Add asset headers (#2465)
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9
soh/assets/objects/object_gi_powder/object_gi_powder.h
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9
soh/assets/objects/object_gi_powder/object_gi_powder.h
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#pragma once
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#define dgGiOddPotionDL "__OTR__objects/object_gi_powder/gGiOddPotionDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGiOddPotionDL[] = dgGiOddPotionDL;
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#else
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static const char gGiOddPotionDL[] __attribute__((aligned (2))) = dgGiOddPotionDL;
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#endif
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