NTSC Support (N64) (#4198)
* copy n64 pal 10 doing this so i can check diffs i make * transfer german->jp icon item * overlays, message data, icon item jpn, audio, code todo: title_static, gameplay keep * add kanji and fix title cards * title static * spell folder correctly * boss title cards, do action, icon item, item name, map name * headers for jpn stuff * gameplay_keep * Scenes, audio, jp text extraction, rom support, overlay fixes, sheik & darunia todo: test & disable darunia fix cvar for ntsc * msgptr init fix * icon item offsets * comment out title cards until zapd can fix itself (we extract these in a different file anyway) * compile and font implemented to get past title screen * file select * message, kaleido and everything else but rando * uintptr_t * rando and custom messages working! * ntsc-j 1.0 support * n64 logo? * copy ntsc 10 to 11 * ntsc 11 extraction * change title version names * copy ntsc 11 to 12 * ntsc 12 extraction * clean up some todos * re checkout submodules post merge * fix US filename * support cross-version filenames * add new versions to non-mq list * use correct message table init * Fix ntsc nes message table overriding pal nes message table * actual fix, allows extraction * fix file name using wrong font of file being hovered over * Fix barinade crash * re-add pal * better jabu fix and revert LUS * fix gerudo title cards * better better owl select * more owl fixes * build * fix some name decode issues * Switch Language Mid Text * Fix PAL displaying for JP filenames * Fix AskToEquip Crash * Disable Credits Timing Fix on NTSC * Fix JP Text positioning * basic language switching (BIG todo: file select, title screen) * Title Screen Hopefully working * add ntsc to linux appimage stuff, TODO: add .v64/.n64 support * Update OTRExporter * Fix pause to decide offset * Fix bomb item name crash * fix fire arrows and PoH * builds * update asset changes and fix menu language changing * fix name decode * Fix crashes and add rando/boss rush select stuff * Revive debug feature by setting language cvar too * Fix ocarina text speed softlock, and update jp text speed changes * Merge remote-tracking branch 'upstream/develop' into NTSC * Fix options menu and let pal use japanese fully * Resolve some suggestions * match up gTextSpeed changes to english (still broken!) * Fix text speed crash * Set default filename language on save init funcs * bump otrexporter * Display same correct info for n64 ntsc-j and ntsc-u * quicktext more closely aligned with decomp * linux appimage v64/n64 checksums * bump zapd * Credits Fix Tooltip Adjusted * update supported hashes json * update shasums to include JP n64
This commit is contained in:
36
soh/assets/xml/N64_NTSC_12/scenes/indoors/bowling.xml
Normal file
36
soh/assets/xml/N64_NTSC_12/scenes/indoors/bowling.xml
Normal file
@@ -0,0 +1,36 @@
|
||||
<Root>
|
||||
<File Name="bowling_scene" Segment="2">
|
||||
<Texture Name="bowling_sceneTex_001AA0" OutName="bowling_sceneTex_001AA0" Format="rgba16" Width="32" Height="32" Offset="0x1AA0" AddedByScript="true"/>
|
||||
<Texture Name="bowling_sceneTex_0022A0" OutName="bowling_sceneTex_0022A0" Format="i4" Width="16" Height="16" Offset="0x22A0" AddedByScript="true"/>
|
||||
<Texture Name="bowling_sceneTex_002320" OutName="bowling_sceneTex_002320" Format="rgba16" Width="16" Height="32" Offset="0x2320" AddedByScript="true"/>
|
||||
<Texture Name="bowling_sceneTex_002720" OutName="bowling_sceneTex_002720" Format="rgba16" Width="32" Height="32" Offset="0x2720" AddedByScript="true"/>
|
||||
<Texture Name="bowling_sceneTex_002F20" OutName="bowling_sceneTex_002F20" Format="rgba16" Width="32" Height="32" Offset="0x2F20" AddedByScript="true"/>
|
||||
<Texture Name="bowling_sceneTex_003720" OutName="bowling_sceneTex_003720" Format="i4" Width="64" Height="128" Offset="0x3720" AddedByScript="true"/>
|
||||
<Texture Name="bowling_sceneTex_004720" OutName="bowling_sceneTex_004720" Format="ia4" Width="64" Height="64" Offset="0x4720" AddedByScript="true"/>
|
||||
<Texture Name="bowling_sceneTex_004F20" OutName="bowling_sceneTex_004F20" Format="rgba16" Width="16" Height="16" Offset="0x4F20" AddedByScript="true"/>
|
||||
<Texture Name="bowling_sceneTex_005120" OutName="bowling_sceneTex_005120" Format="rgba16" Width="16" Height="16" Offset="0x5120" AddedByScript="true"/>
|
||||
<Texture Name="bowling_sceneTex_005320" OutName="bowling_sceneTex_005320" Format="rgba16" Width="16" Height="16" Offset="0x5320" AddedByScript="true"/>
|
||||
<Texture Name="bowling_sceneTex_005520" OutName="bowling_sceneTex_005520" Format="rgba16" Width="16" Height="32" Offset="0x5520" AddedByScript="true"/>
|
||||
<Texture Name="bowling_sceneTex_005920" OutName="bowling_sceneTex_005920" Format="rgba16" Width="32" Height="32" Offset="0x5920" AddedByScript="true"/>
|
||||
<Texture Name="bowling_sceneTex_006120" OutName="bowling_sceneTex_006120" Format="rgba16" Width="64" Height="32" Offset="0x6120" AddedByScript="true"/>
|
||||
<Texture Name="bowling_sceneTex_007120" OutName="bowling_sceneTex_007120" Format="ia8" Width="128" Height="32" Offset="0x7120" AddedByScript="true"/>
|
||||
<Texture Name="bowling_sceneTex_008120" OutName="bowling_sceneTex_008120" Format="rgba16" Width="32" Height="32" Offset="0x8120" AddedByScript="true"/>
|
||||
<Texture Name="bowling_sceneTex_008920" OutName="bowling_sceneTex_008920" Format="rgba16" Width="32" Height="32" Offset="0x8920" AddedByScript="true"/>
|
||||
<Texture Name="bowling_sceneTex_009120" OutName="bowling_sceneTex_009120" Format="rgba16" Width="32" Height="64" Offset="0x9120" AddedByScript="true"/>
|
||||
<Texture Name="bowling_sceneTex_00A120" OutName="bowling_sceneTex_00A120" Format="rgba16" Width="32" Height="32" Offset="0xA120" AddedByScript="true"/>
|
||||
<Texture Name="bowling_sceneTex_00A920" OutName="bowling_sceneTex_00A920" Format="i8" Width="32" Height="16" Offset="0xA920" AddedByScript="true"/>
|
||||
<Texture Name="bowling_sceneTex_00AB20" OutName="bowling_sceneTex_00AB20" Format="ia8" Width="32" Height="16" Offset="0xAB20" AddedByScript="true"/>
|
||||
<Texture Name="bowling_sceneTex_00AD20" OutName="bowling_sceneTex_00AD20" Format="i4" Width="32" Height="32" Offset="0xAD20" AddedByScript="true"/>
|
||||
<Texture Name="bowling_sceneTex_00AF20" OutName="bowling_sceneTex_00AF20" Format="ia8" Width="64" Height="32" Offset="0xAF20" AddedByScript="true"/>
|
||||
<Texture Name="bowling_sceneTex_00B720" OutName="bowling_sceneTex_00B720" Format="ia8" Width="32" Height="32" Offset="0xB720" AddedByScript="true"/>
|
||||
<Texture Name="bowling_sceneTex_00BB20" OutName="bowling_sceneTex_00BB20" Format="ia8" Width="32" Height="32" Offset="0xBB20" AddedByScript="true"/>
|
||||
<Texture Name="bowling_sceneTex_00BF20" OutName="bowling_sceneTex_00BF20" Format="rgba16" Width="32" Height="32" Offset="0xBF20" AddedByScript="true"/>
|
||||
<Texture Name="bowling_sceneTex_00C720" OutName="bowling_sceneTex_00C720" Format="ia8" Width="64" Height="64" Offset="0xC720" AddedByScript="true"/>
|
||||
<Texture Name="bowling_sceneTex_00D720" OutName="bowling_sceneTex_00D720" Format="i8" Width="32" Height="32" Offset="0xD720" AddedByScript="true"/>
|
||||
<Texture Name="bowling_sceneTex_00DB20" OutName="bowling_sceneTex_00DB20" Format="rgba16" Width="64" Height="32" Offset="0xDB20" AddedByScript="true"/>
|
||||
<Scene Name="bowling_scene" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="bowling_room_0" Segment="3">
|
||||
<Room Name="bowling_room_0" Offset="0x0"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,25 @@
|
||||
<Root>
|
||||
<File Name="daiyousei_izumi_scene" Segment="2">
|
||||
<Texture Name="daiyousei_izumi_sceneTex_004800" OutName="daiyousei_izumi_sceneTex_004800" Format="i8" Width="32" Height="64" Offset="0x4800" AddedByScript="true"/>
|
||||
<Texture Name="daiyousei_izumi_sceneTex_005000" OutName="daiyousei_izumi_sceneTex_005000" Format="rgba16" Width="32" Height="32" Offset="0x5000" AddedByScript="true"/>
|
||||
<Texture Name="daiyousei_izumi_sceneTex_005800" OutName="daiyousei_izumi_sceneTex_005800" Format="rgba16" Width="32" Height="32" Offset="0x5800" AddedByScript="true"/>
|
||||
<Texture Name="daiyousei_izumi_sceneTex_006000" OutName="daiyousei_izumi_sceneTex_006000" Format="ia4" Width="64" Height="128" Offset="0x6000" AddedByScript="true"/>
|
||||
<Texture Name="daiyousei_izumi_sceneTex_007000" OutName="daiyousei_izumi_sceneTex_007000" Format="rgba16" Width="32" Height="64" Offset="0x7000" AddedByScript="true"/>
|
||||
<Texture Name="daiyousei_izumi_sceneTex_008000" OutName="daiyousei_izumi_sceneTex_008000" Format="rgba16" Width="32" Height="64" Offset="0x8000" AddedByScript="true"/>
|
||||
<Texture Name="daiyousei_izumi_sceneTex_009000" OutName="daiyousei_izumi_sceneTex_009000" Format="rgba16" Width="32" Height="64" Offset="0x9000" AddedByScript="true"/>
|
||||
<Texture Name="daiyousei_izumi_sceneTex_00A000" OutName="daiyousei_izumi_sceneTex_00A000" Format="i8" Width="32" Height="64" Offset="0xA000" AddedByScript="true"/>
