Add asset headers (#2465)
This commit is contained in:
114
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_0.h
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114
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_0.h
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@@ -0,0 +1,114 @@
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#pragma once
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#define dBmori1_room_0DL_005C98 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_0DL_005C98"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_0DL_005C98[] = dBmori1_room_0DL_005C98;
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#else
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static const char Bmori1_room_0DL_005C98[] __attribute__((aligned (2))) = dBmori1_room_0DL_005C98;
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#endif
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#define dBmori1_room_0Tex_00B0C8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_0Tex_00B0C8"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_0Tex_00B0C8[] = dBmori1_room_0Tex_00B0C8;
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#else
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static const char Bmori1_room_0Tex_00B0C8[] __attribute__((aligned (2))) = dBmori1_room_0Tex_00B0C8;
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#endif
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#define dBmori1_room_0Tex_00C2C8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_0Tex_00C2C8"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_0Tex_00C2C8[] = dBmori1_room_0Tex_00C2C8;
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#else
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static const char Bmori1_room_0Tex_00C2C8[] __attribute__((aligned (2))) = dBmori1_room_0Tex_00C2C8;
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#endif
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#define dBmori1_room_0Tex_00C0C8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_0Tex_00C0C8"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_0Tex_00C0C8[] = dBmori1_room_0Tex_00C0C8;
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#else
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static const char Bmori1_room_0Tex_00C0C8[] __attribute__((aligned (2))) = dBmori1_room_0Tex_00C0C8;
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#endif
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#define dBmori1_room_0Tex_00B8C8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_0Tex_00B8C8"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_0Tex_00B8C8[] = dBmori1_room_0Tex_00B8C8;
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#else
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static const char Bmori1_room_0Tex_00B8C8[] __attribute__((aligned (2))) = dBmori1_room_0Tex_00B8C8;
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#endif
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#define dBmori1_room_0Tex_0084C8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_0Tex_0084C8"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_0Tex_0084C8[] = dBmori1_room_0Tex_0084C8;
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#else
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static const char Bmori1_room_0Tex_0084C8[] __attribute__((aligned (2))) = dBmori1_room_0Tex_0084C8;
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#endif
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#define dBmori1_room_0Tex_005CC8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_0Tex_005CC8"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_0Tex_005CC8[] = dBmori1_room_0Tex_005CC8;
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#else
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static const char Bmori1_room_0Tex_005CC8[] __attribute__((aligned (2))) = dBmori1_room_0Tex_005CC8;
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#endif
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#define dBmori1_room_0Tex_00A0C8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_0Tex_00A0C8"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_0Tex_00A0C8[] = dBmori1_room_0Tex_00A0C8;
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#else
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static const char Bmori1_room_0Tex_00A0C8[] __attribute__((aligned (2))) = dBmori1_room_0Tex_00A0C8;
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#endif
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#define dBmori1_room_0Tex_0088C8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_0Tex_0088C8"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_0Tex_0088C8[] = dBmori1_room_0Tex_0088C8;
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#else
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static const char Bmori1_room_0Tex_0088C8[] __attribute__((aligned (2))) = dBmori1_room_0Tex_0088C8;
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#endif
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#define dBmori1_room_0Tex_0098C8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_0Tex_0098C8"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_0Tex_0098C8[] = dBmori1_room_0Tex_0098C8;
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#else
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static const char Bmori1_room_0Tex_0098C8[] __attribute__((aligned (2))) = dBmori1_room_0Tex_0098C8;
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#endif
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#define dBmori1_room_0Tex_00B4C8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_0Tex_00B4C8"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_0Tex_00B4C8[] = dBmori1_room_0Tex_00B4C8;
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#else
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static const char Bmori1_room_0Tex_00B4C8[] __attribute__((aligned (2))) = dBmori1_room_0Tex_00B4C8;
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#endif
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#define dBmori1_room_0Tex_007CC8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_0Tex_007CC8"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_0Tex_007CC8[] = dBmori1_room_0Tex_007CC8;
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#else
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static const char Bmori1_room_0Tex_007CC8[] __attribute__((aligned (2))) = dBmori1_room_0Tex_007CC8;
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#endif
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#define dBmori1_room_0Tex_0074C8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_0Tex_0074C8"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_0Tex_0074C8[] = dBmori1_room_0Tex_0074C8;
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#else
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static const char Bmori1_room_0Tex_0074C8[] __attribute__((aligned (2))) = dBmori1_room_0Tex_0074C8;
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#endif
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#define dBmori1_room_0Tex_0064C8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_0Tex_0064C8"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_0Tex_0064C8[] = dBmori1_room_0Tex_0064C8;
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#else
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static const char Bmori1_room_0Tex_0064C8[] __attribute__((aligned (2))) = dBmori1_room_0Tex_0064C8;
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#endif
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#define dBmori1_room_0DL_00CB40 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_0DL_00CB40"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_0DL_00CB40[] = dBmori1_room_0DL_00CB40;
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#else
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static const char Bmori1_room_0DL_00CB40[] __attribute__((aligned (2))) = dBmori1_room_0DL_00CB40;
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#endif
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#define dBmori1_room_0Tex_00CB58 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_0Tex_00CB58"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_0Tex_00CB58[] = dBmori1_room_0Tex_00CB58;
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#else
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static const char Bmori1_room_0Tex_00CB58[] __attribute__((aligned (2))) = dBmori1_room_0Tex_00CB58;
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#endif
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37
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_1.h
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37
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_1.h
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@@ -0,0 +1,37 @@
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#pragma once
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#define dBmori1_room_1DL_003330 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_1DL_003330"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_1DL_003330[] = dBmori1_room_1DL_003330;
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#else
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static const char Bmori1_room_1DL_003330[] __attribute__((aligned (2))) = dBmori1_room_1DL_003330;
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#endif
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#define dBmori1_room_1Tex_003B48 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_1Tex_003B48"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_1Tex_003B48[] = dBmori1_room_1Tex_003B48;
