Add option to disable Link spinning with the Goron Pot (#6138)
Make Link focus on Goron Pot instead
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@@ -883,7 +883,9 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 camIdx, s16 csId, Actor* actor
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csInfo->keyFrameCnt = 1;
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func_800C0808(play, camIdx, player, CAM_SET_CS_C);
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func_8002DF38(play, &player->actor, 1);
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if (GameInteractor_Should(VB_LINK_SPIN_WITH_GORON_POT, true)) {
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func_8002DF38(play, &player->actor, 1);
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}
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i = Quake_Add(csCam, 3);
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Quake_SetSpeed(i, 12000);
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