|
||||
<Texture Name="daiyousei_izumi_sceneTex_00A800" OutName="daiyousei_izumi_sceneTex_00A800" Format="rgba16" Width="32" Height="32" Offset="0xA800" AddedByScript="true"/>
|
||||
<Texture Name="daiyousei_izumi_sceneTex_00B000" OutName="daiyousei_izumi_sceneTex_00B000" Format="i8" Width="32" Height="128" Offset="0xB000" AddedByScript="true"/>
|
||||
<Texture Name="daiyousei_izumi_sceneTex_00C000" OutName="daiyousei_izumi_sceneTex_00C000" Format="rgba16" Width="32" Height="32" Offset="0xC000" AddedByScript="true"/>
|
||||
<Texture Name="daiyousei_izumi_sceneTex_00C800" OutName="daiyousei_izumi_sceneTex_00C800" Format="ia8" Width="64" Height="32" Offset="0xC800" AddedByScript="true"/>
|
||||
<Texture Name="daiyousei_izumi_sceneTex_00D000" OutName="daiyousei_izumi_sceneTex_00D000" Format="rgba16" Width="32" Height="32" Offset="0xD000" AddedByScript="true"/>
|
||||
<Texture Name="daiyousei_izumi_sceneTex_00D800" OutName="daiyousei_izumi_sceneTex_00D800" Format="rgba16" Width="32" Height="32" Offset="0xD800" AddedByScript="true"/>
|
||||
<Cutscene Name="gGreatFairyMagicCs" Offset="0x0130"/>
|
||||
<Cutscene Name="gGreatFairyDoubleMagicCs" Offset="0x13E0"/>
|
||||
<Cutscene Name="gGreatFairyDoubleDefenseCs" Offset="0x25D0"/>
|
||||
<Scene Name="daiyousei_izumi_scene" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="daiyousei_izumi_room_0" Segment="3">
|
||||
<Room Name="daiyousei_izumi_room_0" Offset="0x0"/>
|
||||
</File>
|
||||
</Root>
|
||||
32
soh/assets/xml/N64_NTSC_12/scenes/indoors/hairal_niwa.xml
Normal file
32
soh/assets/xml/N64_NTSC_12/scenes/indoors/hairal_niwa.xml
Normal file
@@ -0,0 +1,32 @@
|
||||
<Root>
|
||||
<File Name="hairal_niwa_scene" Segment="2">
|
||||
<Texture Name="hairal_niwa_sceneTex_003390" OutName="hairal_niwa_sceneTex_003390" Format="rgba16" Width="32" Height="32" Offset="0x3390" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_sceneTex_003B90" OutName="hairal_niwa_sceneTex_003B90" Format="ia16" Width="32" Height="64" Offset="0x3B90" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_sceneTex_004B90" OutName="hairal_niwa_sceneTex_004B90" Format="rgba16" Width="32" Height="32" Offset="0x4B90" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_sceneTex_005390" OutName="hairal_niwa_sceneTex_005390" Format="rgba16" Width="32" Height="32" Offset="0x5390" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_sceneTex_005B90" OutName="hairal_niwa_sceneTex_005B90" Format="rgba16" Width="32" Height="32" Offset="0x5B90" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_sceneTex_006390" OutName="hairal_niwa_sceneTex_006390" Format="rgba16" Width="32" Height="64" Offset="0x6390" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_sceneTex_007390" OutName="hairal_niwa_sceneTex_007390" Format="i4" Width="64" Height="64" Offset="0x7390" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_sceneTex_007B90" OutName="hairal_niwa_sceneTex_007B90" Format="rgba16" Width="32" Height="64" Offset="0x7B90" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_sceneTex_008B90" OutName="hairal_niwa_sceneTex_008B90" Format="rgba16" Width="32" Height="32" Offset="0x8B90" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_sceneTex_009390" OutName="hairal_niwa_sceneTex_009390" Format="rgba16" Width="32" Height="32" Offset="0x9390" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_sceneTex_009B90" OutName="hairal_niwa_sceneTex_009B90" Format="rgba16" Width="32" Height="64" Offset="0x9B90" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_sceneTex_00AB90" OutName="hairal_niwa_sceneTex_00AB90" Format="rgba16" Width="32" Height="32" Offset="0xAB90" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_sceneTex_00B390" OutName="hairal_niwa_sceneTex_00B390" Format="rgba16" Width="32" Height="32" Offset="0xB390" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_sceneTex_00BB90" OutName="hairal_niwa_sceneTex_00BB90" Format="rgba16" Width="32" Height="32" Offset="0xBB90" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_sceneTex_00C390" OutName="hairal_niwa_sceneTex_00C390" Format="ia4" Width="64" Height="64" Offset="0xC390" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_sceneTex_00CB90" OutName="hairal_niwa_sceneTex_00CB90" Format="i8" Width="32" Height="64" Offset="0xCB90" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_sceneTex_00D390" OutName="hairal_niwa_sceneTex_00D390" Format="ia4" Width="32" Height="128" Offset="0xD390" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_sceneTex_00DB90" OutName="hairal_niwa_sceneTex_00DB90" Format="rgba16" Width="32" Height="64" Offset="0xDB90" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_sceneTex_00EB90" OutName="hairal_niwa_sceneTex_00EB90" Format="rgba16" Width="32" Height="32" Offset="0xEB90" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_sceneTex_00F390" OutName="hairal_niwa_sceneTex_00F390" Format="rgba16" Width="32" Height="32" Offset="0xF390" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_sceneTex_00FB90" OutName="hairal_niwa_sceneTex_00FB90" Format="rgba16" Width="32" Height="32" Offset="0xFB90" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_sceneTex_010390" OutName="hairal_niwa_sceneTex_010390" Format="rgba16" Width="32" Height="64" Offset="0x10390" AddedByScript="true"/>
|
||||
<Path Name="hairal_niwa_scenePathway_000268" Offset="0x268" NumPaths="8"/>
|
||||
|
||||
<Scene Name="hairal_niwa_scene" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="hairal_niwa_room_0" Segment="3">
|
||||
<Room Name="hairal_niwa_room_0" Offset="0x0"/>
|
||||
</File>
|
||||
</Root>
|
||||
21
soh/assets/xml/N64_NTSC_12/scenes/indoors/hairal_niwa_n.xml
Normal file
21
soh/assets/xml/N64_NTSC_12/scenes/indoors/hairal_niwa_n.xml
Normal file
@@ -0,0 +1,21 @@
|
||||
<Root>
|
||||
<File Name="hairal_niwa_n_scene" Segment="2">
|
||||
<Texture Name="hairal_niwa_n_sceneTex_0010F0" OutName="hairal_niwa_n_sceneTex_0010F0" Format="rgba16" Width="32" Height="32" Offset="0x10F0" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_n_sceneTex_0018F0" OutName="hairal_niwa_n_sceneTex_0018F0" Format="rgba16" Width="32" Height="32" Offset="0x18F0" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_n_sceneTex_0020F0" OutName="hairal_niwa_n_sceneTex_0020F0" Format="rgba16" Width="32" Height="32" Offset="0x20F0" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_n_sceneTex_0028F0" OutName="hairal_niwa_n_sceneTex_0028F0" Format="rgba16" Width="32" Height="64" Offset="0x28F0" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_n_sceneTex_0038F0" OutName="hairal_niwa_n_sceneTex_0038F0" Format="i4" Width="64" Height="64" Offset="0x38F0" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_n_sceneTex_0040F0" OutName="hairal_niwa_n_sceneTex_0040F0" Format="rgba16" Width="32" Height="64" Offset="0x40F0" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_n_sceneTex_0050F0" OutName="hairal_niwa_n_sceneTex_0050F0" Format="rgba16" Width="32" Height="32" Offset="0x50F0" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_n_sceneTex_0058F0" OutName="hairal_niwa_n_sceneTex_0058F0" Format="rgba16" Width="32" Height="32" Offset="0x58F0" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_n_sceneTex_0060F0" OutName="hairal_niwa_n_sceneTex_0060F0" Format="ia4" Width="32" Height="128" Offset="0x60F0" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_n_sceneTex_0068F0" OutName="hairal_niwa_n_sceneTex_0068F0" Format="rgba16" Width="32" Height="32" Offset="0x68F0" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_n_sceneTex_0070F0" OutName="hairal_niwa_n_sceneTex_0070F0" Format="rgba16" Width="32" Height="32" Offset="0x70F0" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_n_sceneTex_0078F0" OutName="hairal_niwa_n_sceneTex_0078F0" Format="rgba16" Width="32" Height="32" Offset="0x78F0" AddedByScript="true"/>
|
||||
<Texture Name="hairal_niwa_n_sceneTex_0080F0" OutName="hairal_niwa_n_sceneTex_0080F0" Format="rgba16" Width="32" Height="64" Offset="0x80F0" AddedByScript="true"/>
|
||||
<Scene Name="hairal_niwa_n_scene" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="hairal_niwa_n_room_0" Segment="3">
|
||||
<Room Name="hairal_niwa_n_room_0" Offset="0x0"/>
|
||||
</File>
|
||||
</Root>
|
||||
80
soh/assets/xml/N64_NTSC_12/scenes/indoors/hakasitarelay.xml
Normal file
80
soh/assets/xml/N64_NTSC_12/scenes/indoors/hakasitarelay.xml
Normal file
@@ -0,0 +1,80 @@
|
||||
<Root>
|
||||
<File Name="hakasitarelay_scene" Segment="2">
|
||||
<Texture Name="hakasitarelay_sceneTex_00C080" OutName="hakasitarelay_sceneTex_00C080" Format="rgba16" Width="64" Height="32" Offset="0xC080" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_sceneTex_00D080" OutName="hakasitarelay_sceneTex_00D080" Format="rgba16" Width="32" Height="32" Offset="0xD080" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_sceneTex_00D880" OutName="hakasitarelay_sceneTex_00D880" Format="i4" Width="64" Height="64" Offset="0xD880" AddedByScript="true"/>
|
||||
