Add asset headers (#2465)

This commit is contained in:
David Chavez
2023-02-14 14:29:46 +01:00
committed by GitHub
parent 8c87bc13db
commit 66b2d2d5fa
1637 changed files with 142018 additions and 61 deletions

View File

@@ -0,0 +1,67 @@
#pragma once
#define dspot10_sceneCollisionHeader_00AC98 "__OTR__scenes/nonmq/spot10_scene/spot10_sceneCollisionHeader_00AC98"
#ifdef _WIN32
static const __declspec(align(2)) char spot10_sceneCollisionHeader_00AC98[] = dspot10_sceneCollisionHeader_00AC98;
#else
static const char spot10_sceneCollisionHeader_00AC98[] __attribute__((aligned (2))) = dspot10_sceneCollisionHeader_00AC98;
#endif
#define dspot10_sceneTex_00FC30 "__OTR__scenes/nonmq/spot10_scene/spot10_sceneTex_00FC30"
#ifdef _WIN32
static const __declspec(align(2)) char spot10_sceneTex_00FC30[] = dspot10_sceneTex_00FC30;
#else
static const char spot10_sceneTex_00FC30[] __attribute__((aligned (2))) = dspot10_sceneTex_00FC30;
#endif
#define dspot10_sceneTex_00EA30 "__OTR__scenes/nonmq/spot10_scene/spot10_sceneTex_00EA30"
#ifdef _WIN32
static const __declspec(align(2)) char spot10_sceneTex_00EA30[] = dspot10_sceneTex_00EA30;
#else
static const char spot10_sceneTex_00EA30[] __attribute__((aligned (2))) = dspot10_sceneTex_00EA30;
#endif
#define dspot10_sceneTex_00DA30 "__OTR__scenes/nonmq/spot10_scene/spot10_sceneTex_00DA30"
#ifdef _WIN32
static const __declspec(align(2)) char spot10_sceneTex_00DA30[] = dspot10_sceneTex_00DA30;
#else
static const char spot10_sceneTex_00DA30[] __attribute__((aligned (2))) = dspot10_sceneTex_00DA30;
#endif
#define dspot10_sceneTex_00F430 "__OTR__scenes/nonmq/spot10_scene/spot10_sceneTex_00F430"
#ifdef _WIN32
static const __declspec(align(2)) char spot10_sceneTex_00F430[] = dspot10_sceneTex_00F430;
#else
static const char spot10_sceneTex_00F430[] __attribute__((aligned (2))) = dspot10_sceneTex_00F430;
#endif
#define dspot10_sceneTex_00F230 "__OTR__scenes/nonmq/spot10_scene/spot10_sceneTex_00F230"
#ifdef _WIN32
static const __declspec(align(2)) char spot10_sceneTex_00F230[] = dspot10_sceneTex_00F230;
#else
static const char spot10_sceneTex_00F230[] __attribute__((aligned (2))) = dspot10_sceneTex_00F230;
#endif
#define dspot10_sceneTex_00C230 "__OTR__scenes/nonmq/spot10_scene/spot10_sceneTex_00C230"
#ifdef _WIN32
static const __declspec(align(2)) char spot10_sceneTex_00C230[] = dspot10_sceneTex_00C230;
#else
static const char spot10_sceneTex_00C230[] __attribute__((aligned (2))) = dspot10_sceneTex_00C230;
#endif
#define dspot10_sceneTex_00CA30 "__OTR__scenes/nonmq/spot10_scene/spot10_sceneTex_00CA30"
#ifdef _WIN32
static const __declspec(align(2)) char spot10_sceneTex_00CA30[] = dspot10_sceneTex_00CA30;
#else
static const char spot10_sceneTex_00CA30[] __attribute__((aligned (2))) = dspot10_sceneTex_00CA30;
#endif
#define dspot10_sceneTex_00D230 "__OTR__scenes/nonmq/spot10_scene/spot10_sceneTex_00D230"
#ifdef _WIN32
static const __declspec(align(2)) char spot10_sceneTex_00D230[] = dspot10_sceneTex_00D230;
#else
static const char spot10_sceneTex_00D230[] __attribute__((aligned (2))) = dspot10_sceneTex_00D230;
#endif
#define dspot10_sceneCollisionHeader_00AC98 "__OTR__scenes/nonmq/spot10_scene/spot10_sceneCollisionHeader_00AC98"
#define dspot10_sceneCollisionHeader_00AC98 "__OTR__scenes/nonmq/spot10_scene/spot10_sceneCollisionHeader_00AC98"