Merge pull request #5901 from Malkierian/copper-to-dev
Copper -> Dev 10/29
This commit is contained in:
@@ -2457,10 +2457,6 @@ void Interface_RandoRestoreSwordless(void);
|
|||||||
s32 Ship_CalcShouldDrawAndUpdate(PlayState* play, Actor* actor, Vec3f* projectedPos, f32 projectedW, bool* shouldDraw,
|
s32 Ship_CalcShouldDrawAndUpdate(PlayState* play, Actor* actor, Vec3f* projectedPos, f32 projectedW, bool* shouldDraw,
|
||||||
bool* shouldUpdate);
|
bool* shouldUpdate);
|
||||||
|
|
||||||
//Pause Warp
|
|
||||||
void PauseWarp_HandleSelection();
|
|
||||||
void PauseWarp_Execute();
|
|
||||||
|
|
||||||
// #endregion
|
// #endregion
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|||||||
129
soh/soh/Enhancements/Graphics/ToTMedallions.cpp
Normal file
129
soh/soh/Enhancements/Graphics/ToTMedallions.cpp
Normal file
@@ -0,0 +1,129 @@
|
|||||||
|
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
|
||||||
|
#include "soh/Enhancements/mods.h"
|
||||||
|
#include "soh/ShipInit.hpp"
|
||||||
|
|
||||||
|
extern "C" {
|
||||||
|
#include "align_asset_macro.h"
|
||||||
|
#include "macros.h"
|
||||||
|
#include "variables.h"
|
||||||
|
#include "soh/ResourceManagerHelpers.h"
|
||||||
|
extern PlayState* gPlayState;
|
||||||
|
}
|
||||||
|
|
||||||
|
static constexpr int32_t CVAR_TOT_MEDALLION_COLORS_DEFAULT = 0;
|
||||||
|
#define CVAR_TOT_MEDALLION_COLORS_NAME CVAR_ENHANCEMENT("ToTMedallionsColors")
|
||||||
|
#define CVAR_TOT_MEDALLION_COLORS_VALUE \
|
||||||
|
CVarGetInteger(CVAR_TOT_MEDALLION_COLORS_NAME, CVAR_TOT_MEDALLION_COLORS_DEFAULT)
|
||||||
|
|
||||||
|
// GreyScaleEndDlist
|
||||||
|
#define dgEndGrayscaleAndEndDlistDL "__OTR__helpers/cosmetics/gEndGrayscaleAndEndDlistDL"
|
||||||
|
static const ALIGN_ASSET(2) char gEndGrayscaleAndEndDlistDL[] = dgEndGrayscaleAndEndDlistDL;
|
||||||
|
|
||||||
|
// This is used for the Temple of Time Medalions' color
|
||||||
|
#define dtokinoma_room_0DL_007A70 "__OTR__scenes/shared/tokinoma_scene/tokinoma_room_0DL_007A70"
|
||||||
|
static const ALIGN_ASSET(2) char tokinoma_room_0DL_007A70[] = dtokinoma_room_0DL_007A70;
|
||||||
|
#define dtokinoma_room_0DL_007FD0 "__OTR__scenes/shared/tokinoma_scene/tokinoma_room_0DL_007FD0"
|
||||||
|
static const ALIGN_ASSET(2) char tokinoma_room_0DL_007FD0[] = dtokinoma_room_0DL_007FD0;
|
||||||
|
|
||||||
|
static Gfx grayscaleWhite = gsDPSetGrayscaleColor(255, 255, 255, 255);
|
||||||
|
|
||||||
|
class ToTPatchSetup {
|
||||||
|
public:
|
||||||
|
ToTPatchSetup(Gfx ifColored, const char* patchName, int index, const char* patchName2 = "", int index2 = 0)
|
||||||
|
: patchName(patchName), index(index), ifColored(ifColored), patchName2(patchName2), index2(index2) {
|
||||||
|
}
|
||||||
|
|
||||||
|
void ApplyPatch(bool colored = true) {
|
||||||
|
Gfx colorGfx = colored ? ifColored : grayscaleWhite;
|
||||||
|
