Add asset headers (#2465)
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9
soh/assets/scenes/misc/shrine_r/shrine_r_scene.h
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9
soh/assets/scenes/misc/shrine_r/shrine_r_scene.h
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@@ -0,0 +1,9 @@
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#pragma once
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#define dshrine_r_sceneCollisionHeader_00145C "__OTR__scenes/nonmq/shrine_r_scene/shrine_r_sceneCollisionHeader_00145C"
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#ifdef _WIN32
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static const __declspec(align(2)) char shrine_r_sceneCollisionHeader_00145C[] = dshrine_r_sceneCollisionHeader_00145C;
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#else
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static const char shrine_r_sceneCollisionHeader_00145C[] __attribute__((aligned (2))) = dshrine_r_sceneCollisionHeader_00145C;
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#endif
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