpentersHouseBgTex "__OTR__textures/vr_KKRVR_static/gCarpentersHouseBgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gCarpentersHouseBgTex[] = dgCarpentersHouseBgTex;
|
||||
#else
|
||||
static const char gCarpentersHouseBgTex[] __attribute__((aligned (2))) = dgCarpentersHouseBgTex;
|
||||
#endif
|
||||
|
||||
#define dgCarpentersHouse2BgTex "__OTR__textures/vr_KKRVR_static/gCarpentersHouse2BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gCarpentersHouse2BgTex[] = dgCarpentersHouse2BgTex;
|
||||
#else
|
||||
static const char gCarpentersHouse2BgTex[] __attribute__((aligned (2))) = dgCarpentersHouse2BgTex;
|
||||
#endif
|
||||
|
||||
#define dgCarpentersHouse3BgTex "__OTR__textures/vr_KKRVR_static/gCarpentersHouse3BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gCarpentersHouse3BgTex[] = dgCarpentersHouse3BgTex;
|
||||
#else
|
||||
static const char gCarpentersHouse3BgTex[] __attribute__((aligned (2))) = dgCarpentersHouse3BgTex;
|
||||
#endif
|
||||
|
||||
#define dgCarpentersHouse4BgTex "__OTR__textures/vr_KKRVR_static/gCarpentersHouse4BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gCarpentersHouse4BgTex[] = dgCarpentersHouse4BgTex;
|
||||
#else
|
||||
static const char gCarpentersHouse4BgTex[] __attribute__((aligned (2))) = dgCarpentersHouse4BgTex;
|
||||
#endif
|
||||
|
||||
|
||||
23
soh/assets/textures/backgrounds/vr_KR3VR_pal_static.h
Normal file
23
soh/assets/textures/backgrounds/vr_KR3VR_pal_static.h
Normal file
@@ -0,0 +1,23 @@
|
||||
#pragma once
|
||||
#define dgBackAlleyHouseBgTLUT "__OTR__textures/vr_KR3VR_pal_static/gBackAlleyHouseBgTLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gBackAlleyHouseBgTLUT[] = dgBackAlleyHouseBgTLUT;
|
||||
#else
|
||||
static const char gBackAlleyHouseBgTLUT[] __attribute__((aligned (2))) = dgBackAlleyHouseBgTLUT;
|
||||
#endif
|
||||
|
||||
#define dgBackAlleyHouseBg2TLUT "__OTR__textures/vr_KR3VR_pal_static/gBackAlleyHouseBg2TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gBackAlleyHouseBg2TLUT[] = dgBackAlleyHouseBg2TLUT;
|
||||
#else
|
||||
static const char gBackAlleyHouseBg2TLUT[] __attribute__((aligned (2))) = dgBackAlleyHouseBg2TLUT;
|
||||
#endif
|
||||
|
||||
#define dgBackAlleyHouseBg3TLUT "__OTR__textures/vr_KR3VR_pal_static/gBackAlleyHouseBg3TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gBackAlleyHouseBg3TLUT[] = dgBackAlleyHouseBg3TLUT;
|
||||
#else
|
||||
static const char gBackAlleyHouseBg3TLUT[] __attribute__((aligned (2))) = dgBackAlleyHouseBg3TLUT;
|
||||
#endif
|
||||
|
||||
|
||||
23
soh/assets/textures/backgrounds/vr_KR3VR_static.h
Normal file
23
soh/assets/textures/backgrounds/vr_KR3VR_static.h
Normal file
@@ -0,0 +1,23 @@
|
||||
#pragma once
|
||||
#define dgBackAlleyHouseBgTex "__OTR__textures/vr_KR3VR_static/gBackAlleyHouseBgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gBackAlleyHouseBgTex[] = dgBackAlleyHouseBgTex;
|
||||
#else
|
||||
static const char gBackAlleyHouseBgTex[] __attribute__((aligned (2))) = dgBackAlleyHouseBgTex;
|
||||
#endif
|
||||
|
||||
#define dgBackAlleyHouse2BgTex "__OTR__textures/vr_KR3VR_static/gBackAlleyHouse2BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gBackAlleyHouse2BgTex[] = dgBackAlleyHouse2BgTex;
|
||||
#else
|
||||
static const char gBackAlleyHouse2BgTex[] __attribute__((aligned (2))) = dgBackAlleyHouse2BgTex;
|
||||
#endif
|
||||
|
||||
#define dgBackAlleyHouse3BgTex "__OTR__textures/vr_KR3VR_static/gBackAlleyHouse3BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gBackAlleyHouse3BgTex[] = dgBackAlleyHouse3BgTex;
|
||||
#else
|
||||
static const char gBackAlleyHouse3BgTex[] __attribute__((aligned (2))) = dgBackAlleyHouse3BgTex;
|