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, patchName, index, colorGfx);
|
||||||
|
if (patchName2 && *patchName2) {
|
||||||
|
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007FD0, patchName2, index2, colorGfx);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void RevertPatch() {
|
||||||
|
ResourceMgr_UnpatchGfxByName(tokinoma_room_0DL_007A70, patchName);
|
||||||
|
if (patchName2 && *patchName2) {
|
||||||
|
ResourceMgr_UnpatchGfxByName(tokinoma_room_0DL_007FD0, patchName2);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
const char* patchName;
|
||||||
|
const char* patchName2;
|
||||||
|
int index;
|
||||||
|
int index2;
|
||||||
|
Gfx ifColored;
|
||||||
|
};
|
||||||
|
|
||||||
|
typedef struct MedallionColorPatch {
|
||||||
|
QuestItem questItemId;
|
||||||
|
ToTPatchSetup patch;
|
||||||
|
} MedallionColorPatch;
|
||||||
|
|
||||||
|
static ToTPatchSetup startGrayscale =
|
||||||
|
ToTPatchSetup(gsSPGrayscale(true), "ToTMedallions_StartGrayscale", 7, "ToTMedallions_2_StartGrayscale", 7);
|
||||||
|
|
||||||
|
static MedallionColorPatch medallionColorPatches[] = {
|
||||||
|
{ QUEST_MEDALLION_WATER, ToTPatchSetup(gsDPSetGrayscaleColor(0, 161, 255, 255), "ToTMedallions_MakeBlue", 16) },
|
||||||
|
{ QUEST_MEDALLION_SPIRIT, ToTPatchSetup(gsDPSetGrayscaleColor(255, 135, 0, 255), "ToTMedallions_MakeOrange", 45) },
|
||||||
|
{ QUEST_MEDALLION_LIGHT, ToTPatchSetup(gsDPSetGrayscaleColor(255, 255, 0, 255), "ToTMedallions_MakeYellow", 69,
|
||||||
|
"ToTMedallions_2_MakeYellow", 16) },
|
||||||
|
{ QUEST_MEDALLION_FOREST, ToTPatchSetup(gsDPSetGrayscaleColor(0, 255, 0, 255), "ToTMedallions_MakeGreen", 94) },
|
||||||
|
{ QUEST_MEDALLION_FIRE, ToTPatchSetup(gsDPSetGrayscaleColor(255, 0, 0, 255), "ToTMedallions_MakeRed", 118) },
|
||||||
|
{ QUEST_MEDALLION_SHADOW, ToTPatchSetup(gsDPSetGrayscaleColor(212, 0, 255, 255), "ToTMedallions_MakePurple", 142,
|
||||||
|
"ToTMedallions_2_MakePurple", 27) },
|
||||||
|
};
|
||||||
|
|
||||||
|
static ToTPatchSetup endGrayscale =
|
||||||
|
ToTPatchSetup(gsSPBranchListOTRFilePath(gEndGrayscaleAndEndDlistDL), "ToTMedallions_EndGrayscaleAndEndDlist", 160,
|
||||||
|
"ToTMedallions_2_EndGrayscaleAndEndDlist", 51);
|
||||||
|
|
||||||
|
static void PatchToTMedallions() {
|
||||||
|
// TODO: Refactor the DemoEffect_UpdateJewelAdult and DemoEffect_UpdateJewelChild from z_demo_effect
|
||||||
|
// effects to take effect in there
|
||||||
|
startGrayscale.ApplyPatch();
|
||||||
|
|
||||||
|
for (auto& medallionPatch : medallionColorPatches) {
|
||||||
|
medallionPatch.patch.ApplyPatch(CHECK_QUEST_ITEM(medallionPatch.questItemId));
|
||||||
|
}
|
||||||
|
|
||||||
|
endGrayscale.ApplyPatch();
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ResetToTMedallions() {
|
||||||
|
// Unpatch everything
|
||||||
|
startGrayscale.RevertPatch();
|
||||||
|
|
