Merge pull request #74 from jeromkiller/AddArchipelagoClientLib
Merge in jerom's progress
This commit is contained in:
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After Width: | Height: | Size: 3.7 KiB |
@@ -466,6 +466,10 @@ static const ALIGN_ASSET(2) char gShipLogoDL[] = dgShipLogoDL;
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#define dnintendo_rogo_static_Tex_LUS_000000 "__OTR__textures/nintendo_rogo_static/nintendo_rogo_static_Tex_LUS_000000"
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static const ALIGN_ASSET(2) char nintendo_rogo_static_Tex_LUS_000000[] = dnintendo_rogo_static_Tex_LUS_000000;
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// Archipelago Item Icons
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#define dgArchipelagoItemTex "__OTR__textures/parameter_static/gArchipelagoOutline"
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static const ALIGN_ASSET(2) char gArchipelagoItemTex[] = dgArchipelagoItemTex;
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// Archipelago Item Models
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#define dgArchipelagoItemDL "__OTR__objects/object_archipelago_item/gArchipelagoItemDL"
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static const ALIGN_ASSET(2) char gArchipelagoItemDL[] = dgArchipelagoItemDL;
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@@ -1069,6 +1069,7 @@ void Interface_LoadItemIcon1(PlayState* play, u16 button);
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void Interface_LoadItemIcon2(PlayState* play, u16 button);
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void func_80084BF4(PlayState* play, u16 flag);
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uint16_t Interface_DrawTextLine(GraphicsContext* gfx, char text[], int16_t x, int16_t y, uint16_t colorR, uint16_t colorG, uint16_t colorB, uint16_t colorA, float textScale, uint8_t textShadow);
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uint16_t Interface_DrawTextLine_overlay(GraphicsContext* gfx, char text[], int16_t x, int16_t y, uint16_t colorR, uint16_t colorG, uint16_t colorB, uint16_t colorA, float textScale, uint8_t textShadow);
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u8 Item_Give(PlayState* play, u8 item);
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u16 Randomizer_Item_Give(PlayState* play, GetItemEntry giEntry);
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u8 Item_CheckObtainability(u8 item);
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@@ -178,6 +178,8 @@ typedef struct ShipArchipelagoSaveContextData {
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u32 lastReceivedItemIndex;
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char roomHash[100];
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char slotName[17];
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char archiUri[50];
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char roomPass[50];
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ArchipelagoLocationData locations[RC_MAX];
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} ShipArchipelagoSaveContextData;
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@@ -111,6 +111,24 @@ std::array<std::string, LANGUAGE_MAX> ArchipelagoSettingsMenuText[ASM_MAX]{
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"Todo",
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"Todo",
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},
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//ASM_CHAR_START_TO_CONNECT
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{
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"Start to automatically connect to this slot",
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"Todo",
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"Todo",
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},
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//ASM_CHAR_SELECT_CONNECTED_TO_OTHER_SLOT
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{
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"Connected to a different slot",
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"Todo",
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"Todo",
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},
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// ASM_CHAR_SELECT_CHANGE_CONNECTION_INFO
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{
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"Z-Connection Settings",
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"Z-Todo",
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"Z-Todo",
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}
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};
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const char* SohFileSelect_GetRandomizerSettingText(uint8_t optionIndex, uint8_t language) {
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@@ -30,6 +30,9 @@ typedef enum {
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ASM_CONNECTING,
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ASM_CONNECTED,
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ASM_STATUS,
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ASM_CHAR_START_TO_CONNECT,
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ASM_CHAR_SELECT_CONNECTED_TO_OTHER_SLOT,
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ASM_CHAR_SELECT_CHANGE_CONNECTION_INFO,
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ASM_MAX
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} ArchipelagoSettingsMenuEnums;
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@@ -17,6 +17,8 @@
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#include "soh/Notification/Notification.h"
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#include "soh/ShipInit.hpp"
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#include "soh/SaveManager.h"
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#include "soh/util.h"
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#include "soh/SohGui/SohGui.hpp"
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extern "C" {
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#include "variables.h"
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@@ -31,6 +33,8 @@ ArchipelagoClient::ArchipelagoClient() {
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itemQueued = false;
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disconnecting = false;
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isDeathLinkedDeath = false;
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uri = "";
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password = "";
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}
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ArchipelagoClient& ArchipelagoClient::GetInstance() {
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@@ -39,15 +43,18 @@ ArchipelagoClient& ArchipelagoClient::GetInstance() {