||||
#endif
|
||||
|
||||
|
||||
16
soh/assets/textures/backgrounds/vr_KSVR_pal_static.h
Normal file
16
soh/assets/textures/backgrounds/vr_KSVR_pal_static.h
Normal file
@@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
#define dgKokiriShopBgTLUT "__OTR__textures/vr_KSVR_pal_static/gKokiriShopBgTLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gKokiriShopBgTLUT[] = dgKokiriShopBgTLUT;
|
||||
#else
|
||||
static const char gKokiriShopBgTLUT[] __attribute__((aligned (2))) = dgKokiriShopBgTLUT;
|
||||
#endif
|
||||
|
||||
#define dgKokiriShopBg2TLUT "__OTR__textures/vr_KSVR_pal_static/gKokiriShopBg2TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gKokiriShopBg2TLUT[] = dgKokiriShopBg2TLUT;
|
||||
#else
|
||||
static const char gKokiriShopBg2TLUT[] __attribute__((aligned (2))) = dgKokiriShopBg2TLUT;
|
||||
#endif
|
||||
|
||||
|
||||
16
soh/assets/textures/backgrounds/vr_KSVR_static.h
Normal file
16
soh/assets/textures/backgrounds/vr_KSVR_static.h
Normal file
@@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
#define dgKokiriShopBgTex "__OTR__textures/vr_KSVR_static/gKokiriShopBgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gKokiriShopBgTex[] = dgKokiriShopBgTex;
|
||||
#else
|
||||
static const char gKokiriShopBgTex[] __attribute__((aligned (2))) = dgKokiriShopBgTex;
|
||||
#endif
|
||||
|
||||
#define dgKokiriShop2BgTex "__OTR__textures/vr_KSVR_static/gKokiriShop2BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gKokiriShop2BgTex[] = dgKokiriShop2BgTex;
|
||||
#else
|
||||
static const char gKokiriShop2BgTex[] __attribute__((aligned (2))) = dgKokiriShop2BgTex;
|
||||
#endif
|
||||
|
||||
|
||||
30
soh/assets/textures/backgrounds/vr_LBVR_pal_static.h
Normal file
30
soh/assets/textures/backgrounds/vr_LBVR_pal_static.h
Normal file
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
#define dgCowHouseBgTLUT "__OTR__textures/vr_LBVR_pal_static/gCowHouseBgTLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gCowHouseBgTLUT[] = dgCowHouseBgTLUT;
|
||||
#else
|
||||
static const char gCowHouseBgTLUT[] __attribute__((aligned (2))) = dgCowHouseBgTLUT;
|
||||
#endif
|
||||
|
||||
#define dgCowHouseBg2TLUT "__OTR__textures/vr_LBVR_pal_static/gCowHouseBg2TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gCowHouseBg2TLUT[] = dgCowHouseBg2TLUT;
|
||||
#else
|
||||
static const char gCowHouseBg2TLUT[] __attribute__((aligned (2))) = dgCowHouseBg2TLUT;
|
||||
#endif
|
||||
|
||||
#define dgCowHouseBg3TLUT "__OTR__textures/vr_LBVR_pal_static/gCowHouseBg3TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gCowHouseBg3TLUT[] = dgCowHouseBg3TLUT;
|
||||
#else
|
||||
static const char gCowHouseBg3TLUT[] __attribute__((aligned (2))) = dgCowHouseBg3TLUT;
|
||||
#endif
|
||||
|
||||
#define dgCowHouseBg4TLUT "__OTR__textures/vr_LBVR_pal_static/gCowHouseBg4TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gCowHouseBg4TLUT[] = dgCowHouseBg4TLUT;
|
||||
#else
|
||||
static const char gCowHouseBg4TLUT[] __attribute__((aligned (2))) = dgCowHouseBg4TLUT;
|
||||
#endif
|
||||
|
||||
|
||||
30
soh/assets/textures/backgrounds/vr_LBVR_static.h
Normal file
30
soh/assets/textures/backgrounds/vr_LBVR_static.h
Normal file
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
#define dgCowHouseBgTex "__OTR__textures/vr_LBVR_static/gCowHouseBgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gCowHouseBgTex[] = dgCowHouseBgTex;
|
||||
#else
|
||||
static const char gCowHouseBgTex[] __attribute__((aligned (2))) = dgCowHouseBgTex;
|
||||
#endif
|
||||
|
||||
#define dgCowHouse2BgTex "__OTR__textures/vr_LBVR_static/gCowHouse2BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gCowHouse2BgTex[] = dgCowHouse2BgTex;
