Add asset headers (#2465)
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23
soh/assets/objects/object_geff/object_geff.h
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23
soh/assets/objects/object_geff/object_geff.h
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@@ -0,0 +1,23 @@
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#pragma once
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#define dgGanonRubbleInsideTex "__OTR__objects/object_geff/gGanonRubbleInsideTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanonRubbleInsideTex[] = dgGanonRubbleInsideTex;
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#else
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static const char gGanonRubbleInsideTex[] __attribute__((aligned (2))) = dgGanonRubbleInsideTex;
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#endif
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#define dgGanonRubbleOutsideTex "__OTR__objects/object_geff/gGanonRubbleOutsideTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanonRubbleOutsideTex[] = dgGanonRubbleOutsideTex;
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#else
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static const char gGanonRubbleOutsideTex[] __attribute__((aligned (2))) = dgGanonRubbleOutsideTex;
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#endif
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#define dgGanonRubbleDL "__OTR__objects/object_geff/gGanonRubbleDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gGanonRubbleDL[] = dgGanonRubbleDL;
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#else
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static const char gGanonRubbleDL[] __attribute__((aligned (2))) = dgGanonRubbleDL;
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#endif
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