Add asset headers (#2465)
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9
soh/assets/objects/object_mjin_dark/object_mjin_dark.h
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9
soh/assets/objects/object_mjin_dark/object_mjin_dark.h
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@@ -0,0 +1,9 @@
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#pragma once
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#define dgShadowMedallionPlatformTex "__OTR__objects/object_mjin_dark/gShadowMedallionPlatformTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gShadowMedallionPlatformTex[] = dgShadowMedallionPlatformTex;
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#else
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static const char gShadowMedallionPlatformTex[] __attribute__((aligned (2))) = dgShadowMedallionPlatformTex;
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#endif
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