|
||||
#else
|
||||
static const char gCowHouse2BgTex[] __attribute__((aligned (2))) = dgCowHouse2BgTex;
|
||||
#endif
|
||||
|
||||
#define dgCowHouse3BgTex "__OTR__textures/vr_LBVR_static/gCowHouse3BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gCowHouse3BgTex[] = dgCowHouse3BgTex;
|
||||
#else
|
||||
static const char gCowHouse3BgTex[] __attribute__((aligned (2))) = dgCowHouse3BgTex;
|
||||
#endif
|
||||
|
||||
#define dgCowHouse4BgTex "__OTR__textures/vr_LBVR_static/gCowHouse4BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gCowHouse4BgTex[] = dgCowHouse4BgTex;
|
||||
#else
|
||||
static const char gCowHouse4BgTex[] __attribute__((aligned (2))) = dgCowHouse4BgTex;
|
||||
#endif
|
||||
|
||||
|
||||
30
soh/assets/textures/backgrounds/vr_LHVR_pal_static.h
Normal file
30
soh/assets/textures/backgrounds/vr_LHVR_pal_static.h
Normal file
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
#define dgLinksHouseBgTLUT "__OTR__textures/vr_LHVR_pal_static/gLinksHouseBgTLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gLinksHouseBgTLUT[] = dgLinksHouseBgTLUT;
|
||||
#else
|
||||
static const char gLinksHouseBgTLUT[] __attribute__((aligned (2))) = dgLinksHouseBgTLUT;
|
||||
#endif
|
||||
|
||||
#define dgLinksHouseBg2TLUT "__OTR__textures/vr_LHVR_pal_static/gLinksHouseBg2TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gLinksHouseBg2TLUT[] = dgLinksHouseBg2TLUT;
|
||||
#else
|
||||
static const char gLinksHouseBg2TLUT[] __attribute__((aligned (2))) = dgLinksHouseBg2TLUT;
|
||||
#endif
|
||||
|
||||
#define dgLinksHouseBg3TLUT "__OTR__textures/vr_LHVR_pal_static/gLinksHouseBg3TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gLinksHouseBg3TLUT[] = dgLinksHouseBg3TLUT;
|
||||
#else
|
||||
static const char gLinksHouseBg3TLUT[] __attribute__((aligned (2))) = dgLinksHouseBg3TLUT;
|
||||
#endif
|
||||
|
||||
#define dgLinksHouseBg4TLUT "__OTR__textures/vr_LHVR_pal_static/gLinksHouseBg4TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gLinksHouseBg4TLUT[] = dgLinksHouseBg4TLUT;
|
||||
#else
|
||||
static const char gLinksHouseBg4TLUT[] __attribute__((aligned (2))) = dgLinksHouseBg4TLUT;
|
||||
#endif
|
||||
|
||||
|
||||
30
soh/assets/textures/backgrounds/vr_LHVR_static.h
Normal file
30
soh/assets/textures/backgrounds/vr_LHVR_static.h
Normal file
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
#define dgLinksHouseBgTex "__OTR__textures/vr_LHVR_static/gLinksHouseBgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gLinksHouseBgTex[] = dgLinksHouseBgTex;
|
||||
#else
|
||||
static const char gLinksHouseBgTex[] __attribute__((aligned (2))) = dgLinksHouseBgTex;
|
||||
#endif
|
||||
|
||||
#define dgLinksHouse2BgTex "__OTR__textures/vr_LHVR_static/gLinksHouse2BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gLinksHouse2BgTex[] = dgLinksHouse2BgTex;
|
||||
#else
|
||||
static const char gLinksHouse2BgTex[] __attribute__((aligned (2))) = dgLinksHouse2BgTex;
|
||||
#endif
|
||||
|
||||
#define dgLinksHouse3BgTex "__OTR__textures/vr_LHVR_static/gLinksHouse3BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gLinksHouse3BgTex[] = dgLinksHouse3BgTex;
|
||||
#else
|
||||
static const char gLinksHouse3BgTex[] __attribute__((aligned (2))) = dgLinksHouse3BgTex;
|
||||
#endif
|
||||
|
||||
#define dgLinksHouse4BgTex "__OTR__textures/vr_LHVR_static/gLinksHouse4BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gLinksHouse4BgTex[] = dgLinksHouse4BgTex;
|
||||
#else
|
||||
static const char gLinksHouse4BgTex[] __attribute__((aligned (2))) = dgLinksHouse4BgTex;
|
||||
#endif
|
||||
|
||||
|
||||
30
soh/assets/textures/backgrounds/vr_MDVR_pal_static.h
Normal file
30