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#else
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static const char Bmori1_room_1Tex_003B48[] __attribute__((aligned (2))) = dBmori1_room_1Tex_003B48;
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#endif
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#define dBmori1_room_1Tex_003348 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_1Tex_003348"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_1Tex_003348[] = dBmori1_room_1Tex_003348;
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#else
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static const char Bmori1_room_1Tex_003348[] __attribute__((aligned (2))) = dBmori1_room_1Tex_003348;
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#endif
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#define dBmori1_room_1Tex_005348 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_1Tex_005348"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_1Tex_005348[] = dBmori1_room_1Tex_005348;
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#else
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static const char Bmori1_room_1Tex_005348[] __attribute__((aligned (2))) = dBmori1_room_1Tex_005348;
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#endif
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#define dBmori1_room_1Tex_004348 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_1Tex_004348"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_1Tex_004348[] = dBmori1_room_1Tex_004348;
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#else
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static const char Bmori1_room_1Tex_004348[] __attribute__((aligned (2))) = dBmori1_room_1Tex_004348;
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#endif
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58
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_10.h
Normal file
58
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_10.h
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@@ -0,0 +1,58 @@
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#pragma once
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#define dBmori1_room_10DL_001238 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_10DL_001238"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_10DL_001238[] = dBmori1_room_10DL_001238;
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#else
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static const char Bmori1_room_10DL_001238[] __attribute__((aligned (2))) = dBmori1_room_10DL_001238;
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#endif
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#define dBmori1_room_10Tex_002250 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_10Tex_002250"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_10Tex_002250[] = dBmori1_room_10Tex_002250;
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#else
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static const char Bmori1_room_10Tex_002250[] __attribute__((aligned (2))) = dBmori1_room_10Tex_002250;
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#endif
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#define dBmori1_room_10Tex_001A50 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_10Tex_001A50"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_10Tex_001A50[] = dBmori1_room_10Tex_001A50;
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#else
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static const char Bmori1_room_10Tex_001A50[] __attribute__((aligned (2))) = dBmori1_room_10Tex_001A50;
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#endif
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#define dBmori1_room_10Tex_001250 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_10Tex_001250"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_10Tex_001250[] = dBmori1_room_10Tex_001250;
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#else
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static const char Bmori1_room_10Tex_001250[] __attribute__((aligned (2))) = dBmori1_room_10Tex_001250;
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#endif
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#define dBmori1_room_10Tex_002A50 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_10Tex_002A50"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_10Tex_002A50[] = dBmori1_room_10Tex_002A50;
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#else
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static const char Bmori1_room_10Tex_002A50[] __attribute__((aligned (2))) = dBmori1_room_10Tex_002A50;
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#endif
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#define dBmori1_room_10Tex_003A50 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_10Tex_003A50"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_10Tex_003A50[] = dBmori1_room_10Tex_003A50;
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#else
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static const char Bmori1_room_10Tex_003A50[] __attribute__((aligned (2))) = dBmori1_room_10Tex_003A50;
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#endif
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#define dBmori1_room_10DL_004BB8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_10DL_004BB8"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_10DL_004BB8[] = dBmori1_room_10DL_004BB8;
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#else
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static const char Bmori1_room_10DL_004BB8[] __attribute__((aligned (2))) = dBmori1_room_10DL_004BB8;
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#endif
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#define dBmori1_room_10Tex_004BC8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_10Tex_004BC8"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_10Tex_004BC8[] = dBmori1_room_10Tex_004BC8;
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#else
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static const char Bmori1_room_10Tex_004BC8[] __attribute__((aligned (2))) = dBmori1_room_10Tex_004BC8;
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#endif
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51
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_11.h
Normal file
51
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_11.h
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@@ -0,0 +1,51 @@
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#pragma once
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#define dBmori1_room_11DL_0080D8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_11DL_0080D8"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_11DL_0080D8[] = dBmori1_room_11DL_0080D8;
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#else
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static const char Bmori1_room_11DL_0080D8[] __attribute__((aligned (2))) = dBmori1_room_11DL_0080D8;
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#endif
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#define dBmori1_room_11Tex_00A518 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_11Tex_00A518"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_11Tex_00A518[] = dBmori1_room_11Tex_00A518;
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#else
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static const char Bmori1_room_11Tex_00A518[] __attribute__((aligned (2))) = dBmori1_room_11Tex_00A518;
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#endif
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#define dBmori1_room_11Tex_009518 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_11Tex_009518"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_11Tex_009518[] = dBmori1_room_11Tex_009518;
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#else
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static const char Bmori1_room_11Tex_009518[] __attribute__((aligned (2))) = dBmori1_room_11Tex_009518;
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#endif
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#define dBmori1_room_11Tex_009D18 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_11Tex_009D18"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_11Tex_009D18[] = dBmori1_room_11Tex_009D18;
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#else
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static const char Bmori1_room_11Tex_009D18[] __attribute__((aligned (2))) = dBmori1_room_11Tex_009D18;
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#endif
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#define dBmori1_room_11Tex_009118 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_11Tex_009118"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_11Tex_009118[] = dBmori1_room_11Tex_009118;
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#else
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static const char Bmori1_room_11Tex_009118[] __attribute__((aligned (2))) = dBmori1_room_11Tex_009118;
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#endif
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#define dBmori1_room_11Tex_008118 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_11Tex_008118"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_11Tex_008118[] = dBmori1_room_11Tex_008118;
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#else
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static const char Bmori1_room_11Tex_008118[] __attribute__((aligned (2))) = dBmori1_room_11Tex_008118;
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#endif
