Add asset headers (#2465)
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58
soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_22.h
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58
soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_22.h
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#pragma once
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#define djyasinzou_room_22DL_000630 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_22DL_000630"
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#ifdef _WIN32
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static const __declspec(align(2)) char jyasinzou_room_22DL_000630[] = djyasinzou_room_22DL_000630;
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#else
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static const char jyasinzou_room_22DL_000630[] __attribute__((aligned (2))) = djyasinzou_room_22DL_000630;
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#endif
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#define djyasinzou_room_22Tex_0028C8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_22Tex_0028C8"
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#ifdef _WIN32
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static const __declspec(align(2)) char jyasinzou_room_22Tex_0028C8[] = djyasinzou_room_22Tex_0028C8;
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#else
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static const char jyasinzou_room_22Tex_0028C8[] __attribute__((aligned (2))) = djyasinzou_room_22Tex_0028C8;
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#endif
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#define djyasinzou_room_22Tex_001CC8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_22Tex_001CC8"
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#ifdef _WIN32
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static const __declspec(align(2)) char jyasinzou_room_22Tex_001CC8[] = djyasinzou_room_22Tex_001CC8;
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#else
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static const char jyasinzou_room_22Tex_001CC8[] __attribute__((aligned (2))) = djyasinzou_room_22Tex_001CC8;
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#endif
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#define djyasinzou_room_22DL_000B90 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_22DL_000B90"
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#ifdef _WIN32
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static const __declspec(align(2)) char jyasinzou_room_22DL_000B90[] = djyasinzou_room_22DL_000B90;
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#else
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static const char jyasinzou_room_22DL_000B90[] __attribute__((aligned (2))) = djyasinzou_room_22DL_000B90;
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#endif
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#define djyasinzou_room_22Tex_0024C8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_22Tex_0024C8"
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#ifdef _WIN32
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static const __declspec(align(2)) char jyasinzou_room_22Tex_0024C8[] = djyasinzou_room_22Tex_0024C8;
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#else
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static const char jyasinzou_room_22Tex_0024C8[] __attribute__((aligned (2))) = djyasinzou_room_22Tex_0024C8;
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#endif
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#define djyasinzou_room_22DL_000EA8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_22DL_000EA8"
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#ifdef _WIN32
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static const __declspec(align(2)) char jyasinzou_room_22DL_000EA8[] = djyasinzou_room_22DL_000EA8;
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#else
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static const char jyasinzou_room_22DL_000EA8[] __attribute__((aligned (2))) = djyasinzou_room_22DL_000EA8;
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#endif
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#define djyasinzou_room_22Tex_0014C8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_22Tex_0014C8"
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#ifdef _WIN32
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static const __declspec(align(2)) char jyasinzou_room_22Tex_0014C8[] = djyasinzou_room_22Tex_0014C8;
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#else
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static const char jyasinzou_room_22Tex_0014C8[] __attribute__((aligned (2))) = djyasinzou_room_22Tex_0014C8;
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#endif
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#define djyasinzou_room_22DL_001328 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_22DL_001328"
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#ifdef _WIN32
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static const __declspec(align(2)) char jyasinzou_room_22DL_001328[] = djyasinzou_room_22DL_001328;
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#else
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static const char jyasinzou_room_22DL_001328[] __attribute__((aligned (2))) = djyasinzou_room_22DL_001328;
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#endif
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