Add asset headers (#2465)
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soh/assets/objects/object_warp2/object_warp2.h
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9
soh/assets/objects/object_warp2/object_warp2.h
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#pragma once
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#define dgWarp2Blob_000000 "__OTR__objects/object_warp2/gWarp2Blob_000000"
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#ifdef _WIN32
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static const __declspec(align(2)) char gWarp2Blob_000000[] = dgWarp2Blob_000000;
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#else
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static const char gWarp2Blob_000000[] __attribute__((aligned (2))) = dgWarp2Blob_000000;
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#endif
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