Add asset headers (#2465)
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51
soh/assets/objects/object_bombf/object_bombf.h
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51
soh/assets/objects/object_bombf/object_bombf.h
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#pragma once
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#define dgBombFlowerLeafOutwardsTex "__OTR__objects/object_bombf/gBombFlowerLeafOutwardsTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBombFlowerLeafOutwardsTex[] = dgBombFlowerLeafOutwardsTex;
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#else
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static const char gBombFlowerLeafOutwardsTex[] __attribute__((aligned (2))) = dgBombFlowerLeafOutwardsTex;
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#endif
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#define dgBombFlowerLeafUpwardsTex "__OTR__objects/object_bombf/gBombFlowerLeafUpwardsTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBombFlowerLeafUpwardsTex[] = dgBombFlowerLeafUpwardsTex;
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#else
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static const char gBombFlowerLeafUpwardsTex[] __attribute__((aligned (2))) = dgBombFlowerLeafUpwardsTex;
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#endif
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#define dgBombFlowerBombTex "__OTR__objects/object_bombf/gBombFlowerBombTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBombFlowerBombTex[] = dgBombFlowerBombTex;
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#else
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static const char gBombFlowerBombTex[] __attribute__((aligned (2))) = dgBombFlowerBombTex;
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#endif
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#define dgBombFlowerFuseTex "__OTR__objects/object_bombf/gBombFlowerFuseTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBombFlowerFuseTex[] = dgBombFlowerFuseTex;
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#else
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static const char gBombFlowerFuseTex[] __attribute__((aligned (2))) = dgBombFlowerFuseTex;
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#endif
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#define dgBombFlowerLeavesDL "__OTR__objects/object_bombf/gBombFlowerLeavesDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBombFlowerLeavesDL[] = dgBombFlowerLeavesDL;
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#else
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static const char gBombFlowerLeavesDL[] __attribute__((aligned (2))) = dgBombFlowerLeavesDL;
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#endif
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#define dgBombFlowerBombAndSparkDL "__OTR__objects/object_bombf/gBombFlowerBombAndSparkDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBombFlowerBombAndSparkDL[] = dgBombFlowerBombAndSparkDL;
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#else
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static const char gBombFlowerBombAndSparkDL[] __attribute__((aligned (2))) = dgBombFlowerBombAndSparkDL;
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#endif
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#define dgBombFlowerBaseLeavesDL "__OTR__objects/object_bombf/gBombFlowerBaseLeavesDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gBombFlowerBaseLeavesDL[] = dgBombFlowerBaseLeavesDL;
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#else
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static const char gBombFlowerBaseLeavesDL[] __attribute__((aligned (2))) = dgBombFlowerBaseLeavesDL;
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#endif
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