reapply changes needed for C23 build on develop (#5467)
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@@ -1289,12 +1289,12 @@ s32 Player_OverrideLimbDrawGameplayCommon(PlayState* play, s32 limbIndex, Gfx**
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D_80160000 = &this->meleeWeaponInfo[2].base;
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if (!LINK_IS_ADULT) {
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if (!(this->skelAnime.moveFlags & 4) || (this->skelAnime.moveFlags & 1)) {
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if (!(this->skelAnime.movementFlags & 4) || (this->skelAnime.movementFlags & 1)) {
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pos->x *= 0.64f;
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pos->z *= 0.64f;
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}
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if (!(this->skelAnime.moveFlags & 4) || (this->skelAnime.moveFlags & 2)) {
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if (!(this->skelAnime.movementFlags & 4) || (this->skelAnime.movementFlags & 2)) {
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pos->y *= 0.64f;
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}
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}
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