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#define dBmori1_room_11DL_00AB50 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_11DL_00AB50"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_11DL_00AB50[] = dBmori1_room_11DL_00AB50;
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#else
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static const char Bmori1_room_11DL_00AB50[] __attribute__((aligned (2))) = dBmori1_room_11DL_00AB50;
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#endif
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72
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_12.h
Normal file
72
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_12.h
Normal file
@@ -0,0 +1,72 @@
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#pragma once
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#define dBmori1_room_12DL_0049D8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_12DL_0049D8"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_12DL_0049D8[] = dBmori1_room_12DL_0049D8;
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#else
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static const char Bmori1_room_12DL_0049D8[] __attribute__((aligned (2))) = dBmori1_room_12DL_0049D8;
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#endif
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#define dBmori1_room_12Tex_0065F0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_12Tex_0065F0"
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#ifdef _WIN32
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static const __declspec(align(2)) char Bmori1_room_12Tex_0065F0[] = dBmori1_room_12Tex_0065F0;
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#else
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static const char Bmori1_room_12Tex_0065F0[] __attribute__((aligned (2))) = dBmori1_room_12Tex_0065F0;
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#endif
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#define dBmori1_room_12Tex_005DF0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_12Tex_005DF0"
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#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_12Tex_005DF0[] = dBmori1_room_12Tex_005DF0;
|
||||
#else
|
||||
static const char Bmori1_room_12Tex_005DF0[] __attribute__((aligned (2))) = dBmori1_room_12Tex_005DF0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_12Tex_0055F0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_12Tex_0055F0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_12Tex_0055F0[] = dBmori1_room_12Tex_0055F0;
|
||||
#else
|
||||
static const char Bmori1_room_12Tex_0055F0[] __attribute__((aligned (2))) = dBmori1_room_12Tex_0055F0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_12Tex_006DF0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_12Tex_006DF0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_12Tex_006DF0[] = dBmori1_room_12Tex_006DF0;
|
||||
#else
|
||||
static const char Bmori1_room_12Tex_006DF0[] __attribute__((aligned (2))) = dBmori1_room_12Tex_006DF0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_12Tex_004DF0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_12Tex_004DF0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_12Tex_004DF0[] = dBmori1_room_12Tex_004DF0;
|
||||
#else
|
||||
static const char Bmori1_room_12Tex_004DF0[] __attribute__((aligned (2))) = dBmori1_room_12Tex_004DF0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_12Tex_0049F0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_12Tex_0049F0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_12Tex_0049F0[] = dBmori1_room_12Tex_0049F0;
|
||||
#else
|
||||
static const char Bmori1_room_12Tex_0049F0[] __attribute__((aligned (2))) = dBmori1_room_12Tex_0049F0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_12Tex_0071F0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_12Tex_0071F0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_12Tex_0071F0[] = dBmori1_room_12Tex_0071F0;
|
||||
#else
|
||||
static const char Bmori1_room_12Tex_0071F0[] __attribute__((aligned (2))) = dBmori1_room_12Tex_0071F0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_12DL_007BB8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_12DL_007BB8"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_12DL_007BB8[] = dBmori1_room_12DL_007BB8;
|
||||
#else
|
||||
static const char Bmori1_room_12DL_007BB8[] __attribute__((aligned (2))) = dBmori1_room_12DL_007BB8;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_12Tex_007BC8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_12Tex_007BC8"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_12Tex_007BC8[] = dBmori1_room_12Tex_007BC8;
|
||||
#else
|
||||
static const char Bmori1_room_12Tex_007BC8[] __attribute__((aligned (2))) = dBmori1_room_12Tex_007BC8;
|
||||
#endif
|
||||
|
||||
|
||||
72
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_13.h
Normal file
72
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_13.h
Normal file
@@ -0,0 +1,72 @@
|
||||
#pragma once
|
||||
#define dBmori1_room_13DL_004CA8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_13DL_004CA8"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_13DL_004CA8[] = dBmori1_room_13DL_004CA8;
|
||||
#else
|
||||
static const char Bmori1_room_13DL_004CA8[] __attribute__((aligned (2))) = dBmori1_room_13DL_004CA8;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_13Tex_006CC0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_13Tex_006CC0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_13Tex_006CC0[] = dBmori1_room_13Tex_006CC0;
|
||||
#else
|
||||
static const char Bmori1_room_13Tex_006CC0[] __attribute__((aligned (2))) = dBmori1_room_13Tex_006CC0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_13Tex_0064C0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_13Tex_0064C0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_13Tex_0064C0[] = dBmori1_room_13Tex_0064C0;
|
||||
#else
|
||||
static const char Bmori1_room_13Tex_0064C0[] __attribute__((aligned (2))) = dBmori1_room_13Tex_0064C0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_13Tex_005CC0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_13Tex_005CC0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_13Tex_005CC0[] = dBmori1_room_13Tex_005CC0;
|
||||
#else
|
||||
static const char Bmori1_room_13Tex_005CC0[] __attribute__((aligned (2))) = dBmori1_room_13Tex_005CC0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_13Tex_0054C0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_13Tex_0054C0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_13Tex_0054C0[] = dBmori1_room_13Tex_0054C0;
|
||||
#else
|
||||
static const char Bmori1_room_13Tex_0054C0[] __attribute__((aligned (2))) = dBmori1_room_13Tex_0054C0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_13Tex_0074C0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_13Tex_0074C0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_13Tex_0074C0[] = dBmori1_room_13Tex_0074C0;
|
||||
#else
|
||||
static const char Bmori1_room_13Tex_0074C0[] __attribute__((aligned (2))) = dBmori1_room_13Tex_0074C0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_13Tex_004CC0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_13Tex_004CC0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_13Tex_004CC0[] = dBmori1_room_13Tex_004CC0;
|
||||
#else
|
||||
static const char Bmori1_room_13Tex_004CC0[] __attribute__((aligned (2))) = dBmori1_room_13Tex_004CC0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_13Tex_0078C0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_13Tex_0078C0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_13Tex_0078C0[] = dBmori1_room_13Tex_0078C0;
|
||||
#else
|
||||
static const char Bmori1_room_13Tex_0078C0[] __attribute__((aligned (2))) = dBmori1_room_13Tex_0078C0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_13DL_008288 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_13DL_008288"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_13DL_008288[] = dBmori1_room_13DL_008288;
|
||||
#else
|
||||
static const char Bmori1_room_13DL_008288[] __attribute__((aligned (2))) = dBmori1_room_13DL_008288;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_13Tex_008298 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_13Tex_008298"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_13Tex_008298[] = dBmori1_room_13Tex_008298;
|
||||
#else
|
||||
static const char Bmori1_room_13Tex_008298[] __attribute__((aligned (2))) = dBmori1_room_13Tex_008298;
|
||||
#endif
|
||||
|
||||
|
||||
58
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_14.h
Normal file
58
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_14.h
Normal file
@@ -0,0 +1,58 @@
|
||||
#pragma once
|
||||
#define dBmori1_room_14DL_0034F0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_14DL_0034F0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_14DL_0034F0[] = dBmori1_room_14DL_0034F0;
|
||||
#else
|
||||
static const char Bmori1_room_14DL_0034F0[] __attribute__((aligned (2))) = dBmori1_room_14DL_0034F0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_14Tex_003530 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_14Tex_003530"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_14Tex_003530[] = dBmori1_room_14Tex_003530;
|
||||
#else
|
||||
static const char Bmori1_room_14Tex_003530[] __attribute__((aligned (2))) = dBmori1_room_14Tex_003530;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_14Tex_004D30 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_14Tex_004D30"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_14Tex_004D30[] = dBmori1_room_14Tex_004D30;
|
||||
#else
|
||||
