Add asset headers (#2465)
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51
soh/assets/scenes/dungeons/bdan/bdan_room_4.h
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51
soh/assets/scenes/dungeons/bdan/bdan_room_4.h
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#pragma once
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#define dbdan_room_4DL_002A70 "__OTR__scenes/nonmq/bdan_scene/bdan_room_4DL_002A70"
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#ifdef _WIN32
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static const __declspec(align(2)) char bdan_room_4DL_002A70[] = dbdan_room_4DL_002A70;
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#else
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static const char bdan_room_4DL_002A70[] __attribute__((aligned (2))) = dbdan_room_4DL_002A70;
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#endif
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#define dbdan_room_4Tex_002A80 "__OTR__scenes/nonmq/bdan_scene/bdan_room_4Tex_002A80"
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#ifdef _WIN32
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static const __declspec(align(2)) char bdan_room_4Tex_002A80[] = dbdan_room_4Tex_002A80;
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#else
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static const char bdan_room_4Tex_002A80[] __attribute__((aligned (2))) = dbdan_room_4Tex_002A80;
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#endif
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#define dbdan_room_4Tex_002E80 "__OTR__scenes/nonmq/bdan_scene/bdan_room_4Tex_002E80"
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#ifdef _WIN32
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static const __declspec(align(2)) char bdan_room_4Tex_002E80[] = dbdan_room_4Tex_002E80;
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#else
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static const char bdan_room_4Tex_002E80[] __attribute__((aligned (2))) = dbdan_room_4Tex_002E80;
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#endif
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#define dbdan_room_4Tex_003680 "__OTR__scenes/nonmq/bdan_scene/bdan_room_4Tex_003680"
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#ifdef _WIN32
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static const __declspec(align(2)) char bdan_room_4Tex_003680[] = dbdan_room_4Tex_003680;
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#else
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static const char bdan_room_4Tex_003680[] __attribute__((aligned (2))) = dbdan_room_4Tex_003680;
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#endif
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#define dbdan_room_4DL_004040 "__OTR__scenes/nonmq/bdan_scene/bdan_room_4DL_004040"
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#ifdef _WIN32
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static const __declspec(align(2)) char bdan_room_4DL_004040[] = dbdan_room_4DL_004040;
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#else
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static const char bdan_room_4DL_004040[] __attribute__((aligned (2))) = dbdan_room_4DL_004040;
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#endif
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#define dbdan_room_4Set_0000C0DL_002A70 "__OTR__scenes/nonmq/bdan_scene/bdan_room_4Set_0000C0DL_002A70"
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#ifdef _WIN32
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static const __declspec(align(2)) char bdan_room_4Set_0000C0DL_002A70[] = dbdan_room_4Set_0000C0DL_002A70;
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#else
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static const char bdan_room_4Set_0000C0DL_002A70[] __attribute__((aligned (2))) = dbdan_room_4Set_0000C0DL_002A70;
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#endif
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#define dbdan_room_4Set_0000C0DL_004040 "__OTR__scenes/nonmq/bdan_scene/bdan_room_4Set_0000C0DL_004040"
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#ifdef _WIN32
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static const __declspec(align(2)) char bdan_room_4Set_0000C0DL_004040[] = dbdan_room_4Set_0000C0DL_004040;
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#else
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static const char bdan_room_4Set_0000C0DL_004040[] __attribute__((aligned (2))) = dbdan_room_4Set_0000C0DL_004040;
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#endif
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