Merge branch 'develop' into aManchipelago
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@@ -10,7 +10,7 @@ extern "C"
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{
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#endif
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#include "luslog.h"
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#include <libultraship/log/luslog.h>
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#include <soh/Enhancements/item-tables/ItemTableTypes.h>
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#if defined(INCLUDE_GAME_PRINTF) && defined(_DEBUG)
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@@ -1,7 +1,7 @@
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#ifndef MACROS_H
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#define MACROS_H
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#include <endianness.h>
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#include <ship/utils/binarytools/endianness.h>
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// Upstream TODO: Document reasoning for change
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// #ifndef __GNUC__
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@@ -1522,7 +1522,7 @@ typedef struct {
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/* 0x34 */ s32 isEnabled;
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} StickDirectionPrompt;
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typedef struct {
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typedef struct FileChooseContext {
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/* 0x00000 */ GameState state;
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/* 0x000A4 */ Vtx* windowVtx;
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/* 0x000A8 */ u8* staticSegment;
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@@ -5,7 +5,7 @@
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extern "C" {
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#endif
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#include <endianness.h>
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#include <ship/utils/binarytools/endianness.h>
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#define MK_CMD(b0,b1,b2,b3) ((((b0) & 0xFF) << 0x18) | (((b1) & 0xFF) << 0x10) | (((b2) & 0xFF) << 0x8) | (((b3) & 0xFF) << 0))
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@@ -7,7 +7,7 @@
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#include "soh/Enhancements/randomizer/randomizerTypes.h"
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#include "soh/Enhancements/gameplaystats.h"
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#include "soh/Enhancements/randomizer/randomizer_entrance.h"
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#include "soh/Enhancements/boss-rush/BossRushTypes.h"
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#include "soh/Enhancements/boss-rush/BossRush.h"
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typedef enum {
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/* 0x0 */ MAGIC_STATE_IDLE, // Regular gameplay
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