Add asset headers (#2465)
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#pragma once
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#define dgGiBiggoronSwordDL "__OTR__objects/object_gi_longsword/gGiBiggoronSwordDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGiBiggoronSwordDL[] = dgGiBiggoronSwordDL;
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#else
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static const char gGiBiggoronSwordDL[] __attribute__((aligned (2))) = dgGiBiggoronSwordDL;
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#endif
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