Add asset headers (#2465)
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93
soh/assets/scenes/dungeons/ddan/ddan_room_12.h
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93
soh/assets/scenes/dungeons/ddan/ddan_room_12.h
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#pragma once
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#define dddan_room_12DL_001B90 "__OTR__scenes/nonmq/ddan_scene/ddan_room_12DL_001B90"
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#ifdef _WIN32
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static const __declspec(align(2)) char ddan_room_12DL_001B90[] = dddan_room_12DL_001B90;
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#else
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static const char ddan_room_12DL_001B90[] __attribute__((aligned (2))) = dddan_room_12DL_001B90;
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#endif
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#define dddan_room_12Tex_007B30 "__OTR__scenes/nonmq/ddan_scene/ddan_room_12Tex_007B30"
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#ifdef _WIN32
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static const __declspec(align(2)) char ddan_room_12Tex_007B30[] = dddan_room_12Tex_007B30;
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#else
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static const char ddan_room_12Tex_007B30[] __attribute__((aligned (2))) = dddan_room_12Tex_007B30;
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#endif
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#define dddan_room_12Tex_005330 "__OTR__scenes/nonmq/ddan_scene/ddan_room_12Tex_005330"
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#ifdef _WIN32
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static const __declspec(align(2)) char ddan_room_12Tex_005330[] = dddan_room_12Tex_005330;
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#else
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static const char ddan_room_12Tex_005330[] __attribute__((aligned (2))) = dddan_room_12Tex_005330;
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#endif
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#define dddan_room_12Tex_007730 "__OTR__scenes/nonmq/ddan_scene/ddan_room_12Tex_007730"
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#ifdef _WIN32
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static const __declspec(align(2)) char ddan_room_12Tex_007730[] = dddan_room_12Tex_007730;
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#else
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static const char ddan_room_12Tex_007730[] __attribute__((aligned (2))) = dddan_room_12Tex_007730;
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#endif
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#define dddan_room_12Tex_004B30 "__OTR__scenes/nonmq/ddan_scene/ddan_room_12Tex_004B30"
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#ifdef _WIN32
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static const __declspec(align(2)) char ddan_room_12Tex_004B30[] = dddan_room_12Tex_004B30;
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#else
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static const char ddan_room_12Tex_004B30[] __attribute__((aligned (2))) = dddan_room_12Tex_004B30;
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#endif
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#define dddan_room_12Tex_008330 "__OTR__scenes/nonmq/ddan_scene/ddan_room_12Tex_008330"
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#ifdef _WIN32
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static const __declspec(align(2)) char ddan_room_12Tex_008330[] = dddan_room_12Tex_008330;
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#else
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static const char ddan_room_12Tex_008330[] __attribute__((aligned (2))) = dddan_room_12Tex_008330;
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#endif
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#define dddan_room_12Tex_003330 "__OTR__scenes/nonmq/ddan_scene/ddan_room_12Tex_003330"
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#ifdef _WIN32
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static const __declspec(align(2)) char ddan_room_12Tex_003330[] = dddan_room_12Tex_003330;
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#else
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static const char ddan_room_12Tex_003330[] __attribute__((aligned (2))) = dddan_room_12Tex_003330;
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#endif
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#define dddan_room_12Tex_006730 "__OTR__scenes/nonmq/ddan_scene/ddan_room_12Tex_006730"
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#ifdef _WIN32
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static const __declspec(align(2)) char ddan_room_12Tex_006730[] = dddan_room_12Tex_006730;
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#else
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static const char ddan_room_12Tex_006730[] __attribute__((aligned (2))) = dddan_room_12Tex_006730;
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#endif
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#define dddan_room_12Tex_005730 "__OTR__scenes/nonmq/ddan_scene/ddan_room_12Tex_005730"
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#ifdef _WIN32
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static const __declspec(align(2)) char ddan_room_12Tex_005730[] = dddan_room_12Tex_005730;
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#else
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static const char ddan_room_12Tex_005730[] __attribute__((aligned (2))) = dddan_room_12Tex_005730;
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#endif
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#define dddan_room_12Tex_003F30 "__OTR__scenes/nonmq/ddan_scene/ddan_room_12Tex_003F30"
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#ifdef _WIN32
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static const __declspec(align(2)) char ddan_room_12Tex_003F30[] = dddan_room_12Tex_003F30;
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#else
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static const char ddan_room_12Tex_003F30[] __attribute__((aligned (2))) = dddan_room_12Tex_003F30;
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#endif
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#define dddan_room_12Tex_003B30 "__OTR__scenes/nonmq/ddan_scene/ddan_room_12Tex_003B30"
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#ifdef _WIN32
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static const __declspec(align(2)) char ddan_room_12Tex_003B30[] = dddan_room_12Tex_003B30;
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#else
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static const char ddan_room_12Tex_003B30[] __attribute__((aligned (2))) = dddan_room_12Tex_003B30;
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#endif
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#define dddan_room_12Tex_004730 "__OTR__scenes/nonmq/ddan_scene/ddan_room_12Tex_004730"
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#ifdef _WIN32
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static const __declspec(align(2)) char ddan_room_12Tex_004730[] = dddan_room_12Tex_004730;
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#else
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static const char ddan_room_12Tex_004730[] __attribute__((aligned (2))) = dddan_room_12Tex_004730;
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#endif
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#define dddan_room_12Tex_002F30 "__OTR__scenes/nonmq/ddan_scene/ddan_room_12Tex_002F30"
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#ifdef _WIN32
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static const __declspec(align(2)) char ddan_room_12Tex_002F30[] = dddan_room_12Tex_002F30;
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#else
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static const char ddan_room_12Tex_002F30[] __attribute__((aligned (2))) = dddan_room_12Tex_002F30;
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#endif
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