Add asset headers (#2465)

This commit is contained in:
David Chavez
2023-02-14 14:29:46 +01:00
committed by GitHub
parent 8c87bc13db
commit 66b2d2d5fa
1637 changed files with 142018 additions and 61 deletions

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#pragma once
#define dalley_shop_room_0DL_0013E0 "__OTR__scenes/nonmq/alley_shop_scene/alley_shop_room_0DL_0013E0"
#ifdef _WIN32
static const __declspec(align(2)) char alley_shop_room_0DL_0013E0[] = dalley_shop_room_0DL_0013E0;
#else
static const char alley_shop_room_0DL_0013E0[] __attribute__((aligned (2))) = dalley_shop_room_0DL_0013E0;
#endif

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#pragma once
#define dalley_shop_sceneCollisionHeader_000584 "__OTR__scenes/nonmq/alley_shop_scene/alley_shop_sceneCollisionHeader_000584"
#ifdef _WIN32
static const __declspec(align(2)) char alley_shop_sceneCollisionHeader_000584[] = dalley_shop_sceneCollisionHeader_000584;
#else
static const char alley_shop_sceneCollisionHeader_000584[] __attribute__((aligned (2))) = dalley_shop_sceneCollisionHeader_000584;
#endif

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#pragma once
#define ddrag_room_0DL_006618 "__OTR__scenes/nonmq/drag_scene/drag_room_0DL_006618"
#ifdef _WIN32
static const __declspec(align(2)) char drag_room_0DL_006618[] = ddrag_room_0DL_006618;
#else
static const char drag_room_0DL_006618[] __attribute__((aligned (2))) = ddrag_room_0DL_006618;
#endif

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#pragma once
#define ddrag_sceneCollisionHeader_0003C0 "__OTR__scenes/nonmq/drag_scene/drag_sceneCollisionHeader_0003C0"
#ifdef _WIN32
static const __declspec(align(2)) char drag_sceneCollisionHeader_0003C0[] = ddrag_sceneCollisionHeader_0003C0;
#else
static const char drag_sceneCollisionHeader_0003C0[] __attribute__((aligned (2))) = ddrag_sceneCollisionHeader_0003C0;
#endif

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#pragma once
#define dface_shop_room_0DL_008E08 "__OTR__scenes/nonmq/face_shop_scene/face_shop_room_0DL_008E08"
#ifdef _WIN32
static const __declspec(align(2)) char face_shop_room_0DL_008E08[] = dface_shop_room_0DL_008E08;
#else
static const char face_shop_room_0DL_008E08[] __attribute__((aligned (2))) = dface_shop_room_0DL_008E08;
#endif

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#pragma once
#define dface_shop_sceneCollisionHeader_000338 "__OTR__scenes/nonmq/face_shop_scene/face_shop_sceneCollisionHeader_000338"
#ifdef _WIN32
static const __declspec(align(2)) char face_shop_sceneCollisionHeader_000338[] = dface_shop_sceneCollisionHeader_000338;
#else
static const char face_shop_sceneCollisionHeader_000338[] __attribute__((aligned (2))) = dface_shop_sceneCollisionHeader_000338;
#endif

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#pragma once
#define dgolon_room_0DL_0009B0 "__OTR__scenes/nonmq/golon_scene/golon_room_0DL_0009B0"
#ifdef _WIN32
static const __declspec(align(2)) char golon_room_0DL_0009B0[] = dgolon_room_0DL_0009B0;
#else
static const char golon_room_0DL_0009B0[] __attribute__((aligned (2))) = dgolon_room_0DL_0009B0;
#endif

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#pragma once
#define dgolon_sceneCollisionHeader_000368 "__OTR__scenes/nonmq/golon_scene/golon_sceneCollisionHeader_000368"
#ifdef _WIN32
static const __declspec(align(2)) char golon_sceneCollisionHeader_000368[] = dgolon_sceneCollisionHeader_000368;
#else
static const char golon_sceneCollisionHeader_000368[] __attribute__((aligned (2))) = dgolon_sceneCollisionHeader_000368;
#endif

