Add asset headers (#2465)
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#pragma once
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#define ddepth_test_room_0DL_0004A0 "__OTR__scenes/nonmq/depth_test_scene/depth_test_room_0DL_0004A0"
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#ifdef _WIN32
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static const __declspec(align(2)) char depth_test_room_0DL_0004A0[] = ddepth_test_room_0DL_0004A0;
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#else
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static const char depth_test_room_0DL_0004A0[] __attribute__((aligned (2))) = ddepth_test_room_0DL_0004A0;
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#endif
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#pragma once
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#define ddepth_test_sceneCollisionHeader_0002D4 "__OTR__scenes/nonmq/depth_test_scene/depth_test_sceneCollisionHeader_0002D4"
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#ifdef _WIN32
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static const __declspec(align(2)) char depth_test_sceneCollisionHeader_0002D4[] = ddepth_test_sceneCollisionHeader_0002D4;
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#else
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static const char depth_test_sceneCollisionHeader_0002D4[] __attribute__((aligned (2))) = ddepth_test_sceneCollisionHeader_0002D4;
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#endif
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