Add asset headers (#2465)

This commit is contained in:
David Chavez
2023-02-14 14:29:46 +01:00
committed by GitHub
parent 8c87bc13db
commit 66b2d2d5fa
1637 changed files with 142018 additions and 61 deletions

View File

@@ -0,0 +1,44 @@
#pragma once
#define dobject_oE_anime_Anim_00001034 "__OTR__objects/object_oE_anime/object_oE_anime_Anim_00001034"
#ifdef _WIN32
static const __declspec(align(2)) char object_oE_anime_Anim_00001034[] = dobject_oE_anime_Anim_00001034;
#else
static const char object_oE_anime_Anim_00001034[] __attribute__((aligned (2))) = dobject_oE_anime_Anim_00001034;
#endif
#define dobject_oE_anime_Anim_000019BC "__OTR__objects/object_oE_anime/object_oE_anime_Anim_000019BC"
#ifdef _WIN32
static const __declspec(align(2)) char object_oE_anime_Anim_000019BC[] = dobject_oE_anime_Anim_000019BC;
#else
static const char object_oE_anime_Anim_000019BC[] __attribute__((aligned (2))) = dobject_oE_anime_Anim_000019BC;
#endif
#define dobject_oE_anime_Anim_0000242C "__OTR__objects/object_oE_anime/object_oE_anime_Anim_0000242C"
#ifdef _WIN32
static const __declspec(align(2)) char object_oE_anime_Anim_0000242C[] = dobject_oE_anime_Anim_0000242C;
#else
static const char object_oE_anime_Anim_0000242C[] __attribute__((aligned (2))) = dobject_oE_anime_Anim_0000242C;
#endif
#define dobject_oE_anime_Anim_00002DC8 "__OTR__objects/object_oE_anime/object_oE_anime_Anim_00002DC8"
#ifdef _WIN32
static const __declspec(align(2)) char object_oE_anime_Anim_00002DC8[] = dobject_oE_anime_Anim_00002DC8;
#else
static const char object_oE_anime_Anim_00002DC8[] __attribute__((aligned (2))) = dobject_oE_anime_Anim_00002DC8;
#endif
#define dobject_oE_anime_Anim_000047D4 "__OTR__objects/object_oE_anime/object_oE_anime_Anim_000047D4"
#ifdef _WIN32
static const __declspec(align(2)) char object_oE_anime_Anim_000047D4[] = dobject_oE_anime_Anim_000047D4;
#else
static const char object_oE_anime_Anim_000047D4[] __attribute__((aligned (2))) = dobject_oE_anime_Anim_000047D4;
#endif
#define dobject_oE_anime_Anim_00005044 "__OTR__objects/object_oE_anime/object_oE_anime_Anim_00005044"
#ifdef _WIN32
static const __declspec(align(2)) char object_oE_anime_Anim_00005044[] = dobject_oE_anime_Anim_00005044;
#else
static const char object_oE_anime_Anim_00005044[] __attribute__((aligned (2))) = dobject_oE_anime_Anim_00005044;
#endif