||||||
|
for (auto& medallionPatch : medallionColorPatches) {
|
||||||
|
medallionPatch.patch.RevertPatch();
|
||||||
|
}
|
||||||
|
|
||||||
|
endGrayscale.RevertPatch();
|
||||||
|
}
|
||||||
|
|
||||||
|
void UpdateToTMedallions() {
|
||||||
|
if (CVAR_TOT_MEDALLION_COLORS_VALUE) {
|
||||||
|
PatchToTMedallions();
|
||||||
|
} else {
|
||||||
|
ResetToTMedallions();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void CheckTempleOfTime(int16_t sceneNum) {
|
||||||
|
if (sceneNum != SCENE_TEMPLE_OF_TIME) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
PatchToTMedallions();
|
||||||
|
}
|
||||||
|
|
||||||
|
static void RegisterToTMedallions() {
|
||||||
|
COND_HOOK(OnItemReceive, CVAR_TOT_MEDALLION_COLORS_VALUE, [](GetItemEntry) {
|
||||||
|
if (gPlayState) {
|
||||||
|
CheckTempleOfTime(gPlayState->sceneNum);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
COND_HOOK(OnSceneInit, CVAR_TOT_MEDALLION_COLORS_VALUE, CheckTempleOfTime);
|
||||||
|
}
|
||||||
|
|
||||||
|
static RegisterShipInitFunc initFunc(RegisterToTMedallions, { CVAR_TOT_MEDALLION_COLORS_NAME });
|
||||||
@@ -1,8 +1,21 @@
|
|||||||
#include "custom-message/CustomMessageTypes.h"
|
#include <string>
|
||||||
#include "global.h"
|
#include "soh/Enhancements/custom-message/CustomMessageTypes.h"
|
||||||
#include "z64.h"
|
#include "soh/Enhancements/game-interactor/GameInteractor_Hooks.h"
|
||||||
#include "game-interactor/GameInteractor.h"
|
#include "soh/ShipInit.hpp"
|
||||||
#include "soh/OTRGlobals.h"
|
|
||||||
|
extern "C" {
|
||||||
|
#include "functions.h"
|
||||||
|
#include "macros.h"
|
||||||
|
#include "variables.h"
|
||||||
|
|
||||||
|
extern PlayState* gPlayState;
|
||||||
|
|
||||||
|
u8 Randomizer_GetSettingValue(RandomizerSettingKey);
|
||||||
|
}
|
||||||
|
|
||||||
|
static constexpr int32_t CVAR_PAUSE_WARP_DEFAULT = 0;
|
||||||
|
#define CVAR_PAUSE_WARP_NAME CVAR_ENHANCEMENT("PauseWarp")
|
||||||
|
#define CVAR_PAUSE_WARP_VALUE CVarGetInteger(CVAR_PAUSE_WARP_NAME, CVAR_PAUSE_WARP_DEFAULT)
|
||||||
|
|
||||||
static const int songMessageMap[] = {
|
static const int songMessageMap[] = {
|
||||||
TEXT_WARP_MINUET_OF_FOREST, TEXT_WARP_BOLERO_OF_FIRE, TEXT_WARP_SERENADE_OF_WATER,
|
TEXT_WARP_MINUET_OF_FOREST, TEXT_WARP_BOLERO_OF_FIRE, TEXT_WARP_SERENADE_OF_WATER,
|
||||||
@@ -30,7 +43,7 @@ static const int songAudioMap[] = {
|
|||||||
|
|
||||||
static bool isWarpActive = false;
|
static bool isWarpActive = false;
|
||||||
|
|
||||||
void PauseWarp_Execute() {
|
static void PauseWarp_Execute() {
|
||||||
if (!isWarpActive || gPlayState->msgCtx.msgMode != MSGMODE_NONE) {
|
if (!isWarpActive || gPlayState->msgCtx.msgMode != MSGMODE_NONE) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -48,13 +61,14 @@ void PauseWarp_Execute() {
|
|||||||
for (int i = 0; i < ARRAY_COUNT(ocarinaSongMap); i++) {
|