soh/assets/textures/backgrounds/vr_MDVR_pal_static.h
Normal file
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
#define dgMarketDayBgTLUT "__OTR__textures/vr_MDVR_pal_static/gMarketDayBgTLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gMarketDayBgTLUT[] = dgMarketDayBgTLUT;
|
||||
#else
|
||||
static const char gMarketDayBgTLUT[] __attribute__((aligned (2))) = dgMarketDayBgTLUT;
|
||||
#endif
|
||||
|
||||
#define dgMarketDayBg2TLUT "__OTR__textures/vr_MDVR_pal_static/gMarketDayBg2TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gMarketDayBg2TLUT[] = dgMarketDayBg2TLUT;
|
||||
#else
|
||||
static const char gMarketDayBg2TLUT[] __attribute__((aligned (2))) = dgMarketDayBg2TLUT;
|
||||
#endif
|
||||
|
||||
#define dgMarketDayBg3TLUT "__OTR__textures/vr_MDVR_pal_static/gMarketDayBg3TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gMarketDayBg3TLUT[] = dgMarketDayBg3TLUT;
|
||||
#else
|
||||
static const char gMarketDayBg3TLUT[] __attribute__((aligned (2))) = dgMarketDayBg3TLUT;
|
||||
#endif
|
||||
|
||||
#define dgMarketDayBg4TLUT "__OTR__textures/vr_MDVR_pal_static/gMarketDayBg4TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gMarketDayBg4TLUT[] = dgMarketDayBg4TLUT;
|
||||
#else
|
||||
static const char gMarketDayBg4TLUT[] __attribute__((aligned (2))) = dgMarketDayBg4TLUT;
|
||||
#endif
|
||||
|
||||
|
||||
30
soh/assets/textures/backgrounds/vr_MDVR_static.h
Normal file
30
soh/assets/textures/backgrounds/vr_MDVR_static.h
Normal file
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
#define dgMarketDayBgTex "__OTR__textures/vr_MDVR_static/gMarketDayBgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gMarketDayBgTex[] = dgMarketDayBgTex;
|
||||
#else
|
||||
static const char gMarketDayBgTex[] __attribute__((aligned (2))) = dgMarketDayBgTex;
|
||||
#endif
|
||||
|
||||
#define dgMarketDay2BgTex "__OTR__textures/vr_MDVR_static/gMarketDay2BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gMarketDay2BgTex[] = dgMarketDay2BgTex;
|
||||
#else
|
||||
static const char gMarketDay2BgTex[] __attribute__((aligned (2))) = dgMarketDay2BgTex;
|
||||
#endif
|
||||
|
||||
#define dgMarketDay3BgTex "__OTR__textures/vr_MDVR_static/gMarketDay3BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gMarketDay3BgTex[] = dgMarketDay3BgTex;
|
||||
#else
|
||||
static const char gMarketDay3BgTex[] __attribute__((aligned (2))) = dgMarketDay3BgTex;
|
||||
#endif
|
||||
|
||||
#define dgMarketDay4BgTex "__OTR__textures/vr_MDVR_static/gMarketDay4BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gMarketDay4BgTex[] = dgMarketDay4BgTex;
|
||||
#else
|
||||
static const char gMarketDay4BgTex[] __attribute__((aligned (2))) = dgMarketDay4BgTex;
|
||||
#endif
|
||||
|
||||
|
||||
30
soh/assets/textures/backgrounds/vr_MLVR_pal_static.h
Normal file
30
soh/assets/textures/backgrounds/vr_MLVR_pal_static.h
Normal file
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
#define dgStableBgTLUT "__OTR__textures/vr_MLVR_pal_static/gStableBgTLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gStableBgTLUT[] = dgStableBgTLUT;
|
||||
#else
|
||||
static const char gStableBgTLUT[] __attribute__((aligned (2))) = dgStableBgTLUT;
|
||||
#endif
|
||||
|
||||
#define dgStableBg2TLUT "__OTR__textures/vr_MLVR_pal_static/gStableBg2TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gStableBg2TLUT[] = dgStableBg2TLUT;
|
||||
#else
|
||||
static const char gStableBg2TLUT[] __attribute__((aligned (2))) = dgStableBg2TLUT;
|
||||
#endif
|
||||
|
||||
#define dgStableBg3TLUT "__OTR__textures/vr_MLVR_pal_static/gStableBg3TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gStableBg3TLUT[] = dgStableBg3TLUT;
|
||||
