Add asset headers (#2465)
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9
soh/assets/scenes/misc/shrine_n/shrine_n_scene.h
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9
soh/assets/scenes/misc/shrine_n/shrine_n_scene.h
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@@ -0,0 +1,9 @@
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#pragma once
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#define dshrine_n_sceneCollisionHeader_0014D4 "__OTR__scenes/nonmq/shrine_n_scene/shrine_n_sceneCollisionHeader_0014D4"
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#ifdef _WIN32
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static const __declspec(align(2)) char shrine_n_sceneCollisionHeader_0014D4[] = dshrine_n_sceneCollisionHeader_0014D4;
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#else
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static const char shrine_n_sceneCollisionHeader_0014D4[] __attribute__((aligned (2))) = dshrine_n_sceneCollisionHeader_0014D4;
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#endif
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