Add asset headers (#2465)
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9
soh/assets/scenes/shops/zoora/zoora_room_0.h
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9
soh/assets/scenes/shops/zoora/zoora_room_0.h
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#pragma once
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#define dzoora_room_0DL_0009C0 "__OTR__scenes/nonmq/zoora_scene/zoora_room_0DL_0009C0"
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#ifdef _WIN32
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static const __declspec(align(2)) char zoora_room_0DL_0009C0[] = dzoora_room_0DL_0009C0;
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#else
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static const char zoora_room_0DL_0009C0[] __attribute__((aligned (2))) = dzoora_room_0DL_0009C0;
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#endif
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9
soh/assets/scenes/shops/zoora/zoora_scene.h
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soh/assets/scenes/shops/zoora/zoora_scene.h
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#pragma once
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#define dzoora_sceneCollisionHeader_000360 "__OTR__scenes/nonmq/zoora_scene/zoora_sceneCollisionHeader_000360"
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#ifdef _WIN32
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static const __declspec(align(2)) char zoora_sceneCollisionHeader_000360[] = dzoora_sceneCollisionHeader_000360;
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#else
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static const char zoora_sceneCollisionHeader_000360[] __attribute__((aligned (2))) = dzoora_sceneCollisionHeader_000360;
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#endif
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