Add asset headers (#2465)
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soh/assets/objects/object_gi_bomb_2/object_gi_bomb_2.h
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9
soh/assets/objects/object_gi_bomb_2/object_gi_bomb_2.h
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@@ -0,0 +1,9 @@
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#pragma once
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#define dgGiBombchuDL "__OTR__objects/object_gi_bomb_2/gGiBombchuDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGiBombchuDL[] = dgGiBombchuDL;
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#else
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static const char gGiBombchuDL[] __attribute__((aligned (2))) = dgGiBombchuDL;
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#endif
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