static const char Bmori1_room_14Tex_004D30[] __attribute__((aligned (2))) = dBmori1_room_14Tex_004D30;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_14Tex_004930 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_14Tex_004930"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_14Tex_004930[] = dBmori1_room_14Tex_004930;
|
||||
#else
|
||||
static const char Bmori1_room_14Tex_004930[] __attribute__((aligned (2))) = dBmori1_room_14Tex_004930;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_14Tex_004130 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_14Tex_004130"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_14Tex_004130[] = dBmori1_room_14Tex_004130;
|
||||
#else
|
||||
static const char Bmori1_room_14Tex_004130[] __attribute__((aligned (2))) = dBmori1_room_14Tex_004130;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_14Tex_003930 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_14Tex_003930"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_14Tex_003930[] = dBmori1_room_14Tex_003930;
|
||||
#else
|
||||
static const char Bmori1_room_14Tex_003930[] __attribute__((aligned (2))) = dBmori1_room_14Tex_003930;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_14DL_005730 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_14DL_005730"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_14DL_005730[] = dBmori1_room_14DL_005730;
|
||||
#else
|
||||
static const char Bmori1_room_14DL_005730[] __attribute__((aligned (2))) = dBmori1_room_14DL_005730;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_14Tex_005740 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_14Tex_005740"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_14Tex_005740[] = dBmori1_room_14Tex_005740;
|
||||
#else
|
||||
static const char Bmori1_room_14Tex_005740[] __attribute__((aligned (2))) = dBmori1_room_14Tex_005740;
|
||||
#endif
|
||||
|
||||
|
||||
30
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_15.h
Normal file
30
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_15.h
Normal file
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
#define dBmori1_room_15DL_001280 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_15DL_001280"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_15DL_001280[] = dBmori1_room_15DL_001280;
|
||||
#else
|
||||
static const char Bmori1_room_15DL_001280[] __attribute__((aligned (2))) = dBmori1_room_15DL_001280;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_15Tex_001290 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_15Tex_001290"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_15Tex_001290[] = dBmori1_room_15Tex_001290;
|
||||
#else
|
||||
static const char Bmori1_room_15Tex_001290[] __attribute__((aligned (2))) = dBmori1_room_15Tex_001290;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_15Tex_001A90 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_15Tex_001A90"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_15Tex_001A90[] = dBmori1_room_15Tex_001A90;
|
||||
#else
|
||||
static const char Bmori1_room_15Tex_001A90[] __attribute__((aligned (2))) = dBmori1_room_15Tex_001A90;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_15Tex_001E90 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_15Tex_001E90"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_15Tex_001E90[] = dBmori1_room_15Tex_001E90;
|
||||
#else
|
||||
static const char Bmori1_room_15Tex_001E90[] __attribute__((aligned (2))) = dBmori1_room_15Tex_001E90;
|
||||
#endif
|
||||
|
||||
|
||||
44
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_16.h
Normal file
44
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_16.h
Normal file
@@ -0,0 +1,44 @@
|
||||
#pragma once
|
||||
#define dBmori1_room_16DL_002F88 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_16DL_002F88"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_16DL_002F88[] = dBmori1_room_16DL_002F88;
|
||||
#else
|
||||
static const char Bmori1_room_16DL_002F88[] __attribute__((aligned (2))) = dBmori1_room_16DL_002F88;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_16Tex_003F98 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_16Tex_003F98"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_16Tex_003F98[] = dBmori1_room_16Tex_003F98;
|
||||
#else
|
||||
static const char Bmori1_room_16Tex_003F98[] __attribute__((aligned (2))) = dBmori1_room_16Tex_003F98;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_16Tex_004398 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_16Tex_004398"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_16Tex_004398[] = dBmori1_room_16Tex_004398;
|
||||
#else
|
||||
static const char Bmori1_room_16Tex_004398[] __attribute__((aligned (2))) = dBmori1_room_16Tex_004398;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_16Tex_004798 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_16Tex_004798"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_16Tex_004798[] = dBmori1_room_16Tex_004798;
|
||||
#else
|
||||
static const char Bmori1_room_16Tex_004798[] __attribute__((aligned (2))) = dBmori1_room_16Tex_004798;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_16Tex_002F98 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_16Tex_002F98"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_16Tex_002F98[] = dBmori1_room_16Tex_002F98;
|
||||
#else
|
||||
static const char Bmori1_room_16Tex_002F98[] __attribute__((aligned (2))) = dBmori1_room_16Tex_002F98;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_16Tex_003798 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_16Tex_003798"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_16Tex_003798[] = dBmori1_room_16Tex_003798;
|
||||
#else
|
||||
static const char Bmori1_room_16Tex_003798[] __attribute__((aligned (2))) = dBmori1_room_16Tex_003798;
|
||||
#endif
|
||||
|
||||
|
||||
58
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_17.h
Normal file
58
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_17.h
Normal file
@@ -0,0 +1,58 @@
|
||||
#pragma once
|
||||
#define dBmori1_room_17DL_006460 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_17DL_006460"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_17DL_006460[] = dBmori1_room_17DL_006460;
|
||||
#else
|
||||
static const char Bmori1_room_17DL_006460[] __attribute__((aligned (2))) = dBmori1_room_17DL_006460;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_17Tex_007CB8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_17Tex_007CB8"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_17Tex_007CB8[] = dBmori1_room_17Tex_007CB8;
|
||||
#else
|
||||
static const char Bmori1_room_17Tex_007CB8[] __attribute__((aligned (2))) = dBmori1_room_17Tex_007CB8;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_17Tex_0080B8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_17Tex_0080B8"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_17Tex_0080B8[] = dBmori1_room_17Tex_0080B8;
|
||||
#else
|
||||
static const char Bmori1_room_17Tex_0080B8[] __attribute__((aligned (2))) = dBmori1_room_17Tex_0080B8;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_17Tex_0088B8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_17Tex_0088B8"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_17Tex_0088B8[] = dBmori1_room_17Tex_0088B8;
|
||||
#else
|
||||
static const char Bmori1_room_17Tex_0088B8[] __attribute__((aligned (2))) = dBmori1_room_17Tex_0088B8;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_17Tex_0064B8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_17Tex_0064B8"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_17Tex_0064B8[] = dBmori1_room_17Tex_0064B8;
|
||||
#else
|
||||
static const char Bmori1_room_17Tex_0064B8[] __attribute__((aligned (2))) = dBmori1_room_17Tex_0064B8;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_17Tex_006CB8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_17Tex_006CB8"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_17Tex_006CB8[] = dBmori1_room_17Tex_006CB8;
|
||||
#else
|
||||
static const char Bmori1_room_17Tex_006CB8[] __attribute__((aligned (2))) = dBmori1_room_17Tex_006CB8;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_17Tex_0074B8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_17Tex_0074B8"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_17Tex_0074B8[] = dBmori1_room_17Tex_0074B8;
|
||||
#else
|
||||
static const char Bmori1_room_17Tex_0074B8[] __attribute__((aligned (2))) = dBmori1_room_17Tex_0074B8;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_17Tex_0078B8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_17Tex_0078B8"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_17Tex_0078B8[] = dBmori1_room_17Tex_0078B8;
|
||||
#else
|
||||
static const char Bmori1_room_17Tex_0078B8[] __attribute__((aligned (2))) = dBmori1_room_17Tex_0078B8;
|
||||
#endif
|
||||
|
||||
|
||||
16
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_18.h
Normal file
16
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_18.h
Normal file
@@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
#define dBmori1_room_18DL_000B30 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_18DL_000B30"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_18DL_000B30[] = dBmori1_room_18DL_000B30;
|
||||
#else
|
||||
static const char Bmori1_room_18DL_000B30[] __attribute__((aligned (2))) = dBmori1_room_18DL_000B30;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_18Tex_000B40 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_18Tex_000B40"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_18Tex_000B40[] = dBmori1_room_18Tex_000B40;
|
||||
#else
|
||||
static const char Bmori1_room_18Tex_000B40[] __attribute__((aligned (2))) = dBmori1_room_18Tex_000B40;
|
||||
#endif
|
||||
|
||||
|
||||
9
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_19.h
Normal file
9
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_19.h
Normal file
@@ -0,0 +1,9 @@
|
||||