<Scene Name="hakasitarelay_scene" Offset="0x0"/>
|
||||
<Cutscene Name="gSongOfStormsCs" Offset="0xE080"/>
|
||||
</File>
|
||||
<File Name="hakasitarelay_room_0" Segment="3">
|
||||
<Texture Name="hakasitarelay_room_0Tex_003248" OutName="hakasitarelay_room_0Tex_003248" Format="i4" Width="32" Height="32" Offset="0x3248" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_0Tex_003448" OutName="hakasitarelay_room_0Tex_003448" Format="rgba16" Width="32" Height="64" Offset="0x3448" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_0Tex_004448" OutName="hakasitarelay_room_0Tex_004448" Format="i4" Width="128" Height="32" Offset="0x4448" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_0Tex_004C48" OutName="hakasitarelay_room_0Tex_004C48" Format="i4" Width="32" Height="128" Offset="0x4C48" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_0Tex_005448" OutName="hakasitarelay_room_0Tex_005448" Format="i8" Width="32" Height="32" Offset="0x5448" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_0Tex_005848" OutName="hakasitarelay_room_0Tex_005848" Format="i8" Width="64" Height="32" Offset="0x5848" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_0Tex_0062B8" OutName="hakasitarelay_room_0Tex_0062B8" Format="ia16" Width="128" Height="16" Offset="0x62B8" AddedByScript="true"/>
|
||||
<Room Name="hakasitarelay_room_0" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="hakasitarelay_room_1" Segment="3">
|
||||
<Texture Name="hakasitarelay_room_1Tex_003F20" OutName="hakasitarelay_room_1Tex_003F20" Format="i8" Width="32" Height="32" Offset="0x3F20" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_1Tex_004320" OutName="hakasitarelay_room_1Tex_004320" Format="i8" Width="32" Height="32" Offset="0x4320" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_1Tex_004720" OutName="hakasitarelay_room_1Tex_004720" Format="rgba16" Width="32" Height="64" Offset="0x4720" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_1Tex_005720" OutName="hakasitarelay_room_1Tex_005720" Format="rgba16" Width="32" Height="32" Offset="0x5720" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_1Tex_005F20" OutName="hakasitarelay_room_1Tex_005F20" Format="rgba16" Width="32" Height="16" Offset="0x5F20" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_1Tex_006320" OutName="hakasitarelay_room_1Tex_006320" Format="rgba16" Width="32" Height="16" Offset="0x6320" AddedByScript="true"/>
|
||||
<Room Name="hakasitarelay_room_1" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="hakasitarelay_room_2" Segment="3">
|
||||
<Texture Name="hakasitarelay_room_2Tex_0054A8" OutName="hakasitarelay_room_2Tex_0054A8" Format="i8" Width="32" Height="32" Offset="0x54A8" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_2Tex_0058A8" OutName="hakasitarelay_room_2Tex_0058A8" Format="i8" Width="32" Height="32" Offset="0x58A8" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_2Tex_005CA8" OutName="hakasitarelay_room_2Tex_005CA8" Format="rgba16" Width="32" Height="64" Offset="0x5CA8" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_2Tex_006CA8" OutName="hakasitarelay_room_2Tex_006CA8" Format="i8" Width="64" Height="32" Offset="0x6CA8" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_2Tex_0074A8" OutName="hakasitarelay_room_2Tex_0074A8" Format="rgba16" Width="32" Height="32" Offset="0x74A8" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_2Tex_007CA8" OutName="hakasitarelay_room_2Tex_007CA8" Format="rgba16" Width="32" Height="16" Offset="0x7CA8" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_2Tex_0080A8" OutName="hakasitarelay_room_2Tex_0080A8" Format="rgba16" Width="32" Height="16" Offset="0x80A8" AddedByScript="true"/>
|
||||
<Room Name="hakasitarelay_room_2" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="hakasitarelay_room_3" Segment="3">
|
||||
<Texture Name="hakasitarelay_room_3Tex_0056E0" OutName="hakasitarelay_room_3Tex_0056E0" Format="i8" Width="32" Height="32" Offset="0x56E0" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_3Tex_005AE0" OutName="hakasitarelay_room_3Tex_005AE0" Format="i8" Width="32" Height="32" Offset="0x5AE0" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_3Tex_005EE0" OutName="hakasitarelay_room_3Tex_005EE0" Format="i4" Width="32" Height="32" Offset="0x5EE0" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_3Tex_0060E0" OutName="hakasitarelay_room_3Tex_0060E0" Format="rgba16" Width="32" Height="64" Offset="0x60E0" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_3Tex_0070E0" OutName="hakasitarelay_room_3Tex_0070E0" Format="rgba16" Width="32" Height="32" Offset="0x70E0" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_3Tex_0078E0" OutName="hakasitarelay_room_3Tex_0078E0" Format="rgba16" Width="32" Height="16" Offset="0x78E0" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_3Tex_007CE0" OutName="hakasitarelay_room_3Tex_007CE0" Format="i4" Width="128" Height="32" Offset="0x7CE0" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_3Tex_0084E0" OutName="hakasitarelay_room_3Tex_0084E0" Format="i8" Width="64" Height="32" Offset="0x84E0" AddedByScript="true"/>
|
||||
<Room Name="hakasitarelay_room_3" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="hakasitarelay_room_4" Segment="3">
|
||||
<Texture Name="hakasitarelay_room_4Tex_001E80" OutName="hakasitarelay_room_4Tex_001E80" Format="i4" Width="32" Height="32" Offset="0x1E80" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_4Tex_002080" OutName="hakasitarelay_room_4Tex_002080" Format="i8" Width="64" Height="32" Offset="0x2080" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_4Tex_002880" OutName="hakasitarelay_room_4Tex_002880" Format="i4" Width="32" Height="128" Offset="0x2880" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_4Tex_003080" OutName="hakasitarelay_room_4Tex_003080" Format="i8" Width="32" Height="32" Offset="0x3080" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_4Tex_003480" OutName="hakasitarelay_room_4Tex_003480" Format="i8" Width="64" Height="32" Offset="0x3480" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_4Tex_003C80" OutName="hakasitarelay_room_4Tex_003C80" Format="i4" Width="64" Height="64" Offset="0x3C80" AddedByScript="true"/>
|
||||
<Room Name="hakasitarelay_room_4" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="hakasitarelay_room_5" Segment="3">
|
||||
<Texture Name="hakasitarelay_room_5Tex_001C48" OutName="hakasitarelay_room_5Tex_001C48" Format="rgba16" Width="32" Height="32" Offset="0x1C48" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_5Tex_002448" OutName="hakasitarelay_room_5Tex_002448" Format="ci4" Width="64" Height="64" Offset="0x2448" TlutOffset="0x1C28" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_5Tex_002C48" OutName="hakasitarelay_room_5Tex_002C48" Format="i8" Width="64" Height="32" Offset="0x2C48" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_5Tex_003448" OutName="hakasitarelay_room_5Tex_003448" Format="i4" Width="64" Height="64" Offset="0x3448" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_5Tex_003C48" OutName="hakasitarelay_room_5Tex_003C48" Format="i4" Width="64" Height="64" Offset="0x3C48" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_5TLUT_001C28" OutName="hakasitarelay_room_5TLUT_001C28" Format="rgba16" Width="4" Height="4" Offset="0x1C28" AddedByScript="true"/>
|
||||
<Room Name="hakasitarelay_room_5" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="hakasitarelay_room_6" Segment="3">
|
||||
<Texture Name="hakasitarelay_room_6Tex_0041A8" OutName="hakasitarelay_room_6Tex_0041A8" Format="rgba16" Width="16" Height="8" Offset="0x41A8" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_6Tex_0042A8" OutName="hakasitarelay_room_6Tex_0042A8" Format="rgba16" Width="32" Height="32" Offset="0x42A8" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_6Tex_004AA8" OutName="hakasitarelay_room_6Tex_004AA8" Format="rgba16" Width="32" Height="16" Offset="0x4AA8" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_6Tex_004EA8" OutName="hakasitarelay_room_6Tex_004EA8" Format="ci4" Width="64" Height="64" Offset="0x4EA8" TlutOffset="0x4188" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_6Tex_0056A8" OutName="hakasitarelay_room_6Tex_0056A8" Format="i8" Width="64" Height="32" Offset="0x56A8" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_6Tex_005EA8" OutName="hakasitarelay_room_6Tex_005EA8" Format="i4" Width="64" Height="64" Offset="0x5EA8" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_6Tex_0066A8" OutName="hakasitarelay_room_6Tex_0066A8" Format="i8" Width="32" Height="32" Offset="0x66A8" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_6Tex_006AA8" OutName="hakasitarelay_room_6Tex_006AA8" Format="i8" Width="64" Height="32" Offset="0x6AA8" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_6Tex_0072A8" OutName="hakasitarelay_room_6Tex_0072A8" Format="i4" Width="64" Height="64" Offset="0x72A8" AddedByScript="true"/>
|
||||
<Texture Name="hakasitarelay_room_6TLUT_004188" OutName="hakasitarelay_room_6TLUT_004188" Format="rgba16" Width="4" Height="4" Offset="0x4188" AddedByScript="true"/>
