Add asset headers (#2465)
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9
soh/assets/objects/object_mjin_wind/object_mjin_wind.h
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9
soh/assets/objects/object_mjin_wind/object_mjin_wind.h
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#pragma once
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#define dgForestMedallionPlatformTex "__OTR__objects/object_mjin_wind/gForestMedallionPlatformTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gForestMedallionPlatformTex[] = dgForestMedallionPlatformTex;
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#else
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static const char gForestMedallionPlatformTex[] __attribute__((aligned (2))) = dgForestMedallionPlatformTex;
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#endif
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