#pragma once
|
||||
#define dBmori1_room_19DL_000500 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_19DL_000500"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_19DL_000500[] = dBmori1_room_19DL_000500;
|
||||
#else
|
||||
static const char Bmori1_room_19DL_000500[] __attribute__((aligned (2))) = dBmori1_room_19DL_000500;
|
||||
#endif
|
||||
|
||||
|
||||
86
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_2.h
Normal file
86
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_2.h
Normal file
@@ -0,0 +1,86 @@
|
||||
#pragma once
|
||||
#define dBmori1_room_2DL_00A348 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_2DL_00A348"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_2DL_00A348[] = dBmori1_room_2DL_00A348;
|
||||
#else
|
||||
static const char Bmori1_room_2DL_00A348[] __attribute__((aligned (2))) = dBmori1_room_2DL_00A348;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_2Tex_00A3A0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_2Tex_00A3A0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_2Tex_00A3A0[] = dBmori1_room_2Tex_00A3A0;
|
||||
#else
|
||||
static const char Bmori1_room_2Tex_00A3A0[] __attribute__((aligned (2))) = dBmori1_room_2Tex_00A3A0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_2Tex_00F1A0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_2Tex_00F1A0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_2Tex_00F1A0[] = dBmori1_room_2Tex_00F1A0;
|
||||
#else
|
||||
static const char Bmori1_room_2Tex_00F1A0[] __attribute__((aligned (2))) = dBmori1_room_2Tex_00F1A0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_2Tex_00DDA0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_2Tex_00DDA0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_2Tex_00DDA0[] = dBmori1_room_2Tex_00DDA0;
|
||||
#else
|
||||
static const char Bmori1_room_2Tex_00DDA0[] __attribute__((aligned (2))) = dBmori1_room_2Tex_00DDA0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_2Tex_00ABA0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_2Tex_00ABA0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_2Tex_00ABA0[] = dBmori1_room_2Tex_00ABA0;
|
||||
#else
|
||||
static const char Bmori1_room_2Tex_00ABA0[] __attribute__((aligned (2))) = dBmori1_room_2Tex_00ABA0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_2Tex_00DBA0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_2Tex_00DBA0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_2Tex_00DBA0[] = dBmori1_room_2Tex_00DBA0;
|
||||
#else
|
||||
static const char Bmori1_room_2Tex_00DBA0[] __attribute__((aligned (2))) = dBmori1_room_2Tex_00DBA0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_2Tex_00E5A0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_2Tex_00E5A0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_2Tex_00E5A0[] = dBmori1_room_2Tex_00E5A0;
|
||||
#else
|
||||
static const char Bmori1_room_2Tex_00E5A0[] __attribute__((aligned (2))) = dBmori1_room_2Tex_00E5A0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_2Tex_00D3A0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_2Tex_00D3A0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_2Tex_00D3A0[] = dBmori1_room_2Tex_00D3A0;
|
||||
#else
|
||||
static const char Bmori1_room_2Tex_00D3A0[] __attribute__((aligned (2))) = dBmori1_room_2Tex_00D3A0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_2Tex_00CFA0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_2Tex_00CFA0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_2Tex_00CFA0[] = dBmori1_room_2Tex_00CFA0;
|
||||
#else
|
||||
static const char Bmori1_room_2Tex_00CFA0[] __attribute__((aligned (2))) = dBmori1_room_2Tex_00CFA0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_2Tex_00BFA0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_2Tex_00BFA0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_2Tex_00BFA0[] = dBmori1_room_2Tex_00BFA0;
|
||||
#else
|
||||
static const char Bmori1_room_2Tex_00BFA0[] __attribute__((aligned (2))) = dBmori1_room_2Tex_00BFA0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_2Tex_00AFA0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_2Tex_00AFA0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_2Tex_00AFA0[] = dBmori1_room_2Tex_00AFA0;
|
||||
#else
|
||||
static const char Bmori1_room_2Tex_00AFA0[] __attribute__((aligned (2))) = dBmori1_room_2Tex_00AFA0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_2Tex_00E9A0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_2Tex_00E9A0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_2Tex_00E9A0[] = dBmori1_room_2Tex_00E9A0;
|
||||
#else
|
||||
static const char Bmori1_room_2Tex_00E9A0[] __attribute__((aligned (2))) = dBmori1_room_2Tex_00E9A0;
|
||||
#endif
|
||||
|
||||
|
||||
23
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_20.h
Normal file
23
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_20.h
Normal file
@@ -0,0 +1,23 @@
|
||||
#pragma once
|
||||
#define dBmori1_room_20DL_0006E8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_20DL_0006E8"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_20DL_0006E8[] = dBmori1_room_20DL_0006E8;
|
||||
#else
|
||||
static const char Bmori1_room_20DL_0006E8[] __attribute__((aligned (2))) = dBmori1_room_20DL_0006E8;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_20Tex_0006F8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_20Tex_0006F8"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_20Tex_0006F8[] = dBmori1_room_20Tex_0006F8;
|
||||
#else
|
||||
static const char Bmori1_room_20Tex_0006F8[] __attribute__((aligned (2))) = dBmori1_room_20Tex_0006F8;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_20Tex_000EF8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_20Tex_000EF8"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_20Tex_000EF8[] = dBmori1_room_20Tex_000EF8;
|
||||
#else
|
||||
static const char Bmori1_room_20Tex_000EF8[] __attribute__((aligned (2))) = dBmori1_room_20Tex_000EF8;
|
||||
#endif
|
||||
|
||||
|
||||
16
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_21.h
Normal file
16
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_21.h
Normal file
@@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
#define dBmori1_room_21DL_000F70 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_21DL_000F70"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_21DL_000F70[] = dBmori1_room_21DL_000F70;
|
||||
#else
|
||||
static const char Bmori1_room_21DL_000F70[] __attribute__((aligned (2))) = dBmori1_room_21DL_000F70;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_21Tex_000F80 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_21Tex_000F80"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_21Tex_000F80[] = dBmori1_room_21Tex_000F80;
|
||||
#else
|
||||
static const char Bmori1_room_21Tex_000F80[] __attribute__((aligned (2))) = dBmori1_room_21Tex_000F80;
|
||||
#endif
|
||||
|
||||
|
||||
23
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_22.h
Normal file
23
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_22.h
Normal file
@@ -0,0 +1,23 @@
|
||||
#pragma once
|
||||
#define dBmori1_room_22DL_0005D0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_22DL_0005D0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_22DL_0005D0[] = dBmori1_room_22DL_0005D0;
|
||||
#else
|
||||
static const char Bmori1_room_22DL_0005D0[] __attribute__((aligned (2))) = dBmori1_room_22DL_0005D0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_22Tex_0005E0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_22Tex_0005E0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_22Tex_0005E0[] = dBmori1_room_22Tex_0005E0;
|
||||
#else
|
||||
static const char Bmori1_room_22Tex_0005E0[] __attribute__((aligned (2))) = dBmori1_room_22Tex_0005E0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_22Tex_0015E0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_22Tex_0015E0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_22Tex_0015E0[] = dBmori1_room_22Tex_0015E0;
|
||||
#else
|
||||
static const char Bmori1_room_22Tex_0015E0[] __attribute__((aligned (2))) = dBmori1_room_22Tex_0015E0;
|
||||
#endif
|
||||
|
||||
|
||||
44
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_3.h
Normal file
44
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_3.h
Normal file
@@ -0,0 +1,44 @@
|
||||
#pragma once
|
||||
#define dBmori1_room_3DL_0023C8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_3DL_0023C8"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_3DL_0023C8[] = dBmori1_room_3DL_0023C8;
|
||||
#else
|
||||
static const char Bmori1_room_3DL_0023C8[] __attribute__((aligned (2))) = dBmori1_room_3DL_0023C8;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_3Tex_0033E8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_3Tex_0033E8"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_3Tex_0033E8[] = dBmori1_room_3Tex_0033E8;
|
||||
#else
|
||||
static const char Bmori1_room_3Tex_0033E8[] __attribute__((aligned (2))) = dBmori1_room_3Tex_0033E8;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_3Tex_0023E8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_3Tex_0023E8"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_3Tex_0023E8[] = dBmori1_room_3Tex_0023E8;
|
||||
#else
|
||||
static const char Bmori1_room_3Tex_0023E8[] __attribute__((aligned (2))) = dBmori1_room_3Tex_0023E8;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_3Tex_002BE8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_3Tex_002BE8"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_3Tex_002BE8[] = dBmori1_room_3Tex_002BE8;
|
||||
#else
|
||||
static const char Bmori1_room_3Tex_002BE8[] __attribute__((aligned (2))) = dBmori1_room_3Tex_002BE8;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_3Tex_0037E8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_3Tex_0037E8"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_3Tex_0037E8[] = dBmori1_room_3Tex_0037E8;