|
||||
<Room Name="hakasitarelay_room_6" Offset="0x0"/>
|
||||
</File>
|
||||
</Root>
|
||||
8
soh/assets/xml/N64_NTSC_12/scenes/indoors/hut.xml
Normal file
8
soh/assets/xml/N64_NTSC_12/scenes/indoors/hut.xml
Normal file
@@ -0,0 +1,8 @@
|
||||
<Root>
|
||||
<File Name="hut_scene" Segment="2">
|
||||
<Scene Name="hut_scene" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="hut_room_0" Segment="3">
|
||||
<Room Name="hut_room_0" Offset="0x0"/>
|
||||
</File>
|
||||
</Root>
|
||||
39
soh/assets/xml/N64_NTSC_12/scenes/indoors/hylia_labo.xml
Normal file
39
soh/assets/xml/N64_NTSC_12/scenes/indoors/hylia_labo.xml
Normal file
@@ -0,0 +1,39 @@
|
||||
<Root>
|
||||
<File Name="hylia_labo_scene" Segment="2">
|
||||
<Texture Name="hylia_labo_sceneTex_001090" OutName="hylia_labo_sceneTex_001090" Format="ia8" Width="16" Height="64" Offset="0x1090" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_001490" OutName="hylia_labo_sceneTex_001490" Format="rgba16" Width="64" Height="32" Offset="0x1490" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_002490" OutName="hylia_labo_sceneTex_002490" Format="rgba16" Width="32" Height="64" Offset="0x2490" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_003490" OutName="hylia_labo_sceneTex_003490" Format="rgba16" Width="32" Height="32" Offset="0x3490" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_003C90" OutName="hylia_labo_sceneTex_003C90" Format="rgba16" Width="32" Height="64" Offset="0x3C90" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_004C90" OutName="hylia_labo_sceneTex_004C90" Format="rgba16" Width="32" Height="32" Offset="0x4C90" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_005490" OutName="hylia_labo_sceneTex_005490" Format="rgba16" Width="32" Height="32" Offset="0x5490" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_005C90" OutName="hylia_labo_sceneTex_005C90" Format="ia8" Width="64" Height="16" Offset="0x5C90" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_006090" OutName="hylia_labo_sceneTex_006090" Format="rgba16" Width="32" Height="4" Offset="0x6090" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_006190" OutName="hylia_labo_sceneTex_006190" Format="rgba16" Width="32" Height="32" Offset="0x6190" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_006990" OutName="hylia_labo_sceneTex_006990" Format="rgba16" Width="32" Height="16" Offset="0x6990" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_006D90" OutName="hylia_labo_sceneTex_006D90" Format="ia4" Width="64" Height="128" Offset="0x6D90" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_007D90" OutName="hylia_labo_sceneTex_007D90" Format="rgba16" Width="32" Height="32" Offset="0x7D90" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_008590" OutName="hylia_labo_sceneTex_008590" Format="ia8" Width="32" Height="16" Offset="0x8590" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_008790" OutName="hylia_labo_sceneTex_008790" Format="ia8" Width="32" Height="128" Offset="0x8790" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_009790" OutName="hylia_labo_sceneTex_009790" Format="rgba16" Width="32" Height="8" Offset="0x9790" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_009990" OutName="hylia_labo_sceneTex_009990" Format="ia8" Width="16" Height="16" Offset="0x9990" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_009A90" OutName="hylia_labo_sceneTex_009A90" Format="ia8" Width="16" Height="32" Offset="0x9A90" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_009C90" OutName="hylia_labo_sceneTex_009C90" Format="ia8" Width="32" Height="32" Offset="0x9C90" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_00A090" OutName="hylia_labo_sceneTex_00A090" Format="rgba16" Width="32" Height="64" Offset="0xA090" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_00B090" OutName="hylia_labo_sceneTex_00B090" Format="rgba16" Width="64" Height="32" Offset="0xB090" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_00C090" OutName="hylia_labo_sceneTex_00C090" Format="rgba16" Width="64" Height="16" Offset="0xC090" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_00C890" OutName="hylia_labo_sceneTex_00C890" Format="rgba16" Width="32" Height="32" Offset="0xC890" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_00D090" OutName="hylia_labo_sceneTex_00D090" Format="rgba16" Width="64" Height="16" Offset="0xD090" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_00D890" OutName="hylia_labo_sceneTex_00D890" Format="rgba16" Width="64" Height="16" Offset="0xD890" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_00E090" OutName="hylia_labo_sceneTex_00E090" Format="rgba16" Width="32" Height="32" Offset="0xE090" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_00E890" OutName="hylia_labo_sceneTex_00E890" Format="rgba16" Width="32" Height="64" Offset="0xE890" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_00F890" OutName="hylia_labo_sceneTex_00F890" Format="rgba16" Width="32" Height="32" Offset="0xF890" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_010090" OutName="hylia_labo_sceneTex_010090" Format="i8" Width="32" Height="32" Offset="0x10090" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_010490" OutName="hylia_labo_sceneTex_010490" Format="i8" Width="32" Height="32" Offset="0x10490" AddedByScript="true"/>
|
||||
<Texture Name="hylia_labo_sceneTex_010890" OutName="hylia_labo_sceneTex_010890" Format="rgba16" Width="32" Height="32" Offset="0x10890" AddedByScript="true"/>
|
||||
<Scene Name="hylia_labo_scene" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="hylia_labo_room_0" Segment="3">
|
||||
<Room Name="hylia_labo_room_0" Offset="0x0"/>
|
||||
</File>
|
||||
</Root>
|
||||
8
soh/assets/xml/N64_NTSC_12/scenes/indoors/impa.xml
Normal file
8
soh/assets/xml/N64_NTSC_12/scenes/indoors/impa.xml
Normal file
@@ -0,0 +1,8 @@
|
||||
<Root>
|
||||
<File Name="impa_scene" Segment="2">
|
||||
<Scene Name="impa_scene" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="impa_room_0" Segment="3">
|
||||
<Room Name="impa_room_0" Offset="0x0"/>
|
||||
</File>
|
||||
</Root>
|
||||
8
soh/assets/xml/N64_NTSC_12/scenes/indoors/kakariko.xml
Normal file
8
soh/assets/xml/N64_NTSC_12/scenes/indoors/kakariko.xml
Normal file
@@ -0,0 +1,8 @@
|
||||
<Root>
|
||||
<File Name="kakariko_scene" Segment="2">
|
||||
<Scene Name="kakariko_scene" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="kakariko_room_0" Segment="3">
|
||||
<Room Name="kakariko_room_0" Offset="0x0"/>
|
||||
</File>
|
||||
</Root>
|
||||
27
soh/assets/xml/N64_NTSC_12/scenes/indoors/kenjyanoma.xml
Normal file
27
soh/assets/xml/N64_NTSC_12/scenes/indoors/kenjyanoma.xml
Normal file
@@ -0,0 +1,27 @@
|
||||
<Root>
|
||||
<File Name="kenjyanoma_scene" Segment="2">
|
||||
<Scene Name="kenjyanoma_scene" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="kenjyanoma_room_0" Segment="3">
|
||||
<Texture Name="kenjyanoma_room_0Tex_001618" OutName="kenjyanoma_room_0Tex_001618" Format="rgba16" Width="64" Height="32" Offset="0x1618" AddedByScript="true"/>
|
||||
<Texture Name="kenjyanoma_room_0Tex_002618" OutName="kenjyanoma_room_0Tex_002618" Format="rgba16" Width="64" Height="32" Offset="0x2618" AddedByScript="true"/>
|
||||
<Texture Name="kenjyanoma_room_0Tex_003618" OutName="kenjyanoma_room_0Tex_003618" Format="rgba16" Width="64" Height="32" Offset="0x3618" AddedByScript="true"/>
|
||||
<Texture Name="kenjyanoma_room_0Tex_004618" OutName="kenjyanoma_room_0Tex_004618" Format="rgba16" Width="64" Height="32" Offset="0x4618" AddedByScript="true"/>
|
||||
<Texture Name="kenjyanoma_room_0Tex_005618" OutName="kenjyanoma_room_0Tex_005618" Format="rgba16" Width="64" Height="32" Offset="0x5618" AddedByScript="true"/>
|
||||
<Texture Name="kenjyanoma_room_0Tex_006618" OutName="kenjyanoma_room_0Tex_006618" Format="rgba16" Width="64" Height="32" Offset="0x6618" AddedByScript="true"/>
|
||||
<Texture Name="kenjyanoma_room_0Tex_007618" OutName="kenjyanoma_room_0Tex_007618" Format="rgba16" Width="64" Height="32" Offset="0x7618" AddedByScript="true"/>
|
||||
<Texture Name="kenjyanoma_room_0Tex_008618" OutName="kenjyanoma_room_0Tex_008618" Format="rgba16" Width="64" Height="32" Offset="0x8618" AddedByScript="true"/>
|
||||
<Texture Name="kenjyanoma_room_0Tex_009618" OutName="kenjyanoma_room_0Tex_009618" Format="rgba16" Width="32" Height="64" Offset="0x9618" AddedByScript="true"/>
|
||||
<Texture Name="kenjyanoma_room_0Tex_00A618" OutName="kenjyanoma_room_0Tex_00A618" Format="rgba16" Width="32" Height="64" Offset="0xA618" AddedByScript="true"/>
|
||||
<Texture Name="kenjyanoma_room_0Tex_00B618" OutName="kenjyanoma_room_0Tex_00B618" Format="rgba16" Width="64" Height="32" Offset="0xB618" AddedByScript="true"/>
|
||||
<Texture Name="kenjyanoma_room_0Tex_00C618" OutName="kenjyanoma_room_0Tex_00C618" Format="rgba16" Width="64" Height="32" Offset="0xC618" AddedByScript="true"/>
|
||||
