Use tex sizes from texture rather than hardcoded values (#610)

* Use tex sizes from texture rather than hardcoded values

* Dynamic do action tex sizes

* Remove unused minimap texture keys

* Restore MESSAGE_STATIC_TEX_SIZE

* Use dynamic offsets

* MACRO it up

* Enable SPDLOG in Xcode

* Handle non-existent texture
This commit is contained in:
David Chavez
2022-08-01 03:32:40 +02:00
committed by GitHub
parent 47ad3bdc47
commit 582f084973
13 changed files with 209 additions and 87 deletions

View File

@@ -6668,10 +6668,12 @@
"$(inherited)",
"-DENABLE_OPENGL",
"-DNDEBUG",
"-DSPDLOG_ACTIVE_LEVEL=0",
);
OTHER_CPLUSPLUSFLAGS = (
"-DENABLE_OPENGL",
"-DNDEBUG",
"-DSPDLOG_ACTIVE_LEVEL=0",
);
OTHER_LIBTOOLFLAGS = "";
OTHER_REZFLAGS = "";
@@ -6728,10 +6730,12 @@
"$(inherited)",
"-DENABLE_OPENGL",
"-D_DEBUG",
"-DSPDLOG_ACTIVE_LEVEL=0",
);
OTHER_CPLUSPLUSFLAGS = (
"-DENABLE_OPENGL",
"-D_DEBUG",
"-DSPDLOG_ACTIVE_LEVEL=0",
);
OTHER_LIBTOOLFLAGS = "";
OTHER_REZFLAGS = "";
@@ -6842,7 +6846,6 @@
"-DENABLE_OPENGL",
"-D_CRT_SECURE_NO_WARNINGS",
"-D_CONSOLE",
"-DSPDLOG_ACTIVE_LEVEL=0",
"-DNDEBUG",
);
OTHER_LDFLAGS = (
@@ -7031,7 +7034,6 @@
"-DENABLE_OPENGL",
"-D_CRT_SECURE_NO_WARNINGS",
"-D_CONSOLE",
"-DSPDLOG_ACTIVE_LEVEL=0",
"-D_DEBUG",
);
OTHER_LDFLAGS = (