Add asset headers (#2465)
This commit is contained in:
23
soh/assets/objects/object_oA9/object_oA9.h
Normal file
23
soh/assets/objects/object_oA9/object_oA9.h
Normal file
@@ -0,0 +1,23 @@
|
||||
#pragma once
|
||||
#define dobject_oA9_DL_00000250 "__OTR__objects/object_oA9/object_oA9_DL_00000250"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char object_oA9_DL_00000250[] = dobject_oA9_DL_00000250;
|
||||
#else
|
||||
static const char object_oA9_DL_00000250[] __attribute__((aligned (2))) = dobject_oA9_DL_00000250;
|
||||
#endif
|
||||
|
||||
#define dobject_oA9_Tex_000003A0 "__OTR__objects/object_oA9/object_oA9_Tex_000003A0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char object_oA9_Tex_000003A0[] = dobject_oA9_Tex_000003A0;
|
||||
#else
|
||||
static const char object_oA9_Tex_000003A0[] __attribute__((aligned (2))) = dobject_oA9_Tex_000003A0;
|
||||
#endif
|
||||
|
||||
#define dobject_oA9_Tex_000004A0 "__OTR__objects/object_oA9/object_oA9_Tex_000004A0"
|
||||
#ifdef _WIN32
|
||||
static const __declspec(align(2)) char object_oA9_Tex_000004A0[] = dobject_oA9_Tex_000004A0;
|
||||
#else
|
||||
static const char object_oA9_Tex_000004A0[] __attribute__((aligned (2))) = dobject_oA9_Tex_000004A0;
|
||||
#endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user