#else
|
||||
static const char gStableBg3TLUT[] __attribute__((aligned (2))) = dgStableBg3TLUT;
|
||||
#endif
|
||||
|
||||
#define dgStableBg4TLUT "__OTR__textures/vr_MLVR_pal_static/gStableBg4TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gStableBg4TLUT[] = dgStableBg4TLUT;
|
||||
#else
|
||||
static const char gStableBg4TLUT[] __attribute__((aligned (2))) = dgStableBg4TLUT;
|
||||
#endif
|
||||
|
||||
|
||||
30
soh/assets/textures/backgrounds/vr_MLVR_static.h
Normal file
30
soh/assets/textures/backgrounds/vr_MLVR_static.h
Normal file
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
#define dgStableBgTex "__OTR__textures/vr_MLVR_static/gStableBgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gStableBgTex[] = dgStableBgTex;
|
||||
#else
|
||||
static const char gStableBgTex[] __attribute__((aligned (2))) = dgStableBgTex;
|
||||
#endif
|
||||
|
||||
#define dgStable2BgTex "__OTR__textures/vr_MLVR_static/gStable2BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gStable2BgTex[] = dgStable2BgTex;
|
||||
#else
|
||||
static const char gStable2BgTex[] __attribute__((aligned (2))) = dgStable2BgTex;
|
||||
#endif
|
||||
|
||||
#define dgStable3BgTex "__OTR__textures/vr_MLVR_static/gStable3BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gStable3BgTex[] = dgStable3BgTex;
|
||||
#else
|
||||
static const char gStable3BgTex[] __attribute__((aligned (2))) = dgStable3BgTex;
|
||||
#endif
|
||||
|
||||
#define dgStable4BgTex "__OTR__textures/vr_MLVR_static/gStable4BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gStable4BgTex[] = dgStable4BgTex;
|
||||
#else
|
||||
static const char gStable4BgTex[] __attribute__((aligned (2))) = dgStable4BgTex;
|
||||
#endif
|
||||
|
||||
|
||||
30
soh/assets/textures/backgrounds/vr_MNVR_pal_static.h
Normal file
30
soh/assets/textures/backgrounds/vr_MNVR_pal_static.h
Normal file
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
#define dgMarketNightBgTLUT "__OTR__textures/vr_MNVR_pal_static/gMarketNightBgTLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gMarketNightBgTLUT[] = dgMarketNightBgTLUT;
|
||||
#else
|
||||
static const char gMarketNightBgTLUT[] __attribute__((aligned (2))) = dgMarketNightBgTLUT;
|
||||
#endif
|
||||
|
||||
#define dgMarketNightBg2TLUT "__OTR__textures/vr_MNVR_pal_static/gMarketNightBg2TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gMarketNightBg2TLUT[] = dgMarketNightBg2TLUT;
|
||||
#else
|
||||
static const char gMarketNightBg2TLUT[] __attribute__((aligned (2))) = dgMarketNightBg2TLUT;
|
||||
#endif
|
||||
|
||||
#define dgMarketNightBg3TLUT "__OTR__textures/vr_MNVR_pal_static/gMarketNightBg3TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gMarketNightBg3TLUT[] = dgMarketNightBg3TLUT;
|
||||
#else
|
||||
static const char gMarketNightBg3TLUT[] __attribute__((aligned (2))) = dgMarketNightBg3TLUT;
|
||||
#endif
|
||||
|
||||
#define dgMarketNightBg4TLUT "__OTR__textures/vr_MNVR_pal_static/gMarketNightBg4TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gMarketNightBg4TLUT[] = dgMarketNightBg4TLUT;
|
||||
#else
|
||||
static const char gMarketNightBg4TLUT[] __attribute__((aligned (2))) = dgMarketNightBg4TLUT;
|
||||
#endif
|
||||
|
||||
|
||||
30
soh/assets/textures/backgrounds/vr_MNVR_static.h
Normal file
30
soh/assets/textures/backgrounds/vr_MNVR_static.h
Normal file
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
#define dgMarketNightBgTex "__OTR__textures/vr_MNVR_static/gMarketNightBgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gMarketNightBgTex[] = dgMarketNightBgTex;
|
||||
#else
|
||||
static const char gMarketNightBgTex[] __attribute__((aligned (2))) = dgMarketNightBgTex;
|
