bump lus/support lus changes (#4701)

This commit is contained in:
briaguya
2024-12-16 21:12:45 -05:00
committed by GitHub
parent e1a53a77d4
commit 5d978c11c4
17 changed files with 70 additions and 38 deletions

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@@ -6,7 +6,7 @@
#include "z_en_mag.h"
#include "objects/object_mag/object_mag.h"
#include <GameVersions.h>
#include <soh/GameVersions.h>
#include "soh/ResourceManagerHelpers.h"
#define FLAGS (ACTOR_FLAG_UPDATE_WHILE_CULLED | ACTOR_FLAG_DRAW_WHILE_CULLED)

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@@ -11,7 +11,7 @@
#include <textures/parameter_static/parameter_static.h>
#include "textures/message_static/message_static.h"
#include "soh/frame_interpolation.h"
#include <GameVersions.h>
#include <soh/GameVersions.h>
#include "objects/object_mag/object_mag.h"
#include "objects/gameplay_keep/gameplay_keep.h"
#include "soh_assets.h"

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@@ -11,7 +11,7 @@
#include "textures/nintendo_rogo_static/nintendo_rogo_static.h"
#include "assets/objects/gameplay_keep/gameplay_keep.h"
#include <soh/Enhancements/bootcommands.h>
#include <GameVersions.h>
#include <soh/GameVersions.h>
#include <soh/SaveManager.h>
#include "soh/ResourceManagerHelpers.h"
#include <string.h>