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}
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bool ArchipelagoClient::StartClient() {
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if (apClient != NULL) {
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if (apClient != nullptr) {
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apClient.reset();
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}
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disconnecting = false;
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retries = 0;
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uri = CVarGetString(CVAR_REMOTE_ARCHIPELAGO("ServerAddress"), "localhost:38281");
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password = CVarGetString(CVAR_REMOTE_ARCHIPELAGO("Password"), "");
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apClient = std::unique_ptr<APClient>(
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new APClient(uuid, AP_Client_consts::AP_GAME_NAME,
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CVarGetString(CVAR_REMOTE_ARCHIPELAGO("ServerAddress"), "localhost:38281"), "cacert.pem"));
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uri, "cacert.pem"));
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CVarSetInteger(CVAR_REMOTE_ARCHIPELAGO("ConnectionStatus"), 1); // Connecting
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@@ -58,6 +65,10 @@ bool ArchipelagoClient::StartClient() {
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"server address and slot name correct?");
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CVarSetInteger(CVAR_REMOTE_ARCHIPELAGO("ConnectionStatus"), 2); // Connection error
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disconnecting = true;
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if(GameInteractor::IsSaveLoaded) {
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SohGui::ShowArchipelagoSettingsMenu();
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}
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return;
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}
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ArchipelagoConsole_SendMessage("[ERROR] Could not connect to server, retrying...");
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@@ -69,7 +80,7 @@ bool ArchipelagoClient::StartClient() {
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tags.push_back("DeathLink");
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}
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apClient->ConnectSlot(CVarGetString(CVAR_REMOTE_ARCHIPELAGO("SlotName"), ""),
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CVarGetString(CVAR_REMOTE_ARCHIPELAGO("Password"), ""), 0b001, tags);
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password, 0b001, tags);
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});
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apClient->set_slot_connected_handler([&](const nlohmann::json data) {
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@@ -88,6 +99,14 @@ bool ArchipelagoClient::StartClient() {
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return;
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}
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// save the connection details in case they changed
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SohUtils::CopyStringToCharArray(gSaveContext.ship.quest.data.archipelago.archiUri, uri,
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ARRAY_COUNT(gSaveContext.ship.quest.data.archipelago.archiUri));
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SohUtils::CopyStringToCharArray(gSaveContext.ship.quest.data.archipelago.slotName, GetSlotName(),
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ARRAY_COUNT(gSaveContext.ship.quest.data.archipelago.slotName));
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SohUtils::CopyStringToCharArray(gSaveContext.ship.quest.data.archipelago.roomPass, password,
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ARRAY_COUNT(gSaveContext.ship.quest.data.archipelago.roomPass));
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SynchSentLocations();
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SynchReceivedLocations();
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}
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@@ -146,64 +165,64 @@ bool ArchipelagoClient::StartClient() {
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return;
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}
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std::vector<ColoredTextNode> coloredNodes;
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std::vector<AP_Text::ColoredTextNode> coloredNodes;
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for (const APClient::TextNode& node : arg.data) {
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APClient* client = apClient.get();
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std::string color;
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AP_Text::TextColor color = AP_Text::TextColor::COLOR_DEFAULT;
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std::string text;
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if (node.type == "player_id") {
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int id = std::stoi(node.text);
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if (color.empty() && id == client->get_player_number())
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color = "magenta";
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else if (color.empty())
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color = "yellow";
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if (color == AP_Text::TextColor::COLOR_DEFAULT && id == client->get_player_number())
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color = AP_Text::TextColor::COLOR_MAGENTA;
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else if (color == AP_Text::TextColor::COLOR_DEFAULT)
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color = AP_Text::TextColor::COLOR_YELLOW;
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text = client->get_player_alias(id);
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} else if (node.type == "item_id") {
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int64_t id = std::stoll(node.text);
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if (color.empty()) {
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if (color == AP_Text::TextColor::COLOR_DEFAULT) {
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if (node.flags & APClient::ItemFlags::FLAG_ADVANCEMENT)
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color = "plum";
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color = AP_Text::TextColor::COLOR_PLUM;
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else if (node.flags & APClient::ItemFlags::FLAG_NEVER_EXCLUDE)
