Add asset headers (#2465)
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30
soh/assets/objects/object_efc_doughnut/object_efc_doughnut.h
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30
soh/assets/objects/object_efc_doughnut/object_efc_doughnut.h
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#pragma once
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#define dgDeathMountainCloudFireTex "__OTR__objects/object_efc_doughnut/gDeathMountainCloudFireTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDeathMountainCloudFireTex[] = dgDeathMountainCloudFireTex;
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#else
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static const char gDeathMountainCloudFireTex[] __attribute__((aligned (2))) = dgDeathMountainCloudFireTex;
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#endif
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#define dgDeathMountainCloudNormalTex "__OTR__objects/object_efc_doughnut/gDeathMountainCloudNormalTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDeathMountainCloudNormalTex[] = dgDeathMountainCloudNormalTex;
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#else
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static const char gDeathMountainCloudNormalTex[] __attribute__((aligned (2))) = dgDeathMountainCloudNormalTex;
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#endif
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#define dgDeathMountainCloudCircleFieryDL "__OTR__objects/object_efc_doughnut/gDeathMountainCloudCircleFieryDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDeathMountainCloudCircleFieryDL[] = dgDeathMountainCloudCircleFieryDL;
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#else
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static const char gDeathMountainCloudCircleFieryDL[] __attribute__((aligned (2))) = dgDeathMountainCloudCircleFieryDL;
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#endif
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#define dgDeathMountainCloudCircleNormalDL "__OTR__objects/object_efc_doughnut/gDeathMountainCloudCircleNormalDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDeathMountainCloudCircleNormalDL[] = dgDeathMountainCloudCircleNormalDL;
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#else
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static const char gDeathMountainCloudCircleNormalDL[] __attribute__((aligned (2))) = dgDeathMountainCloudCircleNormalDL;
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#endif
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