Autosave improvements (#1247)
* Autosave improvements * Update soh/src/code/z_play.c * Removes a line break in building.md Co-authored-by: Kenix3 <kenixwhisperwind@gmail.com>
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@@ -1056,6 +1056,7 @@ void func_80084BF4(GlobalContext* globalCtx, u16 flag);
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u8 Item_Give(GlobalContext* globalCtx, u8 item);
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u16 Randomizer_Item_Give(GlobalContext* globalCtx, GetItemEntry giEntry);
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u8 Item_CheckObtainability(u8 item);
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void PerformAutosave(GlobalContext* globalCtx, u8 item);
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void Inventory_DeleteItem(u16 item, u16 invSlot);
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s32 Inventory_ReplaceItem(GlobalContext* globalCtx, u16 oldItem, u16 newItem);
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s32 Inventory_HasEmptyBottle(void);
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