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color = "slateblue";
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color = AP_Text::TextColor::COLOR_SLATEBLUE;
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else if (node.flags & APClient::ItemFlags::FLAG_TRAP)
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color = "salmon";
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color = AP_Text::TextColor::COLOR_SALMON;
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else
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color = "cyan";
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color = AP_Text::TextColor::COLOR_CYAN;
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}
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text = client->get_item_name(id, client->get_player_game(node.player));
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} else if (node.type == "location_id") {
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int64_t id = std::stoll(node.text);
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if (color.empty())
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color = "blue";
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if (color == AP_Text::TextColor::COLOR_DEFAULT)
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color = AP_Text::TextColor::COLOR_BLUE;
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text = client->get_location_name(id, client->get_player_game(node.player));
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} else if (node.type == "hint_status") {
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text = node.text;
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if (node.hintStatus == APClient::HINT_FOUND)
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color = "green";
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color = AP_Text::TextColor::COLOR_GREEN;
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else if (node.hintStatus == APClient::HINT_UNSPECIFIED)
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color = "grey";
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color = AP_Text::TextColor::COLOR_GRAY;
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else if (node.hintStatus == APClient::HINT_NO_PRIORITY)
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color = "slateblue";
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color = AP_Text::TextColor::COLOR_SLATEBLUE;
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else if (node.hintStatus == APClient::HINT_AVOID)
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color = "salmon";
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color = AP_Text::TextColor::COLOR_SALMON;
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else if (node.hintStatus == APClient::HINT_PRIORITY)
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color = "plum";
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color = AP_Text::TextColor::COLOR_PLUM;
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else
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color = "red"; // unknown status -> red
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color = AP_Text::TextColor::COLOR_RED; // unknown status -> red
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} else if (node.type == "ERROR") {
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color = "ERROR";
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color = AP_Text::TextColor::COLOR_ERROR;
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text = node.text;
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} else if (node.type == "LOG") {
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color = "LOG";
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color = AP_Text::TextColor::COLOR_LOG;
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text = node.text;
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} else {
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color = "white";
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color = AP_Text::TextColor::COLOR_WHITE;
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text = node.text;
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}
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ColoredTextNode Colornode;
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AP_Text::ColoredTextNode Colornode;
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Colornode.color = color;
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Colornode.text = text;
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coloredNodes.push_back(Colornode);
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@@ -213,19 +232,21 @@ bool ArchipelagoClient::StartClient() {
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});
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apClient->set_bounced_handler([&](const nlohmann::json data) {
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std::list<std::string> tags = data["tags"];
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bool deathLink = (std::find(tags.begin(), tags.end(), "DeathLink") != tags.end());
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if(data.contains("tags")) {
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std::list<std::string> tags = data["tags"];
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bool deathLink = (std::find(tags.begin(), tags.end(), "DeathLink") != tags.end());
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if (deathLink && data["data"]["source"] != apClient->get_slot()) {
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if (GameInteractor::IsSaveLoaded()) {
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gSaveContext.health = 0;
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std::string prefixText = std::string(data["data"]["source"]) + " died.";
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Notification::Emit({ .prefix = prefixText, .message = "Cause:", .suffix = data["data"]["cause"] });
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std::string deathLinkMessage = "[LOG] Received death link from " + std::string(data["data"]["source"]) +
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". Cause: " + std::string(data["data"]["cause"]);
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ArchipelagoConsole_SendMessage(deathLinkMessage.c_str());
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if (deathLink && data["data"]["source"] != apClient->get_slot()) {
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if (GameInteractor::IsSaveLoaded()) {
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gSaveContext.health = 0;
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std::string prefixText = std::string(data["data"]["source"]) + " died.";
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Notification::Emit({ .prefix = prefixText, .message = "Cause:", .suffix = data["data"]["cause"] });