|
||||
#else
|
||||
static const char Bmori1_room_3Tex_0037E8[] __attribute__((aligned (2))) = dBmori1_room_3Tex_0037E8;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_3Tex_0038E8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_3Tex_0038E8"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_3Tex_0038E8[] = dBmori1_room_3Tex_0038E8;
|
||||
#else
|
||||
static const char Bmori1_room_3Tex_0038E8[] __attribute__((aligned (2))) = dBmori1_room_3Tex_0038E8;
|
||||
#endif
|
||||
|
||||
|
||||
23
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_4.h
Normal file
23
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_4.h
Normal file
@@ -0,0 +1,23 @@
|
||||
#pragma once
|
||||
#define dBmori1_room_4DL_002298 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_4DL_002298"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_4DL_002298[] = dBmori1_room_4DL_002298;
|
||||
#else
|
||||
static const char Bmori1_room_4DL_002298[] __attribute__((aligned (2))) = dBmori1_room_4DL_002298;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_4Tex_002AA8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_4Tex_002AA8"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_4Tex_002AA8[] = dBmori1_room_4Tex_002AA8;
|
||||
#else
|
||||
static const char Bmori1_room_4Tex_002AA8[] __attribute__((aligned (2))) = dBmori1_room_4Tex_002AA8;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_4Tex_0022A8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_4Tex_0022A8"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_4Tex_0022A8[] = dBmori1_room_4Tex_0022A8;
|
||||
#else
|
||||
static const char Bmori1_room_4Tex_0022A8[] __attribute__((aligned (2))) = dBmori1_room_4Tex_0022A8;
|
||||
#endif
|
||||
|
||||
|
||||
44
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_5.h
Normal file
44
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_5.h
Normal file
@@ -0,0 +1,44 @@
|
||||
#pragma once
|
||||
#define dBmori1_room_5DL_0023A0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_5DL_0023A0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_5DL_0023A0[] = dBmori1_room_5DL_0023A0;
|
||||
#else
|
||||
static const char Bmori1_room_5DL_0023A0[] __attribute__((aligned (2))) = dBmori1_room_5DL_0023A0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_5Tex_002FC0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_5Tex_002FC0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_5Tex_002FC0[] = dBmori1_room_5Tex_002FC0;
|
||||
#else
|
||||
static const char Bmori1_room_5Tex_002FC0[] __attribute__((aligned (2))) = dBmori1_room_5Tex_002FC0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_5Tex_0023C0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_5Tex_0023C0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_5Tex_0023C0[] = dBmori1_room_5Tex_0023C0;
|
||||
#else
|
||||
static const char Bmori1_room_5Tex_0023C0[] __attribute__((aligned (2))) = dBmori1_room_5Tex_0023C0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_5Tex_0027C0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_5Tex_0027C0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_5Tex_0027C0[] = dBmori1_room_5Tex_0027C0;
|
||||
#else
|
||||
static const char Bmori1_room_5Tex_0027C0[] __attribute__((aligned (2))) = dBmori1_room_5Tex_0027C0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_5Tex_0034C0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_5Tex_0034C0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_5Tex_0034C0[] = dBmori1_room_5Tex_0034C0;
|
||||
#else
|
||||
static const char Bmori1_room_5Tex_0034C0[] __attribute__((aligned (2))) = dBmori1_room_5Tex_0034C0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_5Tex_0033C0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_5Tex_0033C0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_5Tex_0033C0[] = dBmori1_room_5Tex_0033C0;
|
||||
#else
|
||||
static const char Bmori1_room_5Tex_0033C0[] __attribute__((aligned (2))) = dBmori1_room_5Tex_0033C0;
|
||||
#endif
|
||||
|
||||
|
||||
58
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_6.h
Normal file
58
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_6.h
Normal file
@@ -0,0 +1,58 @@
|
||||
#pragma once
|
||||
#define dBmori1_room_6DL_0065C0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_6DL_0065C0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_6DL_0065C0[] = dBmori1_room_6DL_0065C0;
|
||||
#else
|
||||
static const char Bmori1_room_6DL_0065C0[] __attribute__((aligned (2))) = dBmori1_room_6DL_0065C0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_6Tex_006E20 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_6Tex_006E20"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_6Tex_006E20[] = dBmori1_room_6Tex_006E20;
|
||||
#else
|
||||
static const char Bmori1_room_6Tex_006E20[] __attribute__((aligned (2))) = dBmori1_room_6Tex_006E20;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_6Tex_008220 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_6Tex_008220"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_6Tex_008220[] = dBmori1_room_6Tex_008220;
|
||||
#else
|
||||
static const char Bmori1_room_6Tex_008220[] __attribute__((aligned (2))) = dBmori1_room_6Tex_008220;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_6Tex_008A20 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_6Tex_008A20"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_6Tex_008A20[] = dBmori1_room_6Tex_008A20;
|
||||
#else
|
||||
static const char Bmori1_room_6Tex_008A20[] __attribute__((aligned (2))) = dBmori1_room_6Tex_008A20;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_6Tex_007A20 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_6Tex_007A20"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_6Tex_007A20[] = dBmori1_room_6Tex_007A20;
|
||||
#else
|
||||
static const char Bmori1_room_6Tex_007A20[] __attribute__((aligned (2))) = dBmori1_room_6Tex_007A20;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_6Tex_008C20 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_6Tex_008C20"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_6Tex_008C20[] = dBmori1_room_6Tex_008C20;
|
||||
#else
|
||||
static const char Bmori1_room_6Tex_008C20[] __attribute__((aligned (2))) = dBmori1_room_6Tex_008C20;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_6Tex_006620 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_6Tex_006620"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_6Tex_006620[] = dBmori1_room_6Tex_006620;
|
||||
#else
|
||||
static const char Bmori1_room_6Tex_006620[] __attribute__((aligned (2))) = dBmori1_room_6Tex_006620;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_6Tex_007620 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_6Tex_007620"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_6Tex_007620[] = dBmori1_room_6Tex_007620;
|
||||
#else
|
||||
static const char Bmori1_room_6Tex_007620[] __attribute__((aligned (2))) = dBmori1_room_6Tex_007620;
|
||||
#endif
|
||||
|
||||
|
||||
135
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_7.h
Normal file
135
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_7.h
Normal file
@@ -0,0 +1,135 @@
|
||||
#pragma once
|
||||
#define dBmori1_room_7DL_007D18 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_7DL_007D18"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_7DL_007D18[] = dBmori1_room_7DL_007D18;
|
||||
#else
|
||||
static const char Bmori1_room_7DL_007D18[] __attribute__((aligned (2))) = dBmori1_room_7DL_007D18;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_7Tex_009D60 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_7Tex_009D60"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_7Tex_009D60[] = dBmori1_room_7Tex_009D60;
|
||||
#else
|
||||
static const char Bmori1_room_7Tex_009D60[] __attribute__((aligned (2))) = dBmori1_room_7Tex_009D60;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_7Tex_00CD60 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_7Tex_00CD60"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_7Tex_00CD60[] = dBmori1_room_7Tex_00CD60;
|
||||
#else
|
||||
static const char Bmori1_room_7Tex_00CD60[] __attribute__((aligned (2))) = dBmori1_room_7Tex_00CD60;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_7Tex_00AD60 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_7Tex_00AD60"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_7Tex_00AD60[] = dBmori1_room_7Tex_00AD60;
|
||||
#else
|
||||
static const char Bmori1_room_7Tex_00AD60[] __attribute__((aligned (2))) = dBmori1_room_7Tex_00AD60;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_7Tex_00A560 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_7Tex_00A560"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_7Tex_00A560[] = dBmori1_room_7Tex_00A560;
|
||||
#else
|
||||
static const char Bmori1_room_7Tex_00A560[] __attribute__((aligned (2))) = dBmori1_room_7Tex_00A560;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_7Tex_00B560 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_7Tex_00B560"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_7Tex_00B560[] = dBmori1_room_7Tex_00B560;
|
||||
#else
|
||||
static const char Bmori1_room_7Tex_00B560[] __attribute__((aligned (2))) = dBmori1_room_7Tex_00B560;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_7Tex_008D60 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_7Tex_008D60"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_7Tex_008D60[] = dBmori1_room_7Tex_008D60;
|
||||
#else
|
||||
static const char Bmori1_room_7Tex_008D60[] __attribute__((aligned (2))) = dBmori1_room_7Tex_008D60;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_7Tex_009160 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_7Tex_009160"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_7Tex_009160[] = dBmori1_room_7Tex_009160;