||||
#endif
|
||||
|
||||
#define dgMarketNight2BgTex "__OTR__textures/vr_MNVR_static/gMarketNight2BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gMarketNight2BgTex[] = dgMarketNight2BgTex;
|
||||
#else
|
||||
static const char gMarketNight2BgTex[] __attribute__((aligned (2))) = dgMarketNight2BgTex;
|
||||
#endif
|
||||
|
||||
#define dgMarketNight3BgTex "__OTR__textures/vr_MNVR_static/gMarketNight3BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gMarketNight3BgTex[] = dgMarketNight3BgTex;
|
||||
#else
|
||||
static const char gMarketNight3BgTex[] __attribute__((aligned (2))) = dgMarketNight3BgTex;
|
||||
#endif
|
||||
|
||||
#define dgMarketNight4BgTex "__OTR__textures/vr_MNVR_static/gMarketNight4BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gMarketNight4BgTex[] = dgMarketNight4BgTex;
|
||||
#else
|
||||
static const char gMarketNight4BgTex[] __attribute__((aligned (2))) = dgMarketNight4BgTex;
|
||||
#endif
|
||||
|
||||
|
||||
16
soh/assets/textures/backgrounds/vr_NSVR_pal_static.h
Normal file
16
soh/assets/textures/backgrounds/vr_NSVR_pal_static.h
Normal file
@@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
#define dgBombchuShopBgTLUT "__OTR__textures/vr_NSVR_pal_static/gBombchuShopBgTLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gBombchuShopBgTLUT[] = dgBombchuShopBgTLUT;
|
||||
#else
|
||||
static const char gBombchuShopBgTLUT[] __attribute__((aligned (2))) = dgBombchuShopBgTLUT;
|
||||
#endif
|
||||
|
||||
#define dgBombchuShopBg2TLUT "__OTR__textures/vr_NSVR_pal_static/gBombchuShopBg2TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gBombchuShopBg2TLUT[] = dgBombchuShopBg2TLUT;
|
||||
#else
|
||||
static const char gBombchuShopBg2TLUT[] __attribute__((aligned (2))) = dgBombchuShopBg2TLUT;
|
||||
#endif
|
||||
|
||||
|
||||
16
soh/assets/textures/backgrounds/vr_NSVR_static.h
Normal file
16
soh/assets/textures/backgrounds/vr_NSVR_static.h
Normal file
@@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
#define dgBombchuShopBgTex "__OTR__textures/vr_NSVR_static/gBombchuShopBgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gBombchuShopBgTex[] = dgBombchuShopBgTex;
|
||||
#else
|
||||
static const char gBombchuShopBgTex[] __attribute__((aligned (2))) = dgBombchuShopBgTex;
|
||||
#endif
|
||||
|
||||
#define dgBombchuShop2BgTex "__OTR__textures/vr_NSVR_static/gBombchuShop2BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gBombchuShop2BgTex[] = dgBombchuShop2BgTex;
|
||||
#else
|
||||
static const char gBombchuShop2BgTex[] __attribute__((aligned (2))) = dgBombchuShop2BgTex;
|
||||
#endif
|
||||
|
||||
|
||||
30
soh/assets/textures/backgrounds/vr_RUVR_pal_static.h
Normal file
30
soh/assets/textures/backgrounds/vr_RUVR_pal_static.h
Normal file
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
#define dgMarketRuinsBgTLUT "__OTR__textures/vr_RUVR_pal_static/gMarketRuinsBgTLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gMarketRuinsBgTLUT[] = dgMarketRuinsBgTLUT;
|
||||
#else
|
||||
static const char gMarketRuinsBgTLUT[] __attribute__((aligned (2))) = dgMarketRuinsBgTLUT;
|
||||
#endif
|
||||
|
||||
#define dgMarketRuinsBg2TLUT "__OTR__textures/vr_RUVR_pal_static/gMarketRuinsBg2TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gMarketRuinsBg2TLUT[] = dgMarketRuinsBg2TLUT;
|
||||
#else
|
||||
static const char gMarketRuinsBg2TLUT[] __attribute__((aligned (2))) = dgMarketRuinsBg2TLUT;
|
||||
#endif
|
||||
|
||||
#define dgMarketRuinsBg3TLUT "__OTR__textures/vr_RUVR_pal_static/gMarketRuinsBg3TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gMarketRuinsBg3TLUT[] = dgMarketRuinsBg3TLUT;
|
||||
#else
|
||||
