Greg Hint + Hint cleanup (#2537)
* Restore greg stuff * Cleanup * Actually check for Greg when creating Greg hint Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * whoops * Update soh/soh/Enhancements/randomizer/3drando/hints.cpp Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> * fix greg hint crash, clean up hint generation (clear out hints when setting is off) * update vanillafill too * fix text id, parse json, expand array to fit hint * actually parse/use greg hint RSK * specify "after buying a key" in hover text hint --------- Co-authored-by: David Chavez <david@dcvz.io> Co-authored-by: Ralphie Morell <stratomaster64@gmail.com>
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@@ -912,9 +912,7 @@ void VanillaFill() {
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CreateItemOverrides();
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CreateEntranceOverrides();
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CreateAlwaysIncludedMessages();
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if (ShuffleWarpSongs) {
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CreateWarpSongTexts();
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}
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CreateWarpSongTexts();
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}
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void ClearProgress() {
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@@ -1079,13 +1077,10 @@ int Fill() {
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}
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//Always execute ganon hint generation for the funny line
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CreateGanonText();
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CreateAltarText(AltarHintText);
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if (DampeHintText) {
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CreateDampesDiaryText();
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}
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if (ShuffleWarpSongs) {
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CreateWarpSongTexts();
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}
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CreateAltarText();
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CreateDampesDiaryText();
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CreateGregRupeeHint();
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CreateWarpSongTexts();
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return 1;
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}
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//Unsuccessful placement
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