Save states (#300)
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@@ -29,6 +29,7 @@ void gDPSetTextureImage(Gfx* pkt, u32 f, u32 s, u32 w, uintptr_t i);
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void gSPDisplayList(Gfx* pkt, Gfx* dl);
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void gSPDisplayListOffset(Gfx* pkt, Gfx* dl, int offset);
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void gSPVertex(Gfx* pkt, uintptr_t v, int n, int v0);
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void gSPInvalidateTexCache(Gfx* pkt, uintptr_t texAddr);
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void cleararena(void);
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void bootproc(void);
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@@ -2406,6 +2407,7 @@ void Heaps_Free(void);
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#ifdef __cplusplus
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#undef this
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};
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#undef this
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#endif
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#endif
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@@ -1,7 +1,12 @@
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#ifndef STDDEF_H
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#define STDDEF_H
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#ifndef __cplusplus
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#define NULL ((void*)0)
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#else
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#define NULL nullptr
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#endif
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#if 0
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#define size_t unsigned long
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#define ssize_t long
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@@ -30,6 +30,9 @@
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#include "ichain.h"
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#include "regs.h"
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#define AUDIO_HEAP_SIZE 0x38000
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#define SYSTEM_HEAP_SIZE (1024 * 1024 * 4)
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#ifdef __cplusplus
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namespace Ship
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{
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