static const char gMarketRuinsBg3TLUT[] __attribute__((aligned (2))) = dgMarketRuinsBg3TLUT;
|
||||
#endif
|
||||
|
||||
#define dgMarketRuinsBg4TLUT "__OTR__textures/vr_RUVR_pal_static/gMarketRuinsBg4TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gMarketRuinsBg4TLUT[] = dgMarketRuinsBg4TLUT;
|
||||
#else
|
||||
static const char gMarketRuinsBg4TLUT[] __attribute__((aligned (2))) = dgMarketRuinsBg4TLUT;
|
||||
#endif
|
||||
|
||||
|
||||
30
soh/assets/textures/backgrounds/vr_RUVR_static.h
Normal file
30
soh/assets/textures/backgrounds/vr_RUVR_static.h
Normal file
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
#define dgMarketRuinsBgTex "__OTR__textures/vr_RUVR_static/gMarketRuinsBgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gMarketRuinsBgTex[] = dgMarketRuinsBgTex;
|
||||
#else
|
||||
static const char gMarketRuinsBgTex[] __attribute__((aligned (2))) = dgMarketRuinsBgTex;
|
||||
#endif
|
||||
|
||||
#define dgMarketRuins2BgTex "__OTR__textures/vr_RUVR_static/gMarketRuins2BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gMarketRuins2BgTex[] = dgMarketRuins2BgTex;
|
||||
#else
|
||||
static const char gMarketRuins2BgTex[] __attribute__((aligned (2))) = dgMarketRuins2BgTex;
|
||||
#endif
|
||||
|
||||
#define dgMarketRuins3BgTex "__OTR__textures/vr_RUVR_static/gMarketRuins3BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gMarketRuins3BgTex[] = dgMarketRuins3BgTex;
|
||||
#else
|
||||
static const char gMarketRuins3BgTex[] __attribute__((aligned (2))) = dgMarketRuins3BgTex;
|
||||
#endif
|
||||
|
||||
#define dgMarketRuins4BgTex "__OTR__textures/vr_RUVR_static/gMarketRuins4BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gMarketRuins4BgTex[] = dgMarketRuins4BgTex;
|
||||
#else
|
||||
static const char gMarketRuins4BgTex[] __attribute__((aligned (2))) = dgMarketRuins4BgTex;
|
||||
#endif
|
||||
|
||||
|
||||
16
soh/assets/textures/backgrounds/vr_SP1a_pal_static.h
Normal file
16
soh/assets/textures/backgrounds/vr_SP1a_pal_static.h
Normal file
@@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
#define dgBazaarBgTLUT "__OTR__textures/vr_SP1a_pal_static/gBazaarBgTLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gBazaarBgTLUT[] = dgBazaarBgTLUT;
|
||||
#else
|
||||
static const char gBazaarBgTLUT[] __attribute__((aligned (2))) = dgBazaarBgTLUT;
|
||||
#endif
|
||||
|
||||
#define dgBazaarBg2TLUT "__OTR__textures/vr_SP1a_pal_static/gBazaarBg2TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gBazaarBg2TLUT[] = dgBazaarBg2TLUT;
|
||||
#else
|
||||
static const char gBazaarBg2TLUT[] __attribute__((aligned (2))) = dgBazaarBg2TLUT;
|
||||
#endif
|
||||
|
||||
|
||||
16
soh/assets/textures/backgrounds/vr_SP1a_static.h
Normal file
16
soh/assets/textures/backgrounds/vr_SP1a_static.h
Normal file
@@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
#define dgBazaarBgTex "__OTR__textures/vr_SP1a_static/gBazaarBgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gBazaarBgTex[] = dgBazaarBgTex;
|
||||
#else
|
||||
static const char gBazaarBgTex[] __attribute__((aligned (2))) = dgBazaarBgTex;
|
||||
#endif
|
||||
|
||||
#define dgBazaar2BgTex "__OTR__textures/vr_SP1a_static/gBazaar2BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gBazaar2BgTex[] = dgBazaar2BgTex;
|
||||
#else
|
||||
static const char gBazaar2BgTex[] __attribute__((aligned (2))) = dgBazaar2BgTex;
|
||||
#endif
|
||||
|
||||
|
||||
23
soh/assets/textures/backgrounds/vr_TTVR_pal_static.h
Normal file
23
soh/assets/textures/backgrounds/vr_TTVR_pal_static.h
Normal file
@@ -0,0 +1,23 @@
|
||||
#pragma once
|
||||
#define dgCarpentersTentBgTLUT "__OTR__textures/vr_TTVR_pal_static/gCarpentersTentBgTLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gCarpentersTentBgTLUT[] = dgCarpentersTentBgTLUT;