<Texture Name="kenjyanoma_room_0Tex_00D618" OutName="kenjyanoma_room_0Tex_00D618" Format="rgba16" Width="32" Height="32" Offset="0xD618" AddedByScript="true"/>
|
||||
<Texture Name="kenjyanoma_room_0Tex_010CE8" OutName="kenjyanoma_room_0Tex_010CE8" Format="ia16" Width="32" Height="32" Offset="0x10CE8" AddedByScript="true"/>
|
||||
<Texture Name="kenjyanoma_room_0Tex_0114E8" OutName="kenjyanoma_room_0Tex_0114E8" Format="i8" Width="32" Height="64" Offset="0x114E8" AddedByScript="true"/>
|
||||
<Texture Name="kenjyanoma_room_0Tex_011CE8" OutName="kenjyanoma_room_0Tex_011CE8" Format="rgba16" Width="4" Height="4" Offset="0x11CE8" AddedByScript="true"/>
|
||||
<Texture Name="kenjyanoma_room_0Tex_011D08" OutName="kenjyanoma_room_0Tex_011D08" Format="rgba16" Width="32" Height="32" Offset="0x11D08" AddedByScript="true"/>
|
||||
<Texture Name="kenjyanoma_room_0Tex_012508" OutName="kenjyanoma_room_0Tex_012508" Format="i8" Width="32" Height="64" Offset="0x12508" AddedByScript="true"/>
|
||||
<Texture Name="kenjyanoma_room_0Tex_012D08" OutName="kenjyanoma_room_0Tex_012D08" Format="i8" Width="32" Height="32" Offset="0x12D08" AddedByScript="true"/>
|
||||
<Room Name="kenjyanoma_room_0" Offset="0x0"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,8 @@
|
||||
<Root>
|
||||
<File Name="kokiri_home_scene" Segment="2">
|
||||
<Scene Name="kokiri_home_scene" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="kokiri_home_room_0" Segment="3">
|
||||
<Room Name="kokiri_home_room_0" Offset="0x0"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,8 @@
|
||||
<Root>
|
||||
<File Name="kokiri_home3_scene" Segment="2">
|
||||
<Scene Name="kokiri_home3_scene" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="kokiri_home3_room_0" Segment="3">
|
||||
<Room Name="kokiri_home3_room_0" Offset="0x0"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,8 @@
|
||||
<Root>
|
||||
<File Name="kokiri_home4_scene" Segment="2">
|
||||
<Scene Name="kokiri_home4_scene" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="kokiri_home4_room_0" Segment="3">
|
||||
<Room Name="kokiri_home4_room_0" Offset="0x0"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,8 @@
|
||||
<Root>
|
||||
<File Name="kokiri_home5_scene" Segment="2">
|
||||
<Scene Name="kokiri_home5_scene" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="kokiri_home5_room_0" Segment="3">
|
||||
<Room Name="kokiri_home5_room_0" Offset="0x0"/>
|
||||
</File>
|
||||
</Root>
|
||||
8
soh/assets/xml/N64_NTSC_12/scenes/indoors/labo.xml
Normal file
8
soh/assets/xml/N64_NTSC_12/scenes/indoors/labo.xml
Normal file
@@ -0,0 +1,8 @@
|
||||
<Root>
|
||||
<File Name="labo_scene" Segment="2">
|
||||
<Scene Name="labo_scene" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="labo_room_0" Segment="3">
|
||||
<Room Name="labo_room_0" Offset="0x0"/>
|
||||
</File>
|
||||
</Root>
|
||||
8
soh/assets/xml/N64_NTSC_12/scenes/indoors/link_home.xml
Normal file
8
soh/assets/xml/N64_NTSC_12/scenes/indoors/link_home.xml
Normal file
@@ -0,0 +1,8 @@
|
||||
<Root>
|
||||
<File Name="link_home_scene" Segment="2">
|
||||
<Scene Name="link_home_scene" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="link_home_room_0" Segment="3">
|
||||
<Room Name="link_home_room_0" Offset="0x0"/>
|
||||
</File>
|
||||
</Root>
|
||||
21
soh/assets/xml/N64_NTSC_12/scenes/indoors/mahouya.xml
Normal file
21
soh/assets/xml/N64_NTSC_12/scenes/indoors/mahouya.xml
Normal file
@@ -0,0 +1,21 @@
|
||||
<Root>
|
||||
<File Name="mahouya_scene" Segment="2">
|
||||
<Texture Name="mahouya_sceneTex_000A20" OutName="mahouya_sceneTex_000A20" Format="rgba16" Width="32" Height="32" Offset="0xA20" AddedByScript="true"/>
|
||||
<Texture Name="mahouya_sceneTex_001220" OutName="mahouya_sceneTex_001220" Format="rgba16" Width="32" Height="32" Offset="0x1220" AddedByScript="true"/>
|
||||
<Texture Name="mahouya_sceneTex_001A20" OutName="mahouya_sceneTex_001A20" Format="rgba16" Width="16" Height="128" Offset="0x1A20" AddedByScript="true"/>
|
||||
<Texture Name="mahouya_sceneTex_002A20" OutName="mahouya_sceneTex_002A20" Format="rgba16" Width="32" Height="64" Offset="0x2A20" AddedByScript="true"/>
|
||||
<Texture Name="mahouya_sceneTex_003A20" OutName="mahouya_sceneTex_003A20" Format="rgba16" Width="64" Height="32" Offset="0x3A20" AddedByScript="true"/>
|
||||
<Texture Name="mahouya_sceneTex_004A20" OutName="mahouya_sceneTex_004A20" Format="rgba16" Width="32" Height="32" Offset="0x4A20" AddedByScript="true"/>
|
||||
<Texture Name="mahouya_sceneTex_005220" OutName="mahouya_sceneTex_005220" Format="rgba16" Width="16" Height="128" Offset="0x5220" AddedByScript="true"/>
|
||||
<Texture Name="mahouya_sceneTex_006220" OutName="mahouya_sceneTex_006220" Format="rgba16" Width="16" Height="128" Offset="0x6220" AddedByScript="true"/>
|
||||
<Texture Name="mahouya_sceneTex_007220" OutName="mahouya_sceneTex_007220" Format="rgba16" Width="32" Height="32" Offset="0x7220" AddedByScript="true"/>
|
||||
<Texture Name="mahouya_sceneTex_007A20" OutName="mahouya_sceneTex_007A20" Format="rgba16" Width="64" Height="32" Offset="0x7A20" AddedByScript="true"/>
|
||||
<Texture Name="mahouya_sceneTex_008A20" OutName="mahouya_sceneTex_008A20" Format="i8" Width="16" Height="128" Offset="0x8A20" AddedByScript="true"/>
|
||||
<Texture Name="mahouya_sceneTex_009220" OutName="mahouya_sceneTex_009220" Format="rgba16" Width="32" Height="32" Offset="0x9220" AddedByScript="true"/>
|
||||
<Texture Name="mahouya_sceneTex_009A20" OutName="mahouya_sceneTex_009A20" Format="rgba16" Width="64" Height="32" Offset="0x9A20" AddedByScript="true"/>
|
||||
<Scene Name="mahouya_scene" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="mahouya_room_0" Segment="3">
|
||||
<Room Name="mahouya_room_0" Offset="0x0"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,8 @@
|
||||
<Root>
|
||||
<File Name="malon_stable_scene" Segment="2">
|
||||
<Scene Name="malon_stable_scene" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="malon_stable_room_0" Segment="3">
|
||||
<Room Name="malon_stable_room_0" Offset="0x0"/>
|
||||
</File>
|
||||
</Root>
|
||||
28
soh/assets/xml/N64_NTSC_12/scenes/indoors/miharigoya.xml
Normal file
28
soh/assets/xml/N64_NTSC_12/scenes/indoors/miharigoya.xml
Normal file
@@ -0,0 +1,28 @@
|
||||
<Root>
|
||||
<File Name="miharigoya_scene" Segment="2">
|
||||
<Texture Name="miharigoya_sceneTex_000C50" OutName="miharigoya_sceneTex_000C50" Format="ia8" Width="64" Height="16" Offset="0xC50" AddedByScript="true"/>
|
||||
<Texture Name="miharigoya_sceneTex_001050" OutName="miharigoya_sceneTex_001050" Format="rgba16" Width="32" Height="4" Offset="0x1050" AddedByScript="true"/>
|
||||
<Texture Name="miharigoya_sceneTex_001150" OutName="miharigoya_sceneTex_001150" Format="ia8" Width="32" Height="16" Offset="0x1150" AddedByScript="true"/>
|
||||
<Texture Name="miharigoya_sceneTex_003350" OutName="miharigoya_sceneTex_003350" Format="rgba16" Width="32" Height="8" Offset="0x3350" AddedByScript="true"/>
|
||||
<Texture Name="miharigoya_sceneTex_004550" OutName="miharigoya_sceneTex_004550" Format="i8" Width="32" Height="32" Offset="0x4550" AddedByScript="true"/>
|
||||
<Texture Name="miharigoya_sceneTex_004950" OutName="miharigoya_sceneTex_004950" Format="rgba16" Width="64" Height="32" Offset="0x4950" AddedByScript="true"/>
|
||||
<Texture Name="miharigoya_sceneTex_005950" OutName="miharigoya_sceneTex_005950" Format="i8" Width="32" Height="32" Offset="0x5950" AddedByScript="true"/>
|
||||
<Texture Name="miharigoya_sceneTex_005D50" OutName="miharigoya_sceneTex_005D50" Format="rgba16" Width="64" Height="16" Offset="0x5D50" AddedByScript="true"/>
|
||||
<Texture Name="miharigoya_sceneTex_007550" OutName="miharigoya_sceneTex_007550" Format="rgba16" Width="32" Height="64" Offset="0x7550" AddedByScript="true"/>
|
||||
<Texture Name="miharigoya_sceneTex_008550" OutName="miharigoya_sceneTex_008550" Format="i4" Width="64" Height="64" Offset="0x8550" AddedByScript="true"/>
|
||||
<Texture Name="miharigoya_sceneTex_008D50" OutName="miharigoya_sceneTex_008D50" Format="i8" Width="64" Height="64" Offset="0x8D50" AddedByScript="true"/>
|
||||
<Texture Name="miharigoya_sceneTex_009D50" OutName="miharigoya_sceneTex_009D50" Format="rgba16" Width="32" Height="64" Offset="0x9D50" AddedByScript="true"/>
|
||||
<Texture Name="miharigoya_sceneTex_00AD50" OutName="miharigoya_sceneTex_00AD50" Format="i8" Width="64" Height="64" Offset="0xAD50" AddedByScript="true"/>
|
||||
<Texture Name="miharigoya_sceneTex_00BD50" OutName="miharigoya_sceneTex_00BD50" Format="rgba16" Width="32" Height="32" Offset="0xBD50" AddedByScript="true"/>
|
||||
<Texture Name="gGuardHouseOutSideView2NightTex" OutName="view_2_night" Format="rgba16" Width="64" Height="32" Offset="0x1350"/>
|
||||
<Texture Name="gGuardHouseOutSideView2DayTex" OutName="view_2_day" Format="rgba16" Width="64" Height="32" Offset="0x2350"/>
|
||||
<Texture Name="gGuardHouseOutSideView1NightTex" OutName="view_1_night" Format="rgba16" Width="64" Height="32" Offset="0x3550"/>
|
||||