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std::string deathLinkMessage = "[LOG] Received death link from " + std::string(data["data"]["source"]) +
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". Cause: " + std::string(data["data"]["cause"]);
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ArchipelagoConsole_SendMessage(deathLinkMessage.c_str());
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isDeathLinkedDeath = true;
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isDeathLinkedDeath = true;
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}
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}
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}
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});
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@@ -240,6 +261,12 @@ bool ArchipelagoClient::StopClient() {
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void ArchipelagoClient::GameLoaded() {
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if (apClient == nullptr) {
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if(IS_ARCHIPELAGO) {
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CVarSetString(CVAR_REMOTE_ARCHIPELAGO("ServerAddress"), gSaveContext.ship.quest.data.archipelago.archiUri);
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CVarSetString(CVAR_REMOTE_ARCHIPELAGO("SlotName"), gSaveContext.ship.quest.data.archipelago.slotName);
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CVarSetString(CVAR_REMOTE_ARCHIPELAGO("Password"), gSaveContext.ship.quest.data.archipelago.roomPass);
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StartClient();
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}
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return;
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}
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@@ -251,8 +278,12 @@ void ArchipelagoClient::GameLoaded() {
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}
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if (!isRightSaveLoaded()) {
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ArchipelagoConsole_SendMessage("[ERROR] Loaded save is not associated with connected slot, disconnecting...");
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disconnecting = true;
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ArchipelagoConsole_SendMessage("Connec");
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//disconnecting = true;
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CVarSetString(CVAR_REMOTE_ARCHIPELAGO("ServerAddress"), gSaveContext.ship.quest.data.archipelago.archiUri);
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CVarSetString(CVAR_REMOTE_ARCHIPELAGO("SlotName"), gSaveContext.ship.quest.data.archipelago.slotName);
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CVarSetString(CVAR_REMOTE_ARCHIPELAGO("Password"), gSaveContext.ship.quest.data.archipelago.roomPass);
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StartClient();
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return;
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}
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@@ -372,6 +403,10 @@ void ArchipelagoClient::QueueItem(const ApItem item) {
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}
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void ArchipelagoClient::SendGameWon() {
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if(apClient == nullptr) {
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return;
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}
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if (!gameWon) {
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apClient->StatusUpdate(APClient::ClientStatus::GOAL);
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gameWon = true;
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@@ -418,6 +453,23 @@ void ArchipelagoClient::Poll() {
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apClient->poll();
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}
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bool ArchipelagoClient::slotMatch(const std::string& slotName, const std::string& roomHash) {
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if (apClient == nullptr) {
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return false;
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}
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if(disconnecting) {
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return false;
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}
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const std::string seed = apClient->get_seed();
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const std::string slot = GetSlotName();
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const bool seedMatch = apClient->get_seed().compare(roomHash) == 0;
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const bool slotMatch = GetSlotName().compare(slotName) == 0;
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return seedMatch && slotMatch;
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}
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bool ArchipelagoClient::isRightSaveLoaded() const {
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const bool seedMatch = apClient->get_seed().compare(gSaveContext.ship.quest.data.archipelago.roomHash) == 0;
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const bool slotMatch = GetSlotName().compare(gSaveContext.ship.quest.data.archipelago.slotName) == 0;
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@@ -425,7 +477,7 @@ bool ArchipelagoClient::isRightSaveLoaded() const {
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}
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const std::string ArchipelagoClient::GetSlotName() const {
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if (apClient == NULL) {
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if (apClient == nullptr) {
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return "";
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}
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@@ -482,7 +534,7 @@ void ArchipelagoClient::OnItemGiven(uint32_t rc, GetItemEntry gi, uint8_t isGiSk
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}
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void ArchipelagoClient::SendDeathLink() {
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if (apClient && CVarGetInteger(CVAR_REMOTE_ARCHIPELAGO("DeathLink"), 0) && !isDeathLinkedDeath) {
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if (apClient != nullptr && CVarGetInteger(CVAR_REMOTE_ARCHIPELAGO("DeathLink"), 0) && !isDeathLinkedDeath) {
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nlohmann::json data{ { "time", apClient->get_server_time() },
