Add asset headers (#2465)
This commit is contained in:
9
soh/assets/scenes/test_levels/sutaru/sutaru_scene.h
Normal file
9
soh/assets/scenes/test_levels/sutaru/sutaru_scene.h
Normal file
@@ -0,0 +1,9 @@
|
||||
#pragma once
|
||||
#define dsutaru_sceneCollisionHeader_000B78 "__OTR__scenes/nonmq/sutaru_scene/sutaru_sceneCollisionHeader_000B78"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char sutaru_sceneCollisionHeader_000B78[] = dsutaru_sceneCollisionHeader_000B78;
|
||||
#else
|
||||
static const char sutaru_sceneCollisionHeader_000B78[] __attribute__((aligned (2))) = dsutaru_sceneCollisionHeader_000B78;
|
||||
#endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user