Linux crash handler (#1209)
* crash handler linux * cleanups * missing underscore * more cleanups * cleanups * 32 bit
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@@ -1656,7 +1656,7 @@ void PadMgr_HandleRetraceMsg(PadMgr* padmgr);
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void PadMgr_HandlePreNMI(PadMgr* padmgr);
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// This function must remain commented out, because it is called incorrectly in
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// fault.c (actual bug in game), and the compiler notices and won't compile it
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// void PadMgr_RequestPadData(PadMgr* padmgr, Input* inputs, s32 mode);
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void PadMgr_RequestPadData(PadMgr* padmgr, Input* inputs, s32 mode);
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void PadMgr_Init(PadMgr* padmgr, OSMesgQueue* siIntMsgQ, IrqMgr* irqMgr, OSId id, OSPri priority, void* stack);
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void Sched_SwapFrameBuffer(CfbInfo* cfbInfo);
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void func_800C84E4(SchedContext* sc, CfbInfo* cfbInfo);
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