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#pragma once
#define dkokiri_shop_room_0DL_00B428 "__OTR__scenes/nonmq/kokiri_shop_scene/kokiri_shop_room_0DL_00B428"
#ifdef _WIN32
static const __declspec(align(2)) char kokiri_shop_room_0DL_00B428[] = dkokiri_shop_room_0DL_00B428;
#else
static const char kokiri_shop_room_0DL_00B428[] __attribute__((aligned (2))) = dkokiri_shop_room_0DL_00B428;
#endif

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#pragma once
#define dkokiri_shop_sceneCollisionHeader_000950 "__OTR__scenes/nonmq/kokiri_shop_scene/kokiri_shop_sceneCollisionHeader_000950"
#ifdef _WIN32
static const __declspec(align(2)) char kokiri_shop_sceneCollisionHeader_000950[] = dkokiri_shop_sceneCollisionHeader_000950;
#else
static const char kokiri_shop_sceneCollisionHeader_000950[] __attribute__((aligned (2))) = dkokiri_shop_sceneCollisionHeader_000950;
#endif

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#pragma once
#define dnight_shop_room_0DL_003100 "__OTR__scenes/nonmq/night_shop_scene/night_shop_room_0DL_003100"
#ifdef _WIN32
static const __declspec(align(2)) char night_shop_room_0DL_003100[] = dnight_shop_room_0DL_003100;
#else
static const char night_shop_room_0DL_003100[] __attribute__((aligned (2))) = dnight_shop_room_0DL_003100;
#endif

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#pragma once
#define dnight_shop_sceneCollisionHeader_000644 "__OTR__scenes/nonmq/night_shop_scene/night_shop_sceneCollisionHeader_000644"
#ifdef _WIN32
static const __declspec(align(2)) char night_shop_sceneCollisionHeader_000644[] = dnight_shop_sceneCollisionHeader_000644;
#else
static const char night_shop_sceneCollisionHeader_000644[] __attribute__((aligned (2))) = dnight_shop_sceneCollisionHeader_000644;
#endif

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#pragma once
#define dshop1_room_0DL_003F18 "__OTR__scenes/nonmq/shop1_scene/shop1_room_0DL_003F18"
#ifdef _WIN32
static const __declspec(align(2)) char shop1_room_0DL_003F18[] = dshop1_room_0DL_003F18;
#else
static const char shop1_room_0DL_003F18[] __attribute__((aligned (2))) = dshop1_room_0DL_003F18;
#endif

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#pragma once
#define dshop1_sceneCollisionHeader_0002B8 "__OTR__scenes/nonmq/shop1_scene/shop1_sceneCollisionHeader_0002B8"
#ifdef _WIN32
static const __declspec(align(2)) char shop1_sceneCollisionHeader_0002B8[] = dshop1_sceneCollisionHeader_0002B8;
#else
static const char shop1_sceneCollisionHeader_0002B8[] __attribute__((aligned (2))) = dshop1_sceneCollisionHeader_0002B8;
#endif

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#pragma once
#define dzoora_room_0DL_0009C0 "__OTR__scenes/nonmq/zoora_scene/zoora_room_0DL_0009C0"
#ifdef _WIN32
static const __declspec(align(2)) char zoora_room_0DL_0009C0[] = dzoora_room_0DL_0009C0;
#else
static const char zoora_room_0DL_0009C0[] __attribute__((aligned (2))) = dzoora_room_0DL_0009C0;
#endif

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#pragma once
#define dzoora_sceneCollisionHeader_000360 "__OTR__scenes/nonmq/zoora_scene/zoora_sceneCollisionHeader_000360"
#ifdef _WIN32
static const __declspec(align(2)) char zoora_sceneCollisionHeader_000360[] = dzoora_sceneCollisionHeader_000360;
#else
static const char zoora_sceneCollisionHeader_000360[] __attribute__((aligned (2))) = dzoora_sceneCollisionHeader_000360;
#endif