Add asset headers (#2465)
This commit is contained in:
37
soh/assets/scenes/dungeons/ddan/ddan_room_15.h
Normal file
37
soh/assets/scenes/dungeons/ddan/ddan_room_15.h
Normal file
@@ -0,0 +1,37 @@
|
||||
#pragma once
|
||||
#define dddan_room_15DL_0006A0 "__OTR__scenes/nonmq/ddan_scene/ddan_room_15DL_0006A0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char ddan_room_15DL_0006A0[] = dddan_room_15DL_0006A0;
|
||||
#else
|
||||
static const char ddan_room_15DL_0006A0[] __attribute__((aligned (2))) = dddan_room_15DL_0006A0;
|
||||
#endif
|
||||
|
||||
#define dddan_room_15Tex_001C48 "__OTR__scenes/nonmq/ddan_scene/ddan_room_15Tex_001C48"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char ddan_room_15Tex_001C48[] = dddan_room_15Tex_001C48;
|
||||
#else
|
||||
static const char ddan_room_15Tex_001C48[] __attribute__((aligned (2))) = dddan_room_15Tex_001C48;
|
||||
#endif
|
||||
|
||||
#define dddan_room_15Tex_002448 "__OTR__scenes/nonmq/ddan_scene/ddan_room_15Tex_002448"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char ddan_room_15Tex_002448[] = dddan_room_15Tex_002448;
|
||||
#else
|
||||
static const char ddan_room_15Tex_002448[] __attribute__((aligned (2))) = dddan_room_15Tex_002448;
|
||||
#endif
|
||||
|
||||
#define dddan_room_15Tex_001448 "__OTR__scenes/nonmq/ddan_scene/ddan_room_15Tex_001448"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char ddan_room_15Tex_001448[] = dddan_room_15Tex_001448;
|
||||
#else
|
||||
static const char ddan_room_15Tex_001448[] __attribute__((aligned (2))) = dddan_room_15Tex_001448;
|
||||
#endif
|
||||
|
||||
#define dddan_room_15Tex_000C48 "__OTR__scenes/nonmq/ddan_scene/ddan_room_15Tex_000C48"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char ddan_room_15Tex_000C48[] = dddan_room_15Tex_000C48;
|
||||
#else
|
||||
static const char ddan_room_15Tex_000C48[] __attribute__((aligned (2))) = dddan_room_15Tex_000C48;
|
||||
#endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user