Add asset headers (#2465)
This commit is contained in:
30
soh/assets/scenes/test_levels/testroom/testroom_room_1.h
Normal file
30
soh/assets/scenes/test_levels/testroom/testroom_room_1.h
Normal file
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
#define dtestroom_room_1DL_000970 "__OTR__scenes/nonmq/testroom_scene/testroom_room_1DL_000970"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char testroom_room_1DL_000970[] = dtestroom_room_1DL_000970;
|
||||
#else
|
||||
static const char testroom_room_1DL_000970[] __attribute__((aligned (2))) = dtestroom_room_1DL_000970;
|
||||
#endif
|
||||
|
||||
#define dtestroom_room_1Tex_000BE8 "__OTR__scenes/nonmq/testroom_scene/testroom_room_1Tex_000BE8"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char testroom_room_1Tex_000BE8[] = dtestroom_room_1Tex_000BE8;
|
||||
#else
|
||||
static const char testroom_room_1Tex_000BE8[] __attribute__((aligned (2))) = dtestroom_room_1Tex_000BE8;
|
||||
#endif
|
||||
|
||||
#define dtestroom_room_1Tex_0013E8 "__OTR__scenes/nonmq/testroom_scene/testroom_room_1Tex_0013E8"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char testroom_room_1Tex_0013E8[] = dtestroom_room_1Tex_0013E8;
|
||||
#else
|
||||
static const char testroom_room_1Tex_0013E8[] __attribute__((aligned (2))) = dtestroom_room_1Tex_0013E8;
|
||||
#endif
|
||||
|
||||
#define dtestroom_room_1Tex_001BE8 "__OTR__scenes/nonmq/testroom_scene/testroom_room_1Tex_001BE8"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char testroom_room_1Tex_001BE8[] = dtestroom_room_1Tex_001BE8;
|
||||
#else
|
||||
static const char testroom_room_1Tex_001BE8[] __attribute__((aligned (2))) = dtestroom_room_1Tex_001BE8;
|
||||
#endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user