|
||||
#else
|
||||
static const char gCarpentersTentBgTLUT[] __attribute__((aligned (2))) = dgCarpentersTentBgTLUT;
|
||||
#endif
|
||||
|
||||
#define dgCarpentersTentBg2TLUT "__OTR__textures/vr_TTVR_pal_static/gCarpentersTentBg2TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gCarpentersTentBg2TLUT[] = dgCarpentersTentBg2TLUT;
|
||||
#else
|
||||
static const char gCarpentersTentBg2TLUT[] __attribute__((aligned (2))) = dgCarpentersTentBg2TLUT;
|
||||
#endif
|
||||
|
||||
#define dgCarpentersTentBg3TLUT "__OTR__textures/vr_TTVR_pal_static/gCarpentersTentBg3TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gCarpentersTentBg3TLUT[] = dgCarpentersTentBg3TLUT;
|
||||
#else
|
||||
static const char gCarpentersTentBg3TLUT[] __attribute__((aligned (2))) = dgCarpentersTentBg3TLUT;
|
||||
#endif
|
||||
|
||||
|
||||
23
soh/assets/textures/backgrounds/vr_TTVR_static.h
Normal file
23
soh/assets/textures/backgrounds/vr_TTVR_static.h
Normal file
@@ -0,0 +1,23 @@
|
||||
#pragma once
|
||||
#define dgCarpentersTentBgTex "__OTR__textures/vr_TTVR_static/gCarpentersTentBgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gCarpentersTentBgTex[] = dgCarpentersTentBgTex;
|
||||
#else
|
||||
static const char gCarpentersTentBgTex[] __attribute__((aligned (2))) = dgCarpentersTentBgTex;
|
||||
#endif
|
||||
|
||||
#define dgCarpentersTent2BgTex "__OTR__textures/vr_TTVR_static/gCarpentersTent2BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gCarpentersTent2BgTex[] = dgCarpentersTent2BgTex;
|
||||
#else
|
||||
static const char gCarpentersTent2BgTex[] __attribute__((aligned (2))) = dgCarpentersTent2BgTex;
|
||||
#endif
|
||||
|
||||
#define dgCarpentersTent3BgTex "__OTR__textures/vr_TTVR_static/gCarpentersTent3BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gCarpentersTent3BgTex[] = dgCarpentersTent3BgTex;
|
||||
#else
|
||||
static const char gCarpentersTent3BgTex[] __attribute__((aligned (2))) = dgCarpentersTent3BgTex;
|
||||
#endif
|
||||
|
||||
|
||||
16
soh/assets/textures/backgrounds/vr_ZRVR_pal_static.h
Normal file
16
soh/assets/textures/backgrounds/vr_ZRVR_pal_static.h
Normal file
@@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
#define dgZoraShopBgTLUT "__OTR__textures/vr_ZRVR_pal_static/gZoraShopBgTLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gZoraShopBgTLUT[] = dgZoraShopBgTLUT;
|
||||
#else
|
||||
static const char gZoraShopBgTLUT[] __attribute__((aligned (2))) = dgZoraShopBgTLUT;
|
||||
#endif
|
||||
|
||||
#define dgZoraShopBg2TLUT "__OTR__textures/vr_ZRVR_pal_static/gZoraShopBg2TLUT"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gZoraShopBg2TLUT[] = dgZoraShopBg2TLUT;
|
||||
#else
|
||||
static const char gZoraShopBg2TLUT[] __attribute__((aligned (2))) = dgZoraShopBg2TLUT;
|
||||
#endif
|
||||
|
||||
|
||||
16
soh/assets/textures/backgrounds/vr_ZRVR_static.h
Normal file
16
soh/assets/textures/backgrounds/vr_ZRVR_static.h
Normal file
@@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
#define dgZoraShopBgTex "__OTR__textures/vr_ZRVR_static/gZoraShopBgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gZoraShopBgTex[] = dgZoraShopBgTex;
|
||||
#else
|
||||
static const char gZoraShopBgTex[] __attribute__((aligned (2))) = dgZoraShopBgTex;
|
||||
#endif
|
||||
|
||||
#define dgZoraShop2BgTex "__OTR__textures/vr_ZRVR_static/gZoraShop2BgTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gZoraShop2BgTex[] = dgZoraShop2BgTex;
|
||||
#else
|
||||
static const char gZoraShop2BgTex[] __attribute__((aligned (2))) = dgZoraShop2BgTex;
|
||||
#endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user