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{ "cause", "Shipwrecked by King Harkinian." },
|
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{ "source", apClient->get_slot() } };
|
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@@ -518,6 +570,10 @@ extern "C" void Archipelago_InitSaveFile() {
|
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ARRAY_COUNT(gSaveContext.ship.quest.data.archipelago.roomHash));
|
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SohUtils::CopyStringToCharArray(gSaveContext.ship.quest.data.archipelago.slotName, client.apClient->get_slot(),
|
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ARRAY_COUNT(gSaveContext.ship.quest.data.archipelago.slotName));
|
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SohUtils::CopyStringToCharArray(gSaveContext.ship.quest.data.archipelago.archiUri, client.uri,
|
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ARRAY_COUNT(gSaveContext.ship.quest.data.archipelago.archiUri));
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SohUtils::CopyStringToCharArray(gSaveContext.ship.quest.data.archipelago.roomPass, client.password,
|
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ARRAY_COUNT(gSaveContext.ship.quest.data.archipelago.roomPass));
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|
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for (uint32_t i = 0; i < scoutedItems.size(); i++) {
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RandomizerCheck rc = Rando::StaticData::locationNameToEnum[scoutedItems[i].locationName];
|
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@@ -540,6 +596,10 @@ void LoadArchipelagoData() {
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ARRAY_COUNT(gSaveContext.ship.quest.data.archipelago.roomHash));
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SaveManager::Instance->LoadCharArray("slotName", gSaveContext.ship.quest.data.archipelago.slotName,
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ARRAY_COUNT(gSaveContext.ship.quest.data.archipelago.slotName));
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SaveManager::Instance->LoadCharArray("archiUri", gSaveContext.ship.quest.data.archipelago.archiUri,
|
||||
ARRAY_COUNT(gSaveContext.ship.quest.data.archipelago.archiUri));
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||||
SaveManager::Instance->LoadCharArray("roomPass", gSaveContext.ship.quest.data.archipelago.roomPass,
|
||||
ARRAY_COUNT(gSaveContext.ship.quest.data.archipelago.roomPass));
|
||||
|
||||
SaveManager::Instance->LoadArray(
|
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"locations", ARRAY_COUNT(gSaveContext.ship.quest.data.archipelago.locations), [](size_t i) {
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@@ -561,6 +621,8 @@ void SaveArchipelagoData(SaveContext* saveContext, int sectionID, bool fullSave)
|
||||
|
||||
SaveManager::Instance->SaveData("roomHash", saveContext->ship.quest.data.archipelago.roomHash);
|
||||
SaveManager::Instance->SaveData("slotName", saveContext->ship.quest.data.archipelago.slotName);
|
||||
SaveManager::Instance->SaveData("archiUri", saveContext->ship.quest.data.archipelago.archiUri);
|
||||
SaveManager::Instance->SaveData("roomPass", gSaveContext.ship.quest.data.archipelago.roomPass);
|
||||
|
||||
SaveManager::Instance->SaveArray(
|
||||
"locations", ARRAY_COUNT(saveContext->ship.quest.data.archipelago.locations), [&](size_t i) {
|
||||
@@ -581,6 +643,10 @@ void InitArchipelagoData(bool isDebug) {
|
||||
ARRAY_COUNT(gSaveContext.ship.quest.data.archipelago.roomHash));
|
||||
SohUtils::CopyStringToCharArray(gSaveContext.ship.quest.data.archipelago.slotName, "",
|
||||
ARRAY_COUNT(gSaveContext.ship.quest.data.archipelago.slotName));
|
||||
SohUtils::CopyStringToCharArray(gSaveContext.ship.quest.data.archipelago.archiUri, "",
|
||||
ARRAY_COUNT(gSaveContext.ship.quest.data.archipelago.archiUri));
|
||||
SohUtils::CopyStringToCharArray(gSaveContext.ship.quest.data.archipelago.roomHash, "",
|
||||
ARRAY_COUNT(gSaveContext.ship.quest.data.archipelago.roomPass));
|
||||
|
||||
for (uint32_t i = 0; i < ARRAY_COUNT(gSaveContext.ship.quest.data.archipelago.locations); i++) {
|
||||
SohUtils::CopyStringToCharArray(gSaveContext.ship.quest.data.archipelago.locations[i].itemName, "",
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <vector>
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <queue>
|
||||
#include "ArchipelagoTypes.h"
|
||||
|
||||
// Forward declaration
|
||||
class APClient;
|
||||
@@ -28,11 +29,6 @@ class ArchipelagoClient {
|
||||
uint64_t index;
|
||||
};
|
||||
|
||||
struct ColoredTextNode {
|
||||
std::string text;
|
||||
std::string color;
|
||||
};
|
||||
|
||||
static ArchipelagoClient& GetInstance();
|
||||
|
||||
bool StartClient();
|
||||
@@ -65,11 +61,15 @@ class ArchipelagoClient {
|
||||
void SendMessageToConsole(const std::string message);
|
||||
void Poll();
|
||||
|
||||
bool slotMatch(const std::string& slotName, const std::string& roomHash);
|
||||
|
||||
std::unique_ptr<APClient> apClient;
|
||||
bool itemQueued;
|
||||
bool disconnecting;
|
||||
bool isDeathLinkedDeath;
|
||||
int retries;
|
||||
std::string uri;
|
||||
std::string password;
|
||||
|
||||
protected:
|
||||
ArchipelagoClient();
|
||||
|
||||
@@ -3,8 +3,9 @@
|
||||
#include "soh/SohGui/UIWidgets.hpp"
|
||||
#include "soh/SohGui/SohGui.hpp"
|
||||
#include "soh/OTRGlobals.h"
|
||||
#include "ArchipelagoTypes.h"
|
||||
|
||||
std::vector<std::vector<ArchipelagoClient::ColoredTextNode>> Items;
|
||||
std::vector<std::vector<AP_Text::ColoredTextNode>> Items;
|
||||
bool autoScroll = true;
|
||||
|
||||
using namespace UIWidgets;
|
||||
@@ -16,15 +17,15 @@ void ArchipelagoConsole_SendMessage(const char* fmt, ...) {
|
||||
vsnprintf(buf, IM_ARRAYSIZE(buf), fmt, args);
|
||||
buf[IM_ARRAYSIZE(buf) - 1] = 0;
|
||||
va_end(args);
|
||||
ArchipelagoClient::ColoredTextNode node;
|
||||
AP_Text::ColoredTextNode node;
|
||||
node.text = std::string(buf);
|
||||
node.color = "white";
|
||||
node.color = AP_Text::TextColor::COLOR_WHITE;
|
||||
if (strstr(buf, "[ERROR]")) {
|
||||
node.color = "ERROR";
|
||||
node.color = AP_Text::TextColor::COLOR_ERROR;
|
||||
} else if (strstr(buf, "[LOG]")) {
|
||||
node.color = "LOG";
|
||||
node.color = AP_Text::TextColor::COLOR_LOG;
|
||||
}
|
||||
std::vector<ArchipelagoClient::ColoredTextNode> line;
|
||||
std::vector<AP_Text::ColoredTextNode> line;
|
||||
line.push_back(node);
|
||||
Items.push_back(line);
|
||||
if (Items.size() > 50) {
|
||||
@@ -32,7 +33,7 @@ void ArchipelagoConsole_SendMessage(const char* fmt, ...) {
|
||||
}
|
||||
}
|
||||
|
||||
void ArchipelagoConsole_PrintJson(const std::vector<ArchipelagoClient::ColoredTextNode> nodes) {
|
||||
void ArchipelagoConsole_PrintJson(const std::vector<AP_Text::ColoredTextNode> nodes) {
|
||||
Items.push_back(nodes);
|
||||
if (Items.size() > 50) {
|
||||
Items.erase(Items.begin());
|
||||
@@ -50,8 +51,8 @@ void ArchipelagoConsoleWindow::DrawElement() {