<Texture Name="gGuardHouseOutSideView1DayTex" OutName="view_1_day" Format="rgba16" Width="64" Height="32" Offset="0x6550"/>
|
||||
<Scene Name="miharigoya_scene" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="miharigoya_room_0" Segment="3">
|
||||
<Blob Name="gMiharigoyaBlob_0038D8" Size="0x68" Offset="0x38D8"/>
|
||||
<Room Name="miharigoya_room_0" Offset="0x0"/>
|
||||
<DList Name="gMiharigoyaDL_003DA0" Offset="0x3DA0"/>
|
||||
</File>
|
||||
</Root>
|
||||
44
soh/assets/xml/N64_NTSC_12/scenes/indoors/nakaniwa.xml
Normal file
44
soh/assets/xml/N64_NTSC_12/scenes/indoors/nakaniwa.xml
Normal file
@@ -0,0 +1,44 @@
|
||||
<Root>
|
||||
<File Name="nakaniwa_scene" Segment="2">
|
||||
<Cutscene Name="gZeldasCourtyardGanonCs" Offset="0x104"/>
|
||||
<Cutscene Name="gZeldasCourtyardWindowCs" Offset="0x444"/>
|
||||
<Cutscene Name="gZeldasCourtyardMeetCs" Offset="0x3994"/>
|
||||
<Cutscene Name="gZeldasCourtyardLullabyCs" Offset="0x2524"/>
|
||||
|
||||
<Scene Name="nakaniwa_scene" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="nakaniwa_room_0" Segment="3">
|
||||
<Texture Name="nakaniwa_room_0Tex_007218" OutName="nakaniwa_room_0Tex_007218" Format="rgba16" Width="16" Height="16" Offset="0x7218" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_007418" OutName="nakaniwa_room_0Tex_007418" Format="rgba16" Width="16" Height="16" Offset="0x7418" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_007618" OutName="nakaniwa_room_0Tex_007618" Format="rgba16" Width="16" Height="16" Offset="0x7618" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_007818" OutName="nakaniwa_room_0Tex_007818" Format="rgba16" Width="16" Height="16" Offset="0x7818" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_007A18" OutName="nakaniwa_room_0Tex_007A18" Format="rgba16" Width="32" Height="32" Offset="0x7A18" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_008218" OutName="nakaniwa_room_0Tex_008218" Format="rgba16" Width="16" Height="16" Offset="0x8218" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_008418" OutName="nakaniwa_room_0Tex_008418" Format="rgba16" Width="16" Height="16" Offset="0x8418" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_008618" OutName="nakaniwa_room_0Tex_008618" Format="rgba16" Width="32" Height="32" Offset="0x8618" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_008E18" OutName="nakaniwa_room_0Tex_008E18" Format="rgba16" Width="32" Height="64" Offset="0x8E18" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_009E18" OutName="nakaniwa_room_0Tex_009E18" Format="rgba16" Width="32" Height="32" Offset="0x9E18" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_00A618" OutName="nakaniwa_room_0Tex_00A618" Format="rgba16" Width="32" Height="64" Offset="0xA618" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_00B618" OutName="nakaniwa_room_0Tex_00B618" Format="rgba16" Width="32" Height="64" Offset="0xB618" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_00C618" OutName="nakaniwa_room_0Tex_00C618" Format="i4" Width="64" Height="64" Offset="0xC618" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_00CE18" OutName="nakaniwa_room_0Tex_00CE18" Format="rgba16" Width="32" Height="64" Offset="0xCE18" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_00DE18" OutName="nakaniwa_room_0Tex_00DE18" Format="rgba16" Width="32" Height="32" Offset="0xDE18" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_00E618" OutName="nakaniwa_room_0Tex_00E618" Format="rgba16" Width="16" Height="64" Offset="0xE618" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_00EE18" OutName="nakaniwa_room_0Tex_00EE18" Format="rgba16" Width="32" Height="32" Offset="0xEE18" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_00F618" OutName="nakaniwa_room_0Tex_00F618" Format="rgba16" Width="32" Height="32" Offset="0xF618" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_00FE18" OutName="nakaniwa_room_0Tex_00FE18" Format="rgba16" Width="32" Height="32" Offset="0xFE18" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_010618" OutName="nakaniwa_room_0Tex_010618" Format="rgba16" Width="32" Height="32" Offset="0x10618" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_010E18" OutName="nakaniwa_room_0Tex_010E18" Format="rgba16" Width="32" Height="32" Offset="0x10E18" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_011618" OutName="nakaniwa_room_0Tex_011618" Format="rgba16" Width="32" Height="32" Offset="0x11618" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_011E18" OutName="nakaniwa_room_0Tex_011E18" Format="rgba16" Width="32" Height="32" Offset="0x11E18" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_012618" OutName="nakaniwa_room_0Tex_012618" Format="rgba16" Width="32" Height="32" Offset="0x12618" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_012E18" OutName="nakaniwa_room_0Tex_012E18" Format="rgba16" Width="64" Height="16" Offset="0x12E18" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_013618" OutName="nakaniwa_room_0Tex_013618" Format="rgba16" Width="32" Height="32" Offset="0x13618" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_013E18" OutName="nakaniwa_room_0Tex_013E18" Format="i4" Width="32" Height="32" Offset="0x13E18" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_014EC0" OutName="nakaniwa_room_0Tex_014EC0" Format="ia16" Width="32" Height="32" Offset="0x14EC0" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_0156C0" OutName="nakaniwa_room_0Tex_0156C0" Format="ia16" Width="64" Height="32" Offset="0x156C0" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_0166C0" OutName="nakaniwa_room_0Tex_0166C0" Format="rgba16" Width="32" Height="32" Offset="0x166C0" AddedByScript="true"/>
|
||||
<Texture Name="nakaniwa_room_0Tex_016EC0" OutName="nakaniwa_room_0Tex_016EC0" Format="ia16" Width="32" Height="64" Offset="0x16EC0" AddedByScript="true"/>
|
||||
<Room Name="nakaniwa_room_0" Offset="0x0"/>
|
||||
</File>
|
||||
</Root>
|
||||
30
soh/assets/xml/N64_NTSC_12/scenes/indoors/syatekijyou.xml
Normal file
30
soh/assets/xml/N64_NTSC_12/scenes/indoors/syatekijyou.xml
Normal file
@@ -0,0 +1,30 @@
|
||||
<Root>
|
||||
<File Name="syatekijyou_scene" Segment="2">
|
||||
<Texture Name="syatekijyou_sceneTex_001C40" OutName="syatekijyou_sceneTex_001C40" Format="rgba16" Width="32" Height="4" Offset="0x1C40" AddedByScript="true"/>
|
||||
<Texture Name="syatekijyou_sceneTex_001D40" OutName="syatekijyou_sceneTex_001D40" Format="rgba16" Width="32" Height="16" Offset="0x1D40" AddedByScript="true"/>
|
||||
<Texture Name="syatekijyou_sceneTex_002140" OutName="syatekijyou_sceneTex_002140" Format="rgba16" Width="32" Height="16" Offset="0x2140" AddedByScript="true"/>
|
||||
<Texture Name="syatekijyou_sceneTex_002540" OutName="syatekijyou_sceneTex_002540" Format="ia4" Width="32" Height="32" Offset="0x2540" AddedByScript="true"/>
|
||||
<Texture Name="syatekijyou_sceneTex_002740" OutName="syatekijyou_sceneTex_002740" Format="rgba16" Width="64" Height="32" Offset="0x2740" AddedByScript="true"/>
|
||||
<Texture Name="syatekijyou_sceneTex_003740" OutName="syatekijyou_sceneTex_003740" Format="ia8" Width="32" Height="16" Offset="0x3740" AddedByScript="true"/>
|
||||
<Texture Name="syatekijyou_sceneTex_003940" OutName="syatekijyou_sceneTex_003940" Format="rgba16" Width="4" Height="16" Offset="0x3940" AddedByScript="true"/>
|
||||
<Texture Name="syatekijyou_sceneTex_0039C0" OutName="syatekijyou_sceneTex_0039C0" Format="ia8" Width="16" Height="64" Offset="0x39C0" AddedByScript="true"/>
|
||||
<Texture Name="syatekijyou_sceneTex_003DC0" OutName="syatekijyou_sceneTex_003DC0" Format="rgba16" Width="32" Height="16" Offset="0x3DC0" AddedByScript="true"/>
|
||||
<Texture Name="syatekijyou_sceneTex_0041C0" OutName="syatekijyou_sceneTex_0041C0" Format="rgba16" Width="32" Height="64" Offset="0x41C0" AddedByScript="true"/>
|
||||
<Texture Name="syatekijyou_sceneTex_0051C0" OutName="syatekijyou_sceneTex_0051C0" Format="ia8" Width="16" Height="16" Offset="0x51C0" AddedByScript="true"/>
|
||||
<Texture Name="syatekijyou_sceneTex_0052C0" OutName="syatekijyou_sceneTex_0052C0" Format="ia8" Width="16" Height="32" Offset="0x52C0" AddedByScript="true"/>
|
||||
<Texture Name="syatekijyou_sceneTex_0054C0" OutName="syatekijyou_sceneTex_0054C0" Format="rgba16" Width="32" Height="32" Offset="0x54C0" AddedByScript="true"/>
|
||||
<Texture Name="syatekijyou_sceneTex_005CC0" OutName="syatekijyou_sceneTex_005CC0" Format="rgba16" Width="32" Height="64" Offset="0x5CC0" AddedByScript="true"/>
|
||||
<Texture Name="syatekijyou_sceneTex_006CC0" OutName="syatekijyou_sceneTex_006CC0" Format="rgba16" Width="32" Height="64" Offset="0x6CC0" AddedByScript="true"/>
|
||||
<Texture Name="syatekijyou_sceneTex_007CC0" OutName="syatekijyou_sceneTex_007CC0" Format="i8" Width="64" Height="64" Offset="0x7CC0" AddedByScript="true"/>
|
||||
<Texture Name="syatekijyou_sceneTex_008CC0" OutName="syatekijyou_sceneTex_008CC0" Format="rgba16" Width="32" Height="64" Offset="0x8CC0" AddedByScript="true"/>
|
||||
