Add asset headers (#2465)
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9
soh/assets/objects/object_gm/object_gm.h
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9
soh/assets/objects/object_gm/object_gm.h
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@@ -0,0 +1,9 @@
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#pragma once
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#define dobject_gm_Anim_0002B8 "__OTR__objects/object_gm/object_gm_Anim_0002B8"
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#ifdef _WIN32
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static const __declspec(align(2)) char object_gm_Anim_0002B8[] = dobject_gm_Anim_0002B8;
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#else
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static const char object_gm_Anim_0002B8[] __attribute__((aligned (2))) = dobject_gm_Anim_0002B8;
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#endif
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