|
||||
if (ImGui::BeginChild("ScrollingRegion", ImVec2(0, 400), ImGuiChildFlags_AlwaysUseWindowPadding,
|
||||
ImGuiWindowFlags_HorizontalScrollbar)) {
|
||||
|
||||
for (const std::vector<ArchipelagoClient::ColoredTextNode>& line : Items) {
|
||||
for (const ArchipelagoClient::ColoredTextNode& node : line) {
|
||||
for (const std::vector<AP_Text::ColoredTextNode>& line : Items) {
|
||||
for (const AP_Text::ColoredTextNode& node : line) {
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, getColorVal(node.color));
|
||||
ImGui::TextUnformatted(node.text.c_str());
|
||||
ImGui::SameLine();
|
||||
@@ -99,35 +100,41 @@ void ArchipelagoConsoleWindow::DrawElement() {
|
||||
ImGui::PopStyleVar(4);
|
||||
};
|
||||
|
||||
ImVec4 getColorVal(const std::string& color) { // TODO change color strings to an enum
|
||||
if (color == "ERROR") {
|
||||
return ImVec4(1.0f, 0.4f, 0.4f, 1.0f);
|
||||
} else if (color == "LOG") {
|
||||
return ImVec4(0.7f, 0.7f, 1.0f, 1.0f);
|
||||
} else if (color == "black") {
|
||||
return ImVec4(0.000f, 0.000f, 0.000f, 1.00f);
|
||||
} else if (color == "red") {
|
||||
return ImVec4(0.933f, 0.000f, 0.000f, 1.00f);
|
||||
} else if (color == "green") {
|
||||
return ImVec4(0.000f, 1.000f, 0.498f, 1.00f);
|
||||
} else if (color == "yellow") {
|
||||
return ImVec4(0.980f, 0.980f, 0.824f, 1.00f);
|
||||
} else if (color == "blue") {
|
||||
return ImVec4(0.392f, 0.584f, 0.929f, 1.00f);
|
||||
} else if (color == "cyan") {
|
||||
return ImVec4(0.000f, 0.933f, 0.933f, 1.00f);
|
||||
} else if (color == "magenta") {
|
||||
return ImVec4(0.933f, 0.000f, 0.933f, 1.00f);
|
||||
} else if (color == "slateblue") {
|
||||
return ImVec4(0.427f, 0.545f, 0.910f, 1.00f);
|
||||
} else if (color == "plum") {
|
||||
return ImVec4(0.686f, 0.600f, 0.937f, 1.00f);
|
||||
} else if (color == "salmon") {
|
||||
return ImVec4(0.980f, 0.502f, 0.447f, 1.00f);
|
||||
} else if (color == "white") {
|
||||
return ImVec4(0.93f, 0.93f, 0.93f, 1.00f);
|
||||
} else if (color == "orange") {
|
||||
return ImVec4(1.000, 0.467f, 0.000f, 1.000f);
|
||||
}
|
||||
return ImVec4(0.93f, 0.93f, 0.93f, 1.00f);
|
||||
ImVec4 ArchipelagoConsoleWindow::getColorVal(const AP_Text::TextColor color) {
|
||||
using apt = AP_Text::TextColor;
|
||||
switch(color) {
|
||||
case apt::COLOR_ERROR:
|
||||
return ImVec4(1.0f, 0.4f, 0.4f, 1.0f);
|
||||
case apt::COLOR_LOG:
|
||||
return ImVec4(0.7f, 0.7f, 1.0f, 1.0f);
|
||||
case apt::COLOR_BLACK:
|
||||
return ImVec4(0.000f, 0.000f, 0.000f, 1.00f);
|
||||
case apt::COLOR_RED:
|
||||
return ImVec4(0.933f, 0.000f, 0.000f, 1.00f);
|
||||
case apt::COLOR_GREEN:
|
||||
return ImVec4(0.000f, 1.000f, 0.498f, 1.00f);
|
||||
case apt::COLOR_YELLOW:
|
||||
return ImVec4(0.980f, 0.980f, 0.824f, 1.00f);
|
||||
case apt::COLOR_BLUE:
|
||||
return ImVec4(0.392f, 0.584f, 0.929f, 1.00f);
|
||||
case apt::COLOR_CYAN:
|
||||
return ImVec4(0.000f, 0.933f, 0.933f, 1.00f);
|
||||
case apt::COLOR_MAGENTA:
|
||||
return ImVec4(0.933f, 0.000f, 0.933f, 1.00f);
|
||||
case apt::COLOR_SLATEBLUE:
|
||||
return ImVec4(0.427f, 0.545f, 0.910f, 1.00f);
|
||||
case apt::COLOR_PLUM:
|
||||
return ImVec4(0.686f, 0.600f, 0.937f, 1.00f);
|
||||
case apt::COLOR_SALMON:
|
||||
return ImVec4(0.980f, 0.502f, 0.447f, 1.00f);
|
||||
case apt::COLOR_ORANGE:
|
||||
return ImVec4(1.000, 0.467f, 0.000f, 1.000f);
|
||||
case apt::COLOR_GRAY:
|
||||
return ImVec4(0.53f, 0.53f, 0.53f, 1.00f);
|
||||
case apt::COLOR_WHITE:
|
||||
case apt::COLOR_DEFAULT:
|
||||
default:
|
||||
return ImVec4(0.93f, 0.93f, 0.93f, 1.00f);
|
||||
};
|
||||
}
|
||||
|
||||
@@ -3,15 +3,18 @@
|
||||
#define ARCHIPELAGO_CONSOLE_WINDOW_H
|
||||
|
||||
#include <libultraship/libultraship.h>
|
||||
#include "Archipelago.h"
|
||||
#include <vector>
|
||||
#include <list>
|
||||
#include "window/gui/GuiWindow.h"
|
||||
#include "ArchipelagoTypes.h"
|
||||
|
||||
class ArchipelagoConsoleWindow final : public Ship::GuiWindow {
|
||||
public:
|
||||
using GuiWindow::GuiWindow;
|
||||
~ArchipelagoConsoleWindow(){};
|
||||
|
||||
static ImVec4 getColorVal(const AP_Text::TextColor color);
|
||||
|
||||
protected:
|
||||
void InitElement() override{};
|
||||
void DrawElement() override;
|
||||
@@ -19,7 +22,6 @@ class ArchipelagoConsoleWindow final : public Ship::GuiWindow {
|
||||
};
|
||||
|
||||
void ArchipelagoConsole_SendMessage(const char* fmt, ...);
|
||||
void ArchipelagoConsole_PrintJson(const std::vector<ArchipelagoClient::ColoredTextNode> nodes);
|
||||
ImVec4 getColorVal(const std::string& color);
|
||||
void ArchipelagoConsole_PrintJson(const std::vector<AP_Text::ColoredTextNode> nodes);
|
||||
|
||||
#endif // ARCHIPELAGO_CONSOLE_WINDOW_H
|
||||
@@ -3,6 +3,7 @@
|
||||
#define ARCHIPELAGO_SETTINGS_WINDOW_H
|
||||
|
||||
#include <libultraship/libultraship.h>
|
||||
#include "window/gui/GuiWindow.h"
|
||||
|
||||
class ArchipelagoSettingsWindow final : public Ship::GuiWindow {
|
||||
public:
|
||||
|
||||
30
soh/soh/Network/Archipelago/ArchipelagoTypes.h
Normal file
30
soh/soh/Network/Archipelago/ArchipelagoTypes.h
Normal file
@@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
#ifdef __cplusplus
|
||||
|
||||
namespace AP_Text {
|
||||
enum class TextColor : char {
|
||||
COLOR_DEFAULT = 0,
|
||||
COLOR_ERROR,
|
||||
COLOR_LOG,
|
||||
COLOR_BLACK,
|
||||
COLOR_RED,
|
||||
COLOR_GREEN,
|
||||
COLOR_YELLOW,
|
||||
COLOR_BLUE,
|
||||
COLOR_CYAN,
|
||||
COLOR_MAGENTA,
|
||||
COLOR_SLATEBLUE,
|
||||
COLOR_PLUM,
|
||||
COLOR_SALMON,
|
||||
COLOR_WHITE,
|
||||
COLOR_ORANGE,
|
||||
COLOR_GRAY
|
||||
};
|
||||
|
||||
struct ColoredTextNode {
|
||||
std::string text;
|
||||
AP_Text::TextColor color;
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -2728,6 +2728,12 @@ extern "C" void ParseArchipelago() {
|
||||
OTRGlobals::Instance->gRandoContext->ParseArchipelago();
|
||||
}
|
||||
|
||||
extern "C" bool checkArchipelagoSlotInfo(const char* slotName, const char* roomHash) {
|
||||
const std::string slot = std::string(slotName);
|
||||
const std::string room = std::string(roomHash);
|
||||
return ArchipelagoClient::GetInstance().slotMatch(slot, room);
|
||||
}
|
||||
|
||||
extern "C" void CheckTracker_RecalculateAvailableChecks() {
|
||||
CheckTracker::RecalculateAvailableChecks();
|
||||
}
|
||||
|
||||
@@ -173,6 +173,7 @@ void CheckTracker_RecalculateAvailableChecks();
|
||||
GetItemID RetrieveGetItemIDFromItemID(ItemID itemID);
|
||||
RandomizerGet RetrieveRandomizerGetFromItemID(ItemID itemID);
|
||||
void ParseArchipelago();
|
||||
bool checkArchipelagoSlotInfo(const char* slotName, const char* roomHash);
|
||||
void Messagebox_ShowErrorBox(char* title, char* body);
|
||||
#endif
|
||||
|
||||
|
||||
@@ -154,6 +154,9 @@ SaveManager::SaveManager() {
|
||||
info.buildVersionMinor = 0;
|
||||
info.buildVersionPatch = 0;
|
||||
memset(&info.buildVersion, 0, sizeof(info.buildVersion));
|
||||
|
||||
memset(&info.archiUri, 0, sizeof(info.archiUri));
|
||||
