Add asset headers (#2465)
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9
soh/assets/scenes/misc/shrine/shrine_room_0.h
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9
soh/assets/scenes/misc/shrine/shrine_room_0.h
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#pragma once
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#define dshrine_room_0DL_007AE0 "__OTR__scenes/nonmq/shrine_scene/shrine_room_0DL_007AE0"
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#ifdef _WIN32
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static const __declspec(align(2)) char shrine_room_0DL_007AE0[] = dshrine_room_0DL_007AE0;
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#else
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static const char shrine_room_0DL_007AE0[] __attribute__((aligned (2))) = dshrine_room_0DL_007AE0;
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#endif
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