Add asset headers (#2465)
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51
soh/assets/objects/object_gi_medal/object_gi_medal.h
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51
soh/assets/objects/object_gi_medal/object_gi_medal.h
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#pragma once
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#define dgGiForestMedallionFaceDL "__OTR__objects/object_gi_medal/gGiForestMedallionFaceDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGiForestMedallionFaceDL[] = dgGiForestMedallionFaceDL;
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#else
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static const char gGiForestMedallionFaceDL[] __attribute__((aligned (2))) = dgGiForestMedallionFaceDL;
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#endif
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#define dgGiMedallionDL "__OTR__objects/object_gi_medal/gGiMedallionDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGiMedallionDL[] = dgGiMedallionDL;
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#else
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static const char gGiMedallionDL[] __attribute__((aligned (2))) = dgGiMedallionDL;
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#endif
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#define dgGiFireMedallionFaceDL "__OTR__objects/object_gi_medal/gGiFireMedallionFaceDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGiFireMedallionFaceDL[] = dgGiFireMedallionFaceDL;
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#else
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static const char gGiFireMedallionFaceDL[] __attribute__((aligned (2))) = dgGiFireMedallionFaceDL;
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#endif
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#define dgGiWaterMedallionFaceDL "__OTR__objects/object_gi_medal/gGiWaterMedallionFaceDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGiWaterMedallionFaceDL[] = dgGiWaterMedallionFaceDL;
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#else
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static const char gGiWaterMedallionFaceDL[] __attribute__((aligned (2))) = dgGiWaterMedallionFaceDL;
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#endif
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#define dgGiSpiritMedallionFaceDL "__OTR__objects/object_gi_medal/gGiSpiritMedallionFaceDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGiSpiritMedallionFaceDL[] = dgGiSpiritMedallionFaceDL;
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#else
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static const char gGiSpiritMedallionFaceDL[] __attribute__((aligned (2))) = dgGiSpiritMedallionFaceDL;
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#endif
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#define dgGiShadowMedallionFaceDL "__OTR__objects/object_gi_medal/gGiShadowMedallionFaceDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGiShadowMedallionFaceDL[] = dgGiShadowMedallionFaceDL;
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#else
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static const char gGiShadowMedallionFaceDL[] __attribute__((aligned (2))) = dgGiShadowMedallionFaceDL;
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#endif
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#define dgGiLightMedallionFaceDL "__OTR__objects/object_gi_medal/gGiLightMedallionFaceDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGiLightMedallionFaceDL[] = dgGiLightMedallionFaceDL;
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#else
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static const char gGiLightMedallionFaceDL[] __attribute__((aligned (2))) = dgGiLightMedallionFaceDL;
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#endif
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