Add asset headers (#2465)
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86
soh/assets/scenes/indoors/takaraya/takaraya_room_0.h
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86
soh/assets/scenes/indoors/takaraya/takaraya_room_0.h
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#pragma once
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#define dtakaraya_room_0DL_003B98 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_0DL_003B98"
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#ifdef _WIN32
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static const __declspec(align(2)) char takaraya_room_0DL_003B98[] = dtakaraya_room_0DL_003B98;
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#else
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static const char takaraya_room_0DL_003B98[] __attribute__((aligned (2))) = dtakaraya_room_0DL_003B98;
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#endif
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#define dtakaraya_room_0Tex_0083E0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_0Tex_0083E0"
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#ifdef _WIN32
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static const __declspec(align(2)) char takaraya_room_0Tex_0083E0[] = dtakaraya_room_0Tex_0083E0;
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#else
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static const char takaraya_room_0Tex_0083E0[] __attribute__((aligned (2))) = dtakaraya_room_0Tex_0083E0;
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#endif
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#define dtakaraya_room_0Tex_005BE0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_0Tex_005BE0"
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#ifdef _WIN32
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static const __declspec(align(2)) char takaraya_room_0Tex_005BE0[] = dtakaraya_room_0Tex_005BE0;
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#else
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static const char takaraya_room_0Tex_005BE0[] __attribute__((aligned (2))) = dtakaraya_room_0Tex_005BE0;
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#endif
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#define dtakaraya_room_0Tex_0073E0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_0Tex_0073E0"
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#ifdef _WIN32
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static const __declspec(align(2)) char takaraya_room_0Tex_0073E0[] = dtakaraya_room_0Tex_0073E0;
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#else
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static const char takaraya_room_0Tex_0073E0[] __attribute__((aligned (2))) = dtakaraya_room_0Tex_0073E0;
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#endif
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#define dtakaraya_room_0Tex_006BE0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_0Tex_006BE0"
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#ifdef _WIN32
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static const __declspec(align(2)) char takaraya_room_0Tex_006BE0[] = dtakaraya_room_0Tex_006BE0;
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#else
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static const char takaraya_room_0Tex_006BE0[] __attribute__((aligned (2))) = dtakaraya_room_0Tex_006BE0;
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#endif
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#define dtakaraya_room_0Tex_004BE0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_0Tex_004BE0"
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#ifdef _WIN32
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static const __declspec(align(2)) char takaraya_room_0Tex_004BE0[] = dtakaraya_room_0Tex_004BE0;
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#else
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static const char takaraya_room_0Tex_004BE0[] __attribute__((aligned (2))) = dtakaraya_room_0Tex_004BE0;
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#endif
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#define dtakaraya_room_0Tex_0043E0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_0Tex_0043E0"
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#ifdef _WIN32
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static const __declspec(align(2)) char takaraya_room_0Tex_0043E0[] = dtakaraya_room_0Tex_0043E0;
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#else
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static const char takaraya_room_0Tex_0043E0[] __attribute__((aligned (2))) = dtakaraya_room_0Tex_0043E0;
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#endif
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#define dtakaraya_room_0Tex_003BE0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_0Tex_003BE0"
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#ifdef _WIN32
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static const __declspec(align(2)) char takaraya_room_0Tex_003BE0[] = dtakaraya_room_0Tex_003BE0;
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#else
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static const char takaraya_room_0Tex_003BE0[] __attribute__((aligned (2))) = dtakaraya_room_0Tex_003BE0;
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#endif
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#define dtakaraya_room_0Tex_007BE0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_0Tex_007BE0"
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#ifdef _WIN32
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static const __declspec(align(2)) char takaraya_room_0Tex_007BE0[] = dtakaraya_room_0Tex_007BE0;
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#else
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static const char takaraya_room_0Tex_007BE0[] __attribute__((aligned (2))) = dtakaraya_room_0Tex_007BE0;
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#endif
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#define dtakaraya_room_0Tex_0063E0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_0Tex_0063E0"
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#ifdef _WIN32
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static const __declspec(align(2)) char takaraya_room_0Tex_0063E0[] = dtakaraya_room_0Tex_0063E0;
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#else
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static const char takaraya_room_0Tex_0063E0[] __attribute__((aligned (2))) = dtakaraya_room_0Tex_0063E0;
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#endif
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#define dtakaraya_room_0DL_0095B0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_0DL_0095B0"
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#ifdef _WIN32
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static const __declspec(align(2)) char takaraya_room_0DL_0095B0[] = dtakaraya_room_0DL_0095B0;
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#else
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static const char takaraya_room_0DL_0095B0[] __attribute__((aligned (2))) = dtakaraya_room_0DL_0095B0;
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#endif
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#define dtakaraya_room_0Tex_0095C0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_0Tex_0095C0"
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#ifdef _WIN32
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static const __declspec(align(2)) char takaraya_room_0Tex_0095C0[] = dtakaraya_room_0Tex_0095C0;
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#else
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static const char takaraya_room_0Tex_0095C0[] __attribute__((aligned (2))) = dtakaraya_room_0Tex_0095C0;
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#endif
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