memset(&info.slotName, 0, sizeof(info.slotName));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -509,6 +512,13 @@ void SaveManager::InitMeta(int fileNum) {
|
||||
fileMetaInfo[fileNum].buildVersionPatch = gSaveContext.ship.stats.buildVersionPatch;
|
||||
SohUtils::CopyStringToCharArray(fileMetaInfo[fileNum].buildVersion, gSaveContext.ship.stats.buildVersion,
|
||||
ARRAY_COUNT(fileMetaInfo[fileNum].buildVersion));
|
||||
|
||||
SohUtils::CopyStringToCharArray(fileMetaInfo[fileNum].archiUri, gSaveContext.ship.quest.data.archipelago.archiUri,
|
||||
ARRAY_COUNT(fileMetaInfo[fileNum].archiUri));
|
||||
SohUtils::CopyStringToCharArray(fileMetaInfo[fileNum].slotName, gSaveContext.ship.quest.data.archipelago.slotName,
|
||||
ARRAY_COUNT(fileMetaInfo[fileNum].slotName));
|
||||
SohUtils::CopyStringToCharArray(fileMetaInfo[fileNum].archiRoomSeed, gSaveContext.ship.quest.data.archipelago.roomHash,
|
||||
ARRAY_COUNT(fileMetaInfo[fileNum].archiRoomSeed));
|
||||
}
|
||||
|
||||
void SaveManager::InitFile(bool isDebug) {
|
||||
|
||||
@@ -33,6 +33,10 @@ typedef struct {
|
||||
s32 filenameLanguage;
|
||||
s32 gregFound;
|
||||
s32 hasWallet;
|
||||
|
||||
char archiRoomSeed[100];
|
||||
char slotName[17];
|
||||
char archiUri[50];
|
||||
} SaveFileMetaInfo;
|
||||
|
||||
typedef enum {
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
#include "soh/Enhancements/custom-message/CustomMessageInterfaceAddon.h"
|
||||
#include "soh/Enhancements/cosmetics/cosmeticsTypes.h"
|
||||
#include "soh/Enhancements/enhancementTypes.h"
|
||||
#include "soh/Enhancements/FileSelectEnhancements.h"
|
||||
#include "soh/ShipUtils.h"
|
||||
|
||||
#include <string.h>
|
||||
@@ -3424,6 +3425,45 @@ void Interface_DrawLineupTick(PlayState* play) {
|
||||
CLOSE_DISPS(play->state.gfxCtx);
|
||||
}
|
||||
|
||||
void Interface_DrawArchipelagoStatusString(PlayState* play) {
|
||||
s16 posX = OTRGetRectDimensionFromLeftEdge(28);
|
||||
s16 posY = SCREEN_HEIGHT - 15;
|
||||
|
||||
int32_t scale = R_TEXT_CHAR_SCALE * 0.2f;
|
||||
int32_t sTexSize = (scale / 100.0f) * 64.0f;
|
||||
int32_t sTexScale = 1024.0f / (scale / 100.0f);
|
||||
|
||||
gDPLoadTextureBlock(play->state.gfxCtx->overlay.p++, gArchipelagoItemTex, G_IM_FMT_RGBA, G_IM_SIZ_32b, 64, 64, 0,
|
||||
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, 0, 0, G_TX_NOLOD, G_TX_NOLOD);
|
||||
|
||||
gSPWideTextureRectangle(play->state.gfxCtx->overlay.p++, posX << 2, posY << 2, (posX + sTexSize) << 2,
|
||||
(posY + sTexSize) << 2, G_TX_RENDERTILE, 0, 0, sTexScale, sTexScale);
|
||||
|
||||
//SPWideTextureRectangle(OVERLAY_DISP++, ((rMagicBarX + gSaveContext.magicCapacity) + 8) << 2, magicBarY << 2,
|
||||
// ((rMagicBarX + gSaveContext.magicCapacity) + 16) << 2, (magicBarY + 16) << 2,
|
||||
// G_TX_RENDERTILE, 256, 0, 1 << 10, 1 << 10);
|
||||
posX += 13;
|
||||
|
||||
uint8_t language = (gSaveContext.language == LANGUAGE_JPN) ? LANGUAGE_ENG : gSaveContext.language;
|
||||
char* statusText = SohFileSelect_GetArchipelagoSettingText(ASM_NOT_CONNECTED, language);
|
||||
switch(CVarGetInteger(CVAR_REMOTE_ARCHIPELAGO("ConnectionStatus"), 0)) {
|
||||
case 0: // Not Connected
|
||||
statusText = SohFileSelect_GetArchipelagoSettingText(ASM_NOT_CONNECTED, language);
|
||||
break;
|
||||
case 1: // Connecting
|
||||
case 2: // Connection error, retrying
|
||||
case 3: // Connected
|
||||
statusText = SohFileSelect_GetArchipelagoSettingText(ASM_CONNECTING, language);
|
||||
break;
|
||||
case 4: // Connected + Locations Scouted
|
||||
statusText = SohFileSelect_GetArchipelagoSettingText(ASM_CONNECTED, language);
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
Interface_DrawTextLine_overlay(play->state.gfxCtx, statusText, posX, posY, 255, 255, 255, 255, 0.8f, true);
|
||||
}
|
||||
|
||||
void Interface_DrawMagicBar(PlayState* play) {
|
||||
InterfaceContext* interfaceCtx = &play->interfaceCtx;
|
||||
s16 magicDrop = R_MAGIC_BAR_LARGE_Y - R_MAGIC_BAR_SMALL_Y + 2;
|
||||
@@ -5397,6 +5437,10 @@ void Interface_Draw(PlayState* play) {
|
||||
Interface_DrawLineupTick(play);
|
||||
}
|
||||
|
||||
if(IS_ARCHIPELAGO) {
|
||||
Interface_DrawArchipelagoStatusString(play);
|
||||
}
|
||||
|
||||
if (fullUi || gSaveContext.magicState > MAGIC_STATE_IDLE) {
|
||||
Interface_DrawMagicBar(play);
|
||||
}
|
||||
@@ -6936,6 +6980,41 @@ void Interface_DrawTextCharacter(GraphicsContext* gfx, int16_t x, int16_t y, voi
|
||||
CLOSE_DISPS(gfx);
|
||||
}
|
||||
|
||||
void Interface_DrawTextCharacter_overlay(GraphicsContext* gfx, int16_t x, int16_t y, void* texture, uint16_t colorR,
|
||||
uint16_t colorG, uint16_t colorB, uint16_t colorA, float textScale,
|
||||
uint8_t textShadow) {
|
||||
|
||||
int32_t scale = R_TEXT_CHAR_SCALE * textScale;
|
||||
int32_t sCharTexSize = (scale / 100.0f) * 16.0f;
|
||||
int32_t sCharTexScale = 1024.0f / (scale / 100.0f);
|
||||
|
||||
OPEN_DISPS(gfx);
|
||||
|
||||
gDPPipeSync(OVERLAY_DISP++);
|
||||
|
||||
gDPLoadTextureBlock_4b(OVERLAY_DISP++, texture, G_IM_FMT_I, FONT_CHAR_TEX_WIDTH, FONT_CHAR_TEX_HEIGHT, 0,
|
||||
G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD,
|
||||
G_TX_NOLOD);
|
||||
|
||||
if (textShadow) {
|
||||
// Draw drop shadow
|
||||
gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 0, 0, 0, colorA);
|
||||
gSPWideTextureRectangle(OVERLAY_DISP++, (x + R_TEXT_DROP_SHADOW_OFFSET) << 2, (y + R_TEXT_DROP_SHADOW_OFFSET) << 2,
|
||||
(x + R_TEXT_DROP_SHADOW_OFFSET + sCharTexSize) << 2,
|
||||
(y + R_TEXT_DROP_SHADOW_OFFSET + sCharTexSize) << 2, G_TX_RENDERTILE, 0, 0, sCharTexScale,
|
||||
sCharTexScale);
|
||||
}
|
||||
|
||||
gDPPipeSync(OVERLAY_DISP++);
|
||||
|
||||
// Draw normal text
|
||||
gDPSetPrimColor(OVERLAY_DISP++, 0, 0, colorR, colorG, colorB, colorA);
|
||||
gSPWideTextureRectangle(OVERLAY_DISP++, x << 2, y << 2, (x + sCharTexSize) << 2, (y + sCharTexSize) << 2,
|
||||
G_TX_RENDERTILE, 0, 0, sCharTexScale, sCharTexScale);
|
||||
|
||||
CLOSE_DISPS(gfx);
|
||||
}
|
||||
|
||||
uint16_t Interface_DrawTextLine(GraphicsContext* gfx, char text[], int16_t x, int16_t y, uint16_t colorR,
|
||||
uint16_t colorG, uint16_t colorB, uint16_t colorA, float textScale,
|
||||
uint8_t textShadow) {
|
||||
@@ -6966,3 +7045,34 @@ uint16_t Interface_DrawTextLine(GraphicsContext* gfx, char text[], int16_t x, in
|
||||
|
||||
return kerningOffset;
|
||||
}
|
||||
|
||||
uint16_t Interface_DrawTextLine_overlay(GraphicsContext* gfx, char text[], int16_t x, int16_t y, uint16_t colorR,
|
||||
uint16_t colorG, uint16_t colorB, uint16_t colorA, float textScale,
|
||||
uint8_t textShadow) {
|
||||
|
||||
uint16_t textureIndex;
|
||||
uint16_t kerningOffset = 0;
|
||||
uint16_t lineOffset = 0;
|
||||
void* texture;
|
||||
const char* processedText = Interface_ReplaceSpecialCharacters(text);
|
||||
uint8_t textLength = strlen(processedText);
|
||||
|
||||
for (uint16_t i = 0; i < textLength; i++) {
|
||||
if (processedText[i] == '\n') {
|
||||
lineOffset += 15 * textScale;
|
||||
kerningOffset = 0;
|
||||
} else {
|
||||
textureIndex = processedText[i] - 32;
|
||||
|
||||
