Add asset headers (#2465)

This commit is contained in:
David Chavez
2023-02-14 14:29:46 +01:00
committed by GitHub
parent 8c87bc13db
commit 66b2d2d5fa
1637 changed files with 142018 additions and 61 deletions

View File

@@ -0,0 +1,23 @@
#pragma once
#define dgCreationFireBallDL "__OTR__objects/object_efc_fire_ball/gCreationFireBallDL"
#ifdef _WIN32
static const __declspec(align(2)) char gCreationFireBallDL[] = dgCreationFireBallDL;
#else
static const char gCreationFireBallDL[] __attribute__((aligned (2))) = dgCreationFireBallDL;
#endif
#define dgCreationFireBallMaskTex "__OTR__objects/object_efc_fire_ball/gCreationFireBallMaskTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCreationFireBallMaskTex[] = dgCreationFireBallMaskTex;
#else
static const char gCreationFireBallMaskTex[] __attribute__((aligned (2))) = dgCreationFireBallMaskTex;
#endif
#define dgCreationFireBallFlameEffectTex "__OTR__objects/object_efc_fire_ball/gCreationFireBallFlameEffectTex"
#ifdef _WIN32
static const __declspec(align(2)) char gCreationFireBallFlameEffectTex[] = dgCreationFireBallFlameEffectTex;
#else
static const char gCreationFireBallFlameEffectTex[] __attribute__((aligned (2))) = dgCreationFireBallFlameEffectTex;
#endif