Add asset headers (#2465)
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23
soh/assets/objects/object_ingate/object_ingate.h
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23
soh/assets/objects/object_ingate/object_ingate.h
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@@ -0,0 +1,23 @@
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#pragma once
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#define dgIngoGateTex "__OTR__objects/object_ingate/gIngoGateTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gIngoGateTex[] = dgIngoGateTex;
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#else
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static const char gIngoGateTex[] __attribute__((aligned (2))) = dgIngoGateTex;
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#endif
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#define dgIngoGateDL "__OTR__objects/object_ingate/gIngoGateDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gIngoGateDL[] = dgIngoGateDL;
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#else
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static const char gIngoGateDL[] __attribute__((aligned (2))) = dgIngoGateDL;
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#endif
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#define dgIngoGateCol "__OTR__objects/object_ingate/gIngoGateCol"
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#ifdef _WIN32
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static const __declspec(align(2)) char gIngoGateCol[] = dgIngoGateCol;
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#else
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static const char gIngoGateCol[] __attribute__((aligned (2))) = dgIngoGateCol;
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#endif
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