<Texture Name="syatekijyou_sceneTex_009CC0" OutName="syatekijyou_sceneTex_009CC0" Format="ia4" Width="64" Height="64" Offset="0x9CC0" AddedByScript="true"/>
|
||||
<Texture Name="syatekijyou_sceneTex_00A4C0" OutName="syatekijyou_sceneTex_00A4C0" Format="rgba16" Width="32" Height="32" Offset="0xA4C0" AddedByScript="true"/>
|
||||
<Texture Name="syatekijyou_sceneTex_00ACC0" OutName="syatekijyou_sceneTex_00ACC0" Format="ia8" Width="32" Height="32" Offset="0xACC0" AddedByScript="true"/>
|
||||
<Texture Name="syatekijyou_sceneTex_00B0C0" OutName="syatekijyou_sceneTex_00B0C0" Format="i4" Width="32" Height="32" Offset="0xB0C0" AddedByScript="true"/>
|
||||
<Texture Name="syatekijyou_sceneTex_00B2C0" OutName="syatekijyou_sceneTex_00B2C0" Format="rgba16" Width="64" Height="32" Offset="0xB2C0" AddedByScript="true"/>
|
||||
<Scene Name="syatekijyou_scene" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="syatekijyou_room_0" Segment="3">
|
||||
<Room Name="syatekijyou_room_0" Offset="0x0"/>
|
||||
</File>
|
||||
</Root>
|
||||
53
soh/assets/xml/N64_NTSC_12/scenes/indoors/takaraya.xml
Normal file
53
soh/assets/xml/N64_NTSC_12/scenes/indoors/takaraya.xml
Normal file
@@ -0,0 +1,53 @@
|
||||
<Root>
|
||||
<File Name="takaraya_scene" Segment="2">
|
||||
<Texture Name="takaraya_sceneTex_0051B0" OutName="takaraya_sceneTex_0051B0" Format="rgba16" Width="32" Height="32" Offset="0x51B0" AddedByScript="true"/>
|
||||
<Texture Name="takaraya_sceneTex_0059B0" OutName="takaraya_sceneTex_0059B0" Format="rgba16" Width="32" Height="32" Offset="0x59B0" AddedByScript="true"/>
|
||||
<Texture Name="takaraya_sceneTex_0061B0" OutName="takaraya_sceneTex_0061B0" Format="rgba16" Width="32" Height="32" Offset="0x61B0" AddedByScript="true"/>
|
||||
<Texture Name="takaraya_sceneTex_0069B0" OutName="takaraya_sceneTex_0069B0" Format="rgba16" Width="32" Height="32" Offset="0x69B0" AddedByScript="true"/>
|
||||
<Scene Name="takaraya_scene" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="takaraya_room_0" Segment="3">
|
||||
<Texture Name="takaraya_room_0Tex_003BE0" OutName="takaraya_room_0Tex_003BE0" Format="rgba16" Width="16" Height="64" Offset="0x3BE0" AddedByScript="true"/>
|
||||
<Texture Name="takaraya_room_0Tex_0043E0" OutName="takaraya_room_0Tex_0043E0" Format="rgba16" Width="32" Height="32" Offset="0x43E0" AddedByScript="true"/>
|
||||
<Texture Name="takaraya_room_0Tex_004BE0" OutName="takaraya_room_0Tex_004BE0" Format="rgba16" Width="64" Height="32" Offset="0x4BE0" AddedByScript="true"/>
|
||||
<Texture Name="takaraya_room_0Tex_005BE0" OutName="takaraya_room_0Tex_005BE0" Format="rgba16" Width="32" Height="32" Offset="0x5BE0" AddedByScript="true"/>
|
||||
<Texture Name="takaraya_room_0Tex_0063E0" OutName="takaraya_room_0Tex_0063E0" Format="rgba16" Width="32" Height="32" Offset="0x63E0" AddedByScript="true"/>
|
||||
<Texture Name="takaraya_room_0Tex_006BE0" OutName="takaraya_room_0Tex_006BE0" Format="rgba16" Width="32" Height="32" Offset="0x6BE0" AddedByScript="true"/>
|
||||
<Texture Name="takaraya_room_0Tex_0073E0" OutName="takaraya_room_0Tex_0073E0" Format="rgba16" Width="32" Height="32" Offset="0x73E0" AddedByScript="true"/>
|
||||
<Texture Name="takaraya_room_0Tex_007BE0" OutName="takaraya_room_0Tex_007BE0" Format="rgba16" Width="32" Height="32" Offset="0x7BE0" AddedByScript="true"/>
|
||||
<Texture Name="takaraya_room_0Tex_0083E0" OutName="takaraya_room_0Tex_0083E0" Format="rgba16" Width="32" Height="64" Offset="0x83E0" AddedByScript="true"/>
|
||||
<Texture Name="takaraya_room_0Tex_0095C0" OutName="takaraya_room_0Tex_0095C0" Format="ia4" Width="64" Height="64" Offset="0x95C0" AddedByScript="true"/>
|
||||
<Room Name="takaraya_room_0" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="takaraya_room_1" Segment="3">
|
||||
<Texture Name="takaraya_room_1Tex_0017F8" OutName="takaraya_room_1Tex_0017F8" Format="rgba16" Width="16" Height="64" Offset="0x17F8" AddedByScript="true"/>
|
||||
<Room Name="takaraya_room_1" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="takaraya_room_2" Segment="3">
|
||||
<Texture Name="takaraya_room_2Tex_001828" OutName="takaraya_room_2Tex_001828" Format="rgba16" Width="16" Height="64" Offset="0x1828" AddedByScript="true"/>
|
||||
<Room Name="takaraya_room_2" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="takaraya_room_3" Segment="3">
|
||||
<Texture Name="takaraya_room_3Tex_001818" OutName="takaraya_room_3Tex_001818" Format="rgba16" Width="16" Height="64" Offset="0x1818" AddedByScript="true"/>
|
||||
<Texture Name="takaraya_room_3Tex_002018" OutName="takaraya_room_3Tex_002018" Format="rgba16" Width="32" Height="32" Offset="0x2018" AddedByScript="true"/>
|
||||
<Room Name="takaraya_room_3" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="takaraya_room_4" Segment="3">
|
||||
<Texture Name="takaraya_room_4Tex_001820" OutName="takaraya_room_4Tex_001820" Format="rgba16" Width="16" Height="64" Offset="0x1820" AddedByScript="true"/>
|
||||
<Texture Name="takaraya_room_4Tex_002020" OutName="takaraya_room_4Tex_002020" Format="rgba16" Width="32" Height="32" Offset="0x2020" AddedByScript="true"/>
|
||||
<Texture Name="takaraya_room_4Tex_002820" OutName="takaraya_room_4Tex_002820" Format="rgba16" Width="32" Height="32" Offset="0x2820" AddedByScript="true"/>
|
||||
<Room Name="takaraya_room_4" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="takaraya_room_5" Segment="3">
|
||||
<Texture Name="takaraya_room_5Tex_0017F8" OutName="takaraya_room_5Tex_0017F8" Format="rgba16" Width="32" Height="32" Offset="0x17F8" AddedByScript="true"/>
|
||||
<Texture Name="takaraya_room_5Tex_001FF8" OutName="takaraya_room_5Tex_001FF8" Format="rgba16" Width="32" Height="32" Offset="0x1FF8" AddedByScript="true"/>
|
||||
<Texture Name="takaraya_room_5Tex_0027F8" OutName="takaraya_room_5Tex_0027F8" Format="rgba16" Width="16" Height="64" Offset="0x27F8" AddedByScript="true"/>
|
||||
<Room Name="takaraya_room_5" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="takaraya_room_6" Segment="3">
|
||||
<Texture Name="takaraya_room_6Tex_0012F8" OutName="takaraya_room_6Tex_0012F8" Format="rgba16" Width="32" Height="32" Offset="0x12F8" AddedByScript="true"/>
|
||||
<Texture Name="takaraya_room_6Tex_001AF8" OutName="takaraya_room_6Tex_001AF8" Format="rgba16" Width="16" Height="64" Offset="0x1AF8" AddedByScript="true"/>
|
||||
<Texture Name="takaraya_room_6Tex_0022F8" OutName="takaraya_room_6Tex_0022F8" Format="rgba16" Width="32" Height="32" Offset="0x22F8" AddedByScript="true"/>
|
||||
<Room Name="takaraya_room_6" Offset="0x0"/>
|
||||
</File>
|
||||
</Root>
|
||||
8
soh/assets/xml/N64_NTSC_12/scenes/indoors/tent.xml
Normal file
8
soh/assets/xml/N64_NTSC_12/scenes/indoors/tent.xml
Normal file
@@ -0,0 +1,8 @@
|
||||
<Root>
|
||||
<File Name="tent_scene" Segment="2">
|
||||
<Scene Name="tent_scene" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="tent_room_0" Segment="3">
|
||||
<Room Name="tent_room_0" Offset="0x0"/>
|
||||
</File>
|
||||
</Root>
|
||||
47
soh/assets/xml/N64_NTSC_12/scenes/indoors/tokinoma.xml
Normal file
47
soh/assets/xml/N64_NTSC_12/scenes/indoors/tokinoma.xml
Normal file
@@ -0,0 +1,47 @@
|
||||
<Root>
|
||||
<File Name="tokinoma_scene" Segment="2">
|
||||
<Texture Name="tokinoma_sceneTex_00CFA0" OutName="tokinoma_sceneTex_00CFA0" Format="rgba16" Width="32" Height="32" Offset="0xCFA0" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_sceneTex_00D7A0" OutName="tokinoma_sceneTex_00D7A0" Format="rgba16" Width="32" Height="32" Offset="0xD7A0" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_sceneTex_00DFA0" OutName="tokinoma_sceneTex_00DFA0" Format="rgba16" Width="32" Height="64" Offset="0xDFA0" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_sceneTex_00EFA0" OutName="tokinoma_sceneTex_00EFA0" Format="rgba16" Width="32" Height="64" Offset="0xEFA0" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_sceneTex_00FFA0" OutName="tokinoma_sceneTex_00FFA0" Format="rgba16" Width="32" Height="32" Offset="0xFFA0" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_sceneTex_0107A0" OutName="tokinoma_sceneTex_0107A0" Format="rgba16" Width="32" Height="32" Offset="0x107A0" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_sceneTex_010FA0" OutName="tokinoma_sceneTex_010FA0" Format="rgba16" Width="32" Height="32" Offset="0x10FA0" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_sceneTex_0117A0" OutName="tokinoma_sceneTex_0117A0" Format="rgba16" Width="32" Height="32" Offset="0x117A0" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_sceneTex_011FA0" OutName="tokinoma_sceneTex_011FA0" Format="rgba16" Width="32" Height="32" Offset="0x11FA0" AddedByScript="true"/>
|
||||
<Cutscene Name="gTempleOfTimeFirstAdultCs" Offset="0x46F0"/>
|
||||
<Cutscene Name="gTempleOfTimePreludeCs" Offset="0x6D20"/>
|
||||
<Cutscene Name="gTempleOfTimeIntroCs" Offset="0xCE00"/>
|
||||
<Scene Name="tokinoma_scene" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="tokinoma_room_0" Segment="3">
|
||||
