Introduce in-game Randomizer Settings menu, remove plando mode (#4804)
* Initial mockup * Rip out part of plando mode, implement rando settings menu * MVP new randomizer flow * Translation support and code cleanup * Fixes and more cleanup * Fix whoopsie * Fix whoopsie 2
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@@ -251,7 +251,7 @@ void Sram_InitSave(FileChooseContext* fileChooseCtx) {
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u8 currentQuest = fileChooseCtx->questType[fileChooseCtx->buttonIndex];
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if (currentQuest == QUEST_RANDOMIZER && (Randomizer_IsSeedGenerated() || Randomizer_IsPlandoLoaded())) {
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if (currentQuest == QUEST_RANDOMIZER && (Randomizer_IsSeedGenerated() || Randomizer_IsSpoilerLoaded())) {
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gSaveContext.questId = QUEST_RANDOMIZER;
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Randomizer_InitSaveFile();
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