if (textureIndex != 0) {
|
||||
texture = Ship_GetCharFontTexture(processedText[i]);
|
||||
Interface_DrawTextCharacter_overlay(gfx, (int16_t)(x + kerningOffset), (int16_t)(y + lineOffset), texture, colorR, colorG, colorB,
|
||||
colorA, textScale, textShadow);
|
||||
}
|
||||
kerningOffset +=
|
||||
(uint16_t)(Ship_GetCharFontWidth(processedText[i]) * (R_TEXT_CHAR_SCALE / 100.0f) * textScale);
|
||||
}
|
||||
}
|
||||
|
||||
return kerningOffset;
|
||||
}
|
||||
|
||||
@@ -2478,7 +2478,8 @@ void FileChoose_DrawFileInfo(GameState* thisx, s16 fileIndex, s16 isActive) {
|
||||
&deathCountSplit[2]);
|
||||
|
||||
// draw death count
|
||||
if (CVarGetInteger(CVAR_ENHANCEMENT("FileSelectMoreInfo"), 0) == 0 || this->menuMode != FS_MENU_MODE_SELECT) {
|
||||
if (CVarGetInteger(CVAR_ENHANCEMENT("FileSelectMoreInfo"), 0) == 0 || this->menuMode != FS_MENU_MODE_SELECT ||
|
||||
Save_GetSaveMetaInfo(this->selectedFileIndex)->archiSave) {
|
||||
for (i = 0, vtxOffset = 0; i < 3; i++, vtxOffset += 4) {
|
||||
FileChoose_DrawCharacter(this->state.gfxCtx, sp54->fontBuf + deathCountSplit[i] * FONT_CHAR_TEX_SIZE,
|
||||
vtxOffset);
|
||||
@@ -2504,7 +2505,8 @@ void FileChoose_DrawFileInfo(GameState* thisx, s16 fileIndex, s16 isActive) {
|
||||
|
||||
i = Save_GetSaveMetaInfo(fileIndex)->healthCapacity / 0x10;
|
||||
|
||||
if (CVarGetInteger(CVAR_ENHANCEMENT("FileSelectMoreInfo"), 0) == 0 || this->menuMode != FS_MENU_MODE_SELECT) {
|
||||
if (CVarGetInteger(CVAR_ENHANCEMENT("FileSelectMoreInfo"), 0) == 0 || this->menuMode != FS_MENU_MODE_SELECT ||
|
||||
Save_GetSaveMetaInfo(this->selectedFileIndex)->archiSave) {
|
||||
// draw hearts
|
||||
for (vtxOffset = 0, j = 0; j < i; j++, vtxOffset += 4) {
|
||||
gSPVertex(POLY_OPA_DISP++, &this->windowContentVtx[D_8081284C[fileIndex] + vtxOffset] + 0x30, 4, 0);
|
||||
@@ -2521,7 +2523,8 @@ void FileChoose_DrawFileInfo(GameState* thisx, s16 fileIndex, s16 isActive) {
|
||||
textAlpha = 255;
|
||||
}
|
||||
|
||||
if (CVarGetInteger(CVAR_ENHANCEMENT("FileSelectMoreInfo"), 0) != 0 && this->menuMode == FS_MENU_MODE_SELECT) {
|
||||
if (CVarGetInteger(CVAR_ENHANCEMENT("FileSelectMoreInfo"), 0) != 0 && this->menuMode == FS_MENU_MODE_SELECT &&
|
||||
Save_GetSaveMetaInfo(this->selectedFileIndex)->archiSave == 0) {
|
||||
DrawMoreInfo(this, fileIndex, textAlpha);
|
||||
} else {
|
||||
// draw quest items
|
||||
@@ -2545,6 +2548,53 @@ void FileChoose_DrawFileInfo(GameState* thisx, s16 fileIndex, s16 isActive) {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(Save_GetSaveMetaInfo(this->selectedFileIndex)->archiSave) {
|
||||
uint8_t language = (gSaveContext.language == LANGUAGE_JPN) ? LANGUAGE_ENG : gSaveContext.language;
|
||||
|
||||
// Connection status text
|
||||
int statusPos = 61 + Interface_DrawTextLine(this->state.gfxCtx, SohFileSelect_GetArchipelagoSettingText(ASM_STATUS, language),
|
||||
58, 133, 200, 200, 200, textAlpha, 0.8f, true);
|
||||
|
||||
const bool connectedToThisSlot = checkArchipelagoSlotInfo(Save_GetSaveMetaInfo(this->selectedFileIndex)->slotName,
|
||||
Save_GetSaveMetaInfo(this->selectedFileIndex)->archiRoomSeed);
|
||||
|
||||
switch(CVarGetInteger(CVAR_REMOTE_ARCHIPELAGO("ConnectionStatus"), 0)) {
|
||||
case 0: // Not Connected
|
||||
Interface_DrawTextLine(this->state.gfxCtx,
|
||||
SohFileSelect_GetArchipelagoSettingText(ASM_NOT_CONNECTED, language),
|
||||
statusPos, 133, 255, 120, 120, textAlpha, 0.8f, true);
|
||||
break;
|
||||
case 1: // Connecting
|
||||
case 2: // Connection error, retrying
|
||||
case 3: // Connected
|
||||
Interface_DrawTextLine(this->state.gfxCtx,
|
||||
SohFileSelect_GetArchipelagoSettingText(ASM_CONNECTING, language),
|
||||
statusPos, 133, 185, 185, 185, textAlpha, 0.8f, true);
|
||||
break;
|
||||
case 4: // Connected + Locations Scouted
|
||||
if(connectedToThisSlot) {
|
||||
Interface_DrawTextLine(this->state.gfxCtx,
|
||||
SohFileSelect_GetArchipelagoSettingText(ASM_CONNECTED, language),
|
||||
statusPos, 133, 120, 255, 120, textAlpha, 0.8f, true);
|
||||
} else {
|
||||
Interface_DrawTextLine(this->state.gfxCtx,
|
||||
SohFileSelect_GetArchipelagoSettingText(ASM_CHAR_SELECT_CONNECTED_TO_OTHER_SLOT, language),
|
||||
statusPos, 133, 255, 255, 120, textAlpha, 0.8f, true);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
if(!connectedToThisSlot) {
|
||||
Interface_DrawTextLine(this->state.gfxCtx, SohFileSelect_GetArchipelagoSettingText(ASM_CHAR_START_TO_CONNECT, language),
|
||||
58, 144, 200, 200, 200, textAlpha, 0.8f, true);
|
||||
}
|
||||
|
||||
//Interface_DrawTextLine(this->state.gfxCtx,
|
||||
// SohFileSelect_GetArchipelagoSettingText(ASM_CHAR_SELECT_CHANGE_CONNECTION_INFO, language), 95, 220,
|
||||
// 100, 250, 255, textAlpha, 1.0f, true);
|
||||
}
|
||||
}
|
||||
|
||||
CLOSE_DISPS(this->state.gfxCtx);
|
||||
@@ -2944,25 +2994,25 @@ void FileChoose_DrawWindowContents(GameState* thisx) {
|
||||
155, 185, 185, 185, textAlpha, 0.8f, true);
|
||||
|
||||
// Connection status text
|
||||
Interface_DrawTextLine(this->state.gfxCtx, SohFileSelect_GetArchipelagoSettingText(ASM_STATUS, language), 70,
|
||||
int statusPos = 75 + Interface_DrawTextLine(this->state.gfxCtx, SohFileSelect_GetArchipelagoSettingText(ASM_STATUS, language), 70,
|
||||
175, 255, 255, 255, textAlpha, 0.8f, true);
|
||||
|
||||
switch (CVarGetInteger(CVAR_REMOTE_ARCHIPELAGO("ConnectionStatus"), 0)) {
|
||||
case 0: // Not Connected
|
||||
Interface_DrawTextLine(this->state.gfxCtx,
|
||||
SohFileSelect_GetArchipelagoSettingText(ASM_NOT_CONNECTED, language), 110, 175,
|
||||
SohFileSelect_GetArchipelagoSettingText(ASM_NOT_CONNECTED, language), statusPos, 175,
|
||||
255, 120, 120, textAlpha, 0.8f, true);
|
||||
break;
|
||||
case 1: // Connecting
|
||||
case 2: // Connection error, retrying
|
||||
case 3: // Connected
|
||||
Interface_DrawTextLine(this->state.gfxCtx,
|
||||
SohFileSelect_GetArchipelagoSettingText(ASM_CONNECTING, language), 110, 175, 185,
|
||||
SohFileSelect_GetArchipelagoSettingText(ASM_CONNECTING, language), statusPos, 175, 185,
|
||||
185, 185, textAlpha, 0.8f, true);
|
||||
break;
|
||||
case 4: // Connected + Locations Scouted
|
||||
Interface_DrawTextLine(this->state.gfxCtx,
|
||||
SohFileSelect_GetArchipelagoSettingText(ASM_CONNECTED, language), 110, 175, 120,
|
||||
SohFileSelect_GetArchipelagoSettingText(ASM_CONNECTED, language), statusPos, 175, 120,
|
||||
255, 120, textAlpha, 0.8f, true);
|
||||
break;
|
||||
}
|
||||
@@ -3005,7 +3055,7 @@ void FileChoose_DrawWindowContents(GameState* thisx) {
|
||||
|
||||
// Draw the small file name box instead when more meta info is enabled
|
||||
if (CVarGetInteger(CVAR_ENHANCEMENT("FileSelectMoreInfo"), 0) != 0 &&
|
||||
this->menuMode == FS_MENU_MODE_SELECT) {
|
||||
this->menuMode == FS_MENU_MODE_SELECT && Save_GetSaveMetaInfo(this->selectedFileIndex)->archiSave == 0) {
|
||||
// Location of file 1 small name box vertices
|
||||
gSPVertex(POLY_OPA_DISP++, &this->windowContentVtx[68], 4, 0);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user