|
||||
#else
|
||||
static const char Bmori1_room_7Tex_009160[] __attribute__((aligned (2))) = dBmori1_room_7Tex_009160;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_7Tex_009560 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_7Tex_009560"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_7Tex_009560[] = dBmori1_room_7Tex_009560;
|
||||
#else
|
||||
static const char Bmori1_room_7Tex_009560[] __attribute__((aligned (2))) = dBmori1_room_7Tex_009560;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_7Tex_008560 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_7Tex_008560"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_7Tex_008560[] = dBmori1_room_7Tex_008560;
|
||||
#else
|
||||
static const char Bmori1_room_7Tex_008560[] __attribute__((aligned (2))) = dBmori1_room_7Tex_008560;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_7Tex_00BD60 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_7Tex_00BD60"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_7Tex_00BD60[] = dBmori1_room_7Tex_00BD60;
|
||||
#else
|
||||
static const char Bmori1_room_7Tex_00BD60[] __attribute__((aligned (2))) = dBmori1_room_7Tex_00BD60;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_7Tex_007D60 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_7Tex_007D60"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_7Tex_007D60[] = dBmori1_room_7Tex_007D60;
|
||||
#else
|
||||
static const char Bmori1_room_7Tex_007D60[] __attribute__((aligned (2))) = dBmori1_room_7Tex_007D60;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_7Tex_00DD60 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_7Tex_00DD60"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_7Tex_00DD60[] = dBmori1_room_7Tex_00DD60;
|
||||
#else
|
||||
static const char Bmori1_room_7Tex_00DD60[] __attribute__((aligned (2))) = dBmori1_room_7Tex_00DD60;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_7DL_00EF38 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_7DL_00EF38"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_7DL_00EF38[] = dBmori1_room_7DL_00EF38;
|
||||
#else
|
||||
static const char Bmori1_room_7DL_00EF38[] __attribute__((aligned (2))) = dBmori1_room_7DL_00EF38;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_7Tex_011768 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_7Tex_011768"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_7Tex_011768[] = dBmori1_room_7Tex_011768;
|
||||
#else
|
||||
static const char Bmori1_room_7Tex_011768[] __attribute__((aligned (2))) = dBmori1_room_7Tex_011768;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_7Tex_00FF68 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_7Tex_00FF68"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_7Tex_00FF68[] = dBmori1_room_7Tex_00FF68;
|
||||
#else
|
||||
static const char Bmori1_room_7Tex_00FF68[] __attribute__((aligned (2))) = dBmori1_room_7Tex_00FF68;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_7Tex_011F68 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_7Tex_011F68"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_7Tex_011F68[] = dBmori1_room_7Tex_011F68;
|
||||
#else
|
||||
static const char Bmori1_room_7Tex_011F68[] __attribute__((aligned (2))) = dBmori1_room_7Tex_011F68;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_7Tex_00EF68 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_7Tex_00EF68"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_7Tex_00EF68[] = dBmori1_room_7Tex_00EF68;
|
||||
#else
|
||||
static const char Bmori1_room_7Tex_00EF68[] __attribute__((aligned (2))) = dBmori1_room_7Tex_00EF68;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_7Tex_010F68 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_7Tex_010F68"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_7Tex_010F68[] = dBmori1_room_7Tex_010F68;
|
||||
#else
|
||||
static const char Bmori1_room_7Tex_010F68[] __attribute__((aligned (2))) = dBmori1_room_7Tex_010F68;
|
||||
#endif
|
||||
|
||||
|
||||
156
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_8.h
Normal file
156
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_8.h
Normal file
@@ -0,0 +1,156 @@
|
||||
#pragma once
|
||||
#define dBmori1_room_8DL_00AB90 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_8DL_00AB90"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_8DL_00AB90[] = dBmori1_room_8DL_00AB90;
|
||||
#else
|
||||
static const char Bmori1_room_8DL_00AB90[] __attribute__((aligned (2))) = dBmori1_room_8DL_00AB90;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_8Tex_00ABF0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_8Tex_00ABF0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_8Tex_00ABF0[] = dBmori1_room_8Tex_00ABF0;
|
||||
#else
|
||||
static const char Bmori1_room_8Tex_00ABF0[] __attribute__((aligned (2))) = dBmori1_room_8Tex_00ABF0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_8Tex_0107F0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_8Tex_0107F0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_8Tex_0107F0[] = dBmori1_room_8Tex_0107F0;
|
||||
#else
|
||||
static const char Bmori1_room_8Tex_0107F0[] __attribute__((aligned (2))) = dBmori1_room_8Tex_0107F0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_8Tex_00DFF0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_8Tex_00DFF0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_8Tex_00DFF0[] = dBmori1_room_8Tex_00DFF0;
|
||||
#else
|
||||
static const char Bmori1_room_8Tex_00DFF0[] __attribute__((aligned (2))) = dBmori1_room_8Tex_00DFF0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_8Tex_00EFF0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_8Tex_00EFF0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_8Tex_00EFF0[] = dBmori1_room_8Tex_00EFF0;
|
||||
#else
|
||||
static const char Bmori1_room_8Tex_00EFF0[] __attribute__((aligned (2))) = dBmori1_room_8Tex_00EFF0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_8Tex_00CBF0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_8Tex_00CBF0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_8Tex_00CBF0[] = dBmori1_room_8Tex_00CBF0;
|
||||
#else
|
||||
static const char Bmori1_room_8Tex_00CBF0[] __attribute__((aligned (2))) = dBmori1_room_8Tex_00CBF0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_8Tex_00E7F0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_8Tex_00E7F0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_8Tex_00E7F0[] = dBmori1_room_8Tex_00E7F0;
|
||||
#else
|
||||
static const char Bmori1_room_8Tex_00E7F0[] __attribute__((aligned (2))) = dBmori1_room_8Tex_00E7F0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_8Tex_00D3F0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_8Tex_00D3F0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_8Tex_00D3F0[] = dBmori1_room_8Tex_00D3F0;
|
||||
#else
|
||||
static const char Bmori1_room_8Tex_00D3F0[] __attribute__((aligned (2))) = dBmori1_room_8Tex_00D3F0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_8Tex_00D7F0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_8Tex_00D7F0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_8Tex_00D7F0[] = dBmori1_room_8Tex_00D7F0;
|
||||
#else
|
||||
static const char Bmori1_room_8Tex_00D7F0[] __attribute__((aligned (2))) = dBmori1_room_8Tex_00D7F0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_8Tex_00F7F0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_8Tex_00F7F0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_8Tex_00F7F0[] = dBmori1_room_8Tex_00F7F0;
|
||||
#else
|
||||
static const char Bmori1_room_8Tex_00F7F0[] __attribute__((aligned (2))) = dBmori1_room_8Tex_00F7F0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_8Tex_00B3F0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_8Tex_00B3F0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_8Tex_00B3F0[] = dBmori1_room_8Tex_00B3F0;
|
||||
#else
|
||||
static const char Bmori1_room_8Tex_00B3F0[] __attribute__((aligned (2))) = dBmori1_room_8Tex_00B3F0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_8Tex_00C3F0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_8Tex_00C3F0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_8Tex_00C3F0[] = dBmori1_room_8Tex_00C3F0;
|
||||
#else
|
||||
static const char Bmori1_room_8Tex_00C3F0[] __attribute__((aligned (2))) = dBmori1_room_8Tex_00C3F0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_8Tex_0123F0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_8Tex_0123F0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_8Tex_0123F0[] = dBmori1_room_8Tex_0123F0;
|
||||
#else
|
||||
static const char Bmori1_room_8Tex_0123F0[] __attribute__((aligned (2))) = dBmori1_room_8Tex_0123F0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_8Tex_011BF0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_8Tex_011BF0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_8Tex_011BF0[] = dBmori1_room_8Tex_011BF0;
|
||||
#else
|
||||
static const char Bmori1_room_8Tex_011BF0[] __attribute__((aligned (2))) = dBmori1_room_8Tex_011BF0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_8Tex_00CFF0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_8Tex_00CFF0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_8Tex_00CFF0[] = dBmori1_room_8Tex_00CFF0;
|
||||
#else
|
||||
static const char Bmori1_room_8Tex_00CFF0[] __attribute__((aligned (2))) = dBmori1_room_8Tex_00CFF0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_8Tex_0117F0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_8Tex_0117F0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_8Tex_0117F0[] = dBmori1_room_8Tex_0117F0;
|
||||
#else
|
||||
static const char Bmori1_room_8Tex_0117F0[] __attribute__((aligned (2))) = dBmori1_room_8Tex_0117F0;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_8DL_013A48 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_8DL_013A48"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_8DL_013A48[] = dBmori1_room_8DL_013A48;
