Add asset headers (#2465)
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37
soh/assets/objects/object_efc_tw/object_efc_tw.h
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37
soh/assets/objects/object_efc_tw/object_efc_tw.h
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@@ -0,0 +1,37 @@
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#pragma once
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#define dgTimeWarpSkel "__OTR__objects/object_efc_tw/gTimeWarpSkel"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTimeWarpSkel[] = dgTimeWarpSkel;
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#else
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static const char gTimeWarpSkel[] __attribute__((aligned (2))) = dgTimeWarpSkel;
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#endif
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#define dgTimeWarpAnim "__OTR__objects/object_efc_tw/gTimeWarpAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTimeWarpAnim[] = dgTimeWarpAnim;
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#else
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static const char gTimeWarpAnim[] __attribute__((aligned (2))) = dgTimeWarpAnim;
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#endif
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#define dgTimeWarpVtx "__OTR__objects/object_efc_tw/gTimeWarpVtx"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTimeWarpVtx[] = dgTimeWarpVtx;
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#else
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static const char gTimeWarpVtx[] __attribute__((aligned (2))) = dgTimeWarpVtx;
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#endif
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#define dgTimeWarpDL "__OTR__objects/object_efc_tw/gTimeWarpDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTimeWarpDL[] = dgTimeWarpDL;
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#else
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static const char gTimeWarpDL[] __attribute__((aligned (2))) = dgTimeWarpDL;
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#endif
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#define dgTimeWarpTex "__OTR__objects/object_efc_tw/gTimeWarpTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gTimeWarpTex[] = dgTimeWarpTex;
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#else
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static const char gTimeWarpTex[] __attribute__((aligned (2))) = dgTimeWarpTex;
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#endif
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