Cleanup gameplay stats code/UI and support RTA timing (#2862)
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@@ -83,6 +83,8 @@ typedef struct {
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/* */ u32 entrancesDiscovered[SAVEFILE_ENTRANCES_DISCOVERED_IDX_COUNT];
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/* */ u32 scenesDiscovered[SAVEFILE_SCENES_DISCOVERED_IDX_COUNT];
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/* */ u8 locationsSkipped[RC_MAX];
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/* */ bool rtaTiming;
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/* */ uint64_t fileCreatedAt;
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} SohStats;
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typedef struct {
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