|
||||
#else
|
||||
static const char Bmori1_room_8DL_013A48[] __attribute__((aligned (2))) = dBmori1_room_8DL_013A48;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_8Tex_016A90 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_8Tex_016A90"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_8Tex_016A90[] = dBmori1_room_8Tex_016A90;
|
||||
#else
|
||||
static const char Bmori1_room_8Tex_016A90[] __attribute__((aligned (2))) = dBmori1_room_8Tex_016A90;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_8Tex_013A90 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_8Tex_013A90"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_8Tex_013A90[] = dBmori1_room_8Tex_013A90;
|
||||
#else
|
||||
static const char Bmori1_room_8Tex_013A90[] __attribute__((aligned (2))) = dBmori1_room_8Tex_013A90;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_8Tex_014A90 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_8Tex_014A90"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_8Tex_014A90[] = dBmori1_room_8Tex_014A90;
|
||||
#else
|
||||
static const char Bmori1_room_8Tex_014A90[] __attribute__((aligned (2))) = dBmori1_room_8Tex_014A90;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_8Tex_015290 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_8Tex_015290"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_8Tex_015290[] = dBmori1_room_8Tex_015290;
|
||||
#else
|
||||
static const char Bmori1_room_8Tex_015290[] __attribute__((aligned (2))) = dBmori1_room_8Tex_015290;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_8Tex_015A90 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_8Tex_015A90"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_8Tex_015A90[] = dBmori1_room_8Tex_015A90;
|
||||
#else
|
||||
static const char Bmori1_room_8Tex_015A90[] __attribute__((aligned (2))) = dBmori1_room_8Tex_015A90;
|
||||
#endif
|
||||
|
||||
|
||||
79
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_9.h
Normal file
79
soh/assets/scenes/dungeons/Bmori1/Bmori1_room_9.h
Normal file
@@ -0,0 +1,79 @@
|
||||
#pragma once
|
||||
#define dBmori1_room_9DL_004850 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_9DL_004850"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_9DL_004850[] = dBmori1_room_9DL_004850;
|
||||
#else
|
||||
static const char Bmori1_room_9DL_004850[] __attribute__((aligned (2))) = dBmori1_room_9DL_004850;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_9Tex_007488 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_9Tex_007488"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_9Tex_007488[] = dBmori1_room_9Tex_007488;
|
||||
#else
|
||||
static const char Bmori1_room_9Tex_007488[] __attribute__((aligned (2))) = dBmori1_room_9Tex_007488;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_9Tex_005488 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_9Tex_005488"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_9Tex_005488[] = dBmori1_room_9Tex_005488;
|
||||
#else
|
||||
static const char Bmori1_room_9Tex_005488[] __attribute__((aligned (2))) = dBmori1_room_9Tex_005488;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_9Tex_006488 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_9Tex_006488"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_9Tex_006488[] = dBmori1_room_9Tex_006488;
|
||||
#else
|
||||
static const char Bmori1_room_9Tex_006488[] __attribute__((aligned (2))) = dBmori1_room_9Tex_006488;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_9Tex_005C88 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_9Tex_005C88"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_9Tex_005C88[] = dBmori1_room_9Tex_005C88;
|
||||
#else
|
||||
static const char Bmori1_room_9Tex_005C88[] __attribute__((aligned (2))) = dBmori1_room_9Tex_005C88;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_9Tex_006C88 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_9Tex_006C88"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_9Tex_006C88[] = dBmori1_room_9Tex_006C88;
|
||||
#else
|
||||
static const char Bmori1_room_9Tex_006C88[] __attribute__((aligned (2))) = dBmori1_room_9Tex_006C88;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_9Tex_004888 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_9Tex_004888"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_9Tex_004888[] = dBmori1_room_9Tex_004888;
|
||||
#else
|
||||
static const char Bmori1_room_9Tex_004888[] __attribute__((aligned (2))) = dBmori1_room_9Tex_004888;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_9Tex_005088 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_9Tex_005088"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_9Tex_005088[] = dBmori1_room_9Tex_005088;
|
||||
#else
|
||||
static const char Bmori1_room_9Tex_005088[] __attribute__((aligned (2))) = dBmori1_room_9Tex_005088;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_9DL_008910 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_9DL_008910"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_9DL_008910[] = dBmori1_room_9DL_008910;
|
||||
#else
|
||||
static const char Bmori1_room_9DL_008910[] __attribute__((aligned (2))) = dBmori1_room_9DL_008910;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_9Tex_008928 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_9Tex_008928"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_9Tex_008928[] = dBmori1_room_9Tex_008928;
|
||||
#else
|
||||
static const char Bmori1_room_9Tex_008928[] __attribute__((aligned (2))) = dBmori1_room_9Tex_008928;
|
||||
#endif
|
||||
|
||||
#define dBmori1_room_9Tex_009128 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_9Tex_009128"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_room_9Tex_009128[] = dBmori1_room_9Tex_009128;
|
||||
#else
|
||||
static const char Bmori1_room_9Tex_009128[] __attribute__((aligned (2))) = dBmori1_room_9Tex_009128;
|
||||
#endif
|
||||
|
||||
|
||||
72
soh/assets/scenes/dungeons/Bmori1/Bmori1_scene.h
Normal file
72
soh/assets/scenes/dungeons/Bmori1/Bmori1_scene.h
Normal file
@@ -0,0 +1,72 @@
|
||||
#pragma once
|
||||
#define dgForestTempleDayEntranceTex "__OTR__scenes/nonmq/Bmori1_scene/gForestTempleDayEntranceTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gForestTempleDayEntranceTex[] = dgForestTempleDayEntranceTex;
|
||||
#else
|
||||
static const char gForestTempleDayEntranceTex[] __attribute__((aligned (2))) = dgForestTempleDayEntranceTex;
|
||||
#endif
|
||||
|
||||
#define dgForestTempleNightEntranceTex "__OTR__scenes/nonmq/Bmori1_scene/gForestTempleNightEntranceTex"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char gForestTempleNightEntranceTex[] = dgForestTempleNightEntranceTex;
|
||||
#else
|
||||
static const char gForestTempleNightEntranceTex[] __attribute__((aligned (2))) = dgForestTempleNightEntranceTex;
|
||||
#endif
|
||||
|
||||
#define dBmori1_sceneCollisionHeader_014054 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_sceneCollisionHeader_014054"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_sceneCollisionHeader_014054[] = dBmori1_sceneCollisionHeader_014054;
|
||||
#else
|
||||
static const char Bmori1_sceneCollisionHeader_014054[] __attribute__((aligned (2))) = dBmori1_sceneCollisionHeader_014054;
|
||||
#endif
|
||||
|
||||
#define dBmori1_sceneTLUT_014288 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_sceneTLUT_014288"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_sceneTLUT_014288[] = dBmori1_sceneTLUT_014288;
|
||||
#else
|
||||
static const char Bmori1_sceneTLUT_014288[] __attribute__((aligned (2))) = dBmori1_sceneTLUT_014288;
|
||||
#endif
|
||||
|
||||
#define dBmori1_sceneTex_015B90 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_sceneTex_015B90"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_sceneTex_015B90[] = dBmori1_sceneTex_015B90;
|
||||
#else
|
||||
static const char Bmori1_sceneTex_015B90[] __attribute__((aligned (2))) = dBmori1_sceneTex_015B90;
|
||||
#endif
|
||||
|
||||
#define dBmori1_sceneTLUT_014080 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_sceneTLUT_014080"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_sceneTLUT_014080[] = dBmori1_sceneTLUT_014080;
|
||||
#else
|
||||
static const char Bmori1_sceneTLUT_014080[] __attribute__((aligned (2))) = dBmori1_sceneTLUT_014080;
|
||||
#endif
|
||||
|
||||
#define dBmori1_sceneTex_014490 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_sceneTex_014490"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_sceneTex_014490[] = dBmori1_sceneTex_014490;
|
||||
#else
|
||||
static const char Bmori1_sceneTex_014490[] __attribute__((aligned (2))) = dBmori1_sceneTex_014490;
|
||||
#endif
|
||||
|
||||
#define dBmori1_sceneTex_015A90 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_sceneTex_015A90"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_sceneTex_015A90[] = dBmori1_sceneTex_015A90;
|
||||
#else
|
||||
static const char Bmori1_sceneTex_015A90[] __attribute__((aligned (2))) = dBmori1_sceneTex_015A90;
|
||||
#endif
|
||||
|
||||
#define dBmori1_sceneTex_015690 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_sceneTex_015690"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_sceneTex_015690[] = dBmori1_sceneTex_015690;
|
||||
#else
|
||||
static const char Bmori1_sceneTex_015690[] __attribute__((aligned (2))) = dBmori1_sceneTex_015690;
|
||||
#endif
|
||||
|
||||
#define dBmori1_sceneTex_015590 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_sceneTex_015590"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char Bmori1_sceneTex_015590[] = dBmori1_sceneTex_015590;
|
||||
#else
|
||||
static const char Bmori1_sceneTex_015590[] __attribute__((aligned (2))) = dBmori1_sceneTex_015590;
|
||||
#endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user