<Texture Name="tokinoma_room_0Tex_0081D8" OutName="tokinoma_room_0Tex_0081D8" Format="rgba16" Width="64" Height="32" Offset="0x81D8" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_room_0Tex_0091D8" OutName="tokinoma_room_0Tex_0091D8" Format="rgba16" Width="64" Height="32" Offset="0x91D8" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_room_0Tex_00A1D8" OutName="tokinoma_room_0Tex_00A1D8" Format="rgba16" Width="64" Height="32" Offset="0xA1D8" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_room_0Tex_00B1D8" OutName="tokinoma_room_0Tex_00B1D8" Format="rgba16" Width="64" Height="32" Offset="0xB1D8" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_room_0Tex_00C1D8" OutName="tokinoma_room_0Tex_00C1D8" Format="rgba16" Width="64" Height="32" Offset="0xC1D8" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_room_0Tex_00D1D8" OutName="tokinoma_room_0Tex_00D1D8" Format="rgba16" Width="64" Height="32" Offset="0xD1D8" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_room_0Tex_00E1D8" OutName="tokinoma_room_0Tex_00E1D8" Format="rgba16" Width="64" Height="32" Offset="0xE1D8" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_room_0Tex_00F1D8" OutName="tokinoma_room_0Tex_00F1D8" Format="rgba16" Width="64" Height="32" Offset="0xF1D8" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_room_0Tex_0101D8" OutName="tokinoma_room_0Tex_0101D8" Format="rgba16" Width="64" Height="32" Offset="0x101D8" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_room_0Tex_0111D8" OutName="tokinoma_room_0Tex_0111D8" Format="rgba16" Width="64" Height="32" Offset="0x111D8" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_room_0Tex_0121D8" OutName="tokinoma_room_0Tex_0121D8" Format="rgba16" Width="64" Height="32" Offset="0x121D8" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_room_0Tex_0131D8" OutName="tokinoma_room_0Tex_0131D8" Format="rgba16" Width="64" Height="32" Offset="0x131D8" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_room_0Tex_0141D8" OutName="tokinoma_room_0Tex_0141D8" Format="rgba16" Width="32" Height="32" Offset="0x141D8" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_room_0Tex_0149D8" OutName="tokinoma_room_0Tex_0149D8" Format="rgba16" Width="32" Height="32" Offset="0x149D8" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_room_0Tex_0151D8" OutName="tokinoma_room_0Tex_0151D8" Format="rgba16" Width="32" Height="32" Offset="0x151D8" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_room_0Tex_0159D8" OutName="tokinoma_room_0Tex_0159D8" Format="rgba16" Width="32" Height="32" Offset="0x159D8" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_room_0Tex_0161D8" OutName="tokinoma_room_0Tex_0161D8" Format="rgba16" Width="32" Height="32" Offset="0x161D8" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_room_0Tex_0169D8" OutName="tokinoma_room_0Tex_0169D8" Format="rgba16" Width="32" Height="32" Offset="0x169D8" AddedByScript="true"/>
|
||||
<Room Name="tokinoma_room_0" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="tokinoma_room_1" Segment="3">
|
||||
<Texture Name="tokinoma_room_1Tex_005458" OutName="tokinoma_room_1Tex_005458" Format="rgba16" Width="16" Height="16" Offset="0x5458" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_room_1Tex_005658" OutName="tokinoma_room_1Tex_005658" Format="rgba16" Width="16" Height="16" Offset="0x5658" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_room_1Tex_005858" OutName="tokinoma_room_1Tex_005858" Format="rgba16" Width="32" Height="32" Offset="0x5858" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_room_1Tex_006488" OutName="tokinoma_room_1Tex_006488" Format="i8" Width="8" Height="8" Offset="0x6488" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_room_1Tex_0064C8" OutName="tokinoma_room_1Tex_0064C8" Format="ia4" Width="128" Height="16" Offset="0x64C8" AddedByScript="true"/>
|
||||
<Texture Name="tokinoma_room_1Tex_0068C8" OutName="tokinoma_room_1Tex_0068C8" Format="ia8" Width="64" Height="32" Offset="0x68C8" AddedByScript="true"/>
|
||||
<Room Name="tokinoma_room_1" Offset="0x0"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,18 @@
|
||||
<Root>
|
||||
<File Name="yousei_izumi_tate_scene" Segment="2">
|
||||
<Texture Name="yousei_izumi_tate_sceneTex_002010" OutName="yousei_izumi_tate_sceneTex_002010" Format="ia8" Width="64" Height="32" Offset="0x2010" AddedByScript="true"/>
|
||||
<Texture Name="yousei_izumi_tate_sceneTex_002810" OutName="yousei_izumi_tate_sceneTex_002810" Format="i8" Width="16" Height="256" Offset="0x2810" AddedByScript="true"/>
|
||||
<Texture Name="yousei_izumi_tate_sceneTex_003810" OutName="yousei_izumi_tate_sceneTex_003810" Format="ia16" Width="128" Height="16" Offset="0x3810" AddedByScript="true"/>
|
||||
<Texture Name="yousei_izumi_tate_sceneTex_004810" OutName="yousei_izumi_tate_sceneTex_004810" Format="i8" Width="32" Height="64" Offset="0x4810" AddedByScript="true"/>
|
||||
<Texture Name="yousei_izumi_tate_sceneTex_005010" OutName="yousei_izumi_tate_sceneTex_005010" Format="i8" Width="32" Height="64" Offset="0x5010" AddedByScript="true"/>
|
||||
<Texture Name="yousei_izumi_tate_sceneTex_005810" OutName="yousei_izumi_tate_sceneTex_005810" Format="rgba16" Width="32" Height="32" Offset="0x5810" AddedByScript="true"/>
|
||||
<Texture Name="yousei_izumi_tate_sceneTex_006010" OutName="yousei_izumi_tate_sceneTex_006010" Format="i4" Width="64" Height="128" Offset="0x6010" AddedByScript="true"/>
|
||||
<Texture Name="yousei_izumi_tate_sceneTex_007010" OutName="yousei_izumi_tate_sceneTex_007010" Format="rgba16" Width="32" Height="32" Offset="0x7010" AddedByScript="true"/>
|
||||
<Texture Name="yousei_izumi_tate_sceneTex_007810" OutName="yousei_izumi_tate_sceneTex_007810" Format="rgba16" Width="32" Height="32" Offset="0x7810" AddedByScript="true"/>
|
||||
<Texture Name="yousei_izumi_tate_sceneTex_008010" OutName="yousei_izumi_tate_sceneTex_008010" Format="rgba16" Width="32" Height="32" Offset="0x8010" AddedByScript="true"/>
|
||||
<Scene Name="yousei_izumi_tate_scene" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="yousei_izumi_tate_room_0" Segment="3">
|
||||
<Room Name="yousei_izumi_tate_room_0" Offset="0x0"/>
|
||||
</File>
|
||||
</Root>
|
||||
@@ -0,0 +1,24 @@
|
||||
<Root>
|
||||
<File Name="yousei_izumi_yoko_scene" Segment="2">
|
||||
<Texture Name="yousei_izumi_yoko_sceneTex_003DA0" OutName="yousei_izumi_yoko_sceneTex_003DA0" Format="i8" Width="32" Height="64" Offset="0x3DA0" AddedByScript="true"/>
|
||||
<Texture Name="yousei_izumi_yoko_sceneTex_0045A0" OutName="yousei_izumi_yoko_sceneTex_0045A0" Format="rgba16" Width="32" Height="32" Offset="0x45A0" AddedByScript="true"/>
|
||||
<Texture Name="yousei_izumi_yoko_sceneTex_004DA0" OutName="yousei_izumi_yoko_sceneTex_004DA0" Format="rgba16" Width="32" Height="32" Offset="0x4DA0" AddedByScript="true"/>
|
||||
<Texture Name="yousei_izumi_yoko_sceneTex_0055A0" OutName="yousei_izumi_yoko_sceneTex_0055A0" Format="ia4" Width="64" Height="128" Offset="0x55A0" AddedByScript="true"/>
|
||||
<Texture Name="yousei_izumi_yoko_sceneTex_0065A0" OutName="yousei_izumi_yoko_sceneTex_0065A0" Format="rgba16" Width="32" Height="64" Offset="0x65A0" AddedByScript="true"/>
|
||||
<Texture Name="yousei_izumi_yoko_sceneTex_0075A0" OutName="yousei_izumi_yoko_sceneTex_0075A0" Format="rgba16" Width="32" Height="64" Offset="0x75A0" AddedByScript="true"/>
|
||||
<Texture Name="yousei_izumi_yoko_sceneTex_0085A0" OutName="yousei_izumi_yoko_sceneTex_0085A0" Format="rgba16" Width="32" Height="64" Offset="0x85A0" AddedByScript="true"/>
|
||||
<Texture Name="yousei_izumi_yoko_sceneTex_0095A0" OutName="yousei_izumi_yoko_sceneTex_0095A0" Format="rgba16" Width="32" Height="32" Offset="0x95A0" AddedByScript="true"/>
|
||||
<Texture Name="yousei_izumi_yoko_sceneTex_009DA0" OutName="yousei_izumi_yoko_sceneTex_009DA0" Format="i8" Width="32" Height="128" Offset="0x9DA0" AddedByScript="true"/>
|
||||
<Texture Name="yousei_izumi_yoko_sceneTex_00ADA0" OutName="yousei_izumi_yoko_sceneTex_00ADA0" Format="rgba16" Width="32" Height="32" Offset="0xADA0" AddedByScript="true"/>
|
||||
<Texture Name="yousei_izumi_yoko_sceneTex_00B5A0" OutName="yousei_izumi_yoko_sceneTex_00B5A0" Format="ia8" Width="64" Height="32" Offset="0xB5A0" AddedByScript="true"/>
|
||||
<Texture Name="yousei_izumi_yoko_sceneTex_00BDA0" OutName="yousei_izumi_yoko_sceneTex_00BDA0" Format="rgba16" Width="32" Height="32" Offset="0xBDA0" AddedByScript="true"/>
|
||||
<Texture Name="yousei_izumi_yoko_sceneTex_00C5A0" OutName="yousei_izumi_yoko_sceneTex_00C5A0" Format="rgba16" Width="32" Height="32" Offset="0xC5A0" AddedByScript="true"/>
|
||||
<Cutscene Name="gGreatFairyFaroresWindCs" Offset="0x0160"/>
|
||||
<Cutscene Name="gGreatFairyDinsFireCs" Offset="0x1020"/>
|
||||
<Cutscene Name="gGreatFairyNayrusLoveCs" Offset="0x1F40"/>
|
||||
<Scene Name="yousei_izumi_yoko_scene" Offset="0x0"/>
|
||||
</File>
|
||||
<File Name="yousei_izumi_yoko_room_0" Segment="3">
|
||||
<Room Name="yousei_izumi_yoko_room_0" Offset="0x0"/>
|
||||
</File>
|
||||
</Root>
|
||||
Reference in New Issue
Block a user