for (int i = 0; i < ARRAY_COUNT(ocarinaSongMap); i++) {
|
||||||
if (gPlayState->msgCtx.lastPlayedSong == ocarinaSongMap[i]) {
|
if (gPlayState->msgCtx.lastPlayedSong == ocarinaSongMap[i]) {
|
||||||
gPlayState->nextEntranceIndex = entranceIndexMap[i];
|
gPlayState->nextEntranceIndex = entranceIndexMap[i];
|
||||||
|
func_80088AF0(gPlayState);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
gPlayState->transitionTrigger = TRANS_TRIGGER_OFF;
|
gPlayState->transitionTrigger = TRANS_TRIGGER_OFF;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActivateWarp(PauseContext* pauseCtx, int song) {
|
static void ActivateWarp(PauseContext* pauseCtx, int song) {
|
||||||
Audio_OcaSetInstrument(0);
|
Audio_OcaSetInstrument(0);
|
||||||
Interface_SetDoAction(gPlayState, DO_ACTION_NONE);
|
Interface_SetDoAction(gPlayState, DO_ACTION_NONE);
|
||||||
pauseCtx->state = 0x12;
|
pauseCtx->state = 0x12;
|
||||||
@@ -70,7 +84,7 @@ void ActivateWarp(PauseContext* pauseCtx, int song) {
|
|||||||
isWarpActive = true;
|
isWarpActive = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void PauseWarp_HandleSelection() {
|
static void PauseWarp_HandleSelection() {
|
||||||
if (gSaveContext.inventory.items[SLOT_OCARINA] != ITEM_NONE) {
|
if (gSaveContext.inventory.items[SLOT_OCARINA] != ITEM_NONE) {
|
||||||
int aButtonPressed = CHECK_BTN_ALL(gPlayState->state.input->press.button, BTN_A);
|
int aButtonPressed = CHECK_BTN_ALL(gPlayState->state.input->press.button, BTN_A);
|
||||||
int song = gPlayState->pauseCtx.cursorPoint[PAUSE_QUEST];
|
int song = gPlayState->pauseCtx.cursorPoint[PAUSE_QUEST];
|
||||||
@@ -122,3 +136,18 @@ void PauseWarp_HandleSelection() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void RegisterPauseMenuHooks() {
|
||||||
|
COND_HOOK(OnKaleidoUpdate, CVAR_PAUSE_WARP_VALUE, [] {
|
||||||
|
if (GameInteractor::IsSaveLoaded()) {
|
||||||
|
PauseWarp_HandleSelection();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
COND_HOOK(OnGameFrameUpdate, CVAR_PAUSE_WARP_VALUE, [] {
|
||||||
|
if (GameInteractor::IsSaveLoaded()) {
|
||||||
|
PauseWarp_Execute();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
static RegisterShipInitFunc initFunc(RegisterPauseMenuHooks, { CVAR_PAUSE_WARP_NAME });
|
||||||
@@ -205,7 +205,7 @@ void DrawMods(bool enabled) {
|
|||||||
int switchToIndex = -1;
|
int switchToIndex = -1;
|
||||||
uint32_t index = 0;
|
uint32_t index = 0;
|
||||||
|
|
||||||
for (int i = selectedModFiles.size() - 1; i >= 0; i--) {
|
for (int i = static_cast<int>(selectedModFiles.size()) - 1; i >= 0; i--) {
|
||||||
std::string file = selectedModFiles[i];
|
std::string file = selectedModFiles[i];
|
||||||
if (enabled) {
|
if (enabled) {
|
||||||
ImGui::BeginGroup();
|
ImGui::BeginGroup();
|
||||||
@@ -365,7 +365,7 @@ void RegisterModMenuWidgets() {
|
|||||||
auto options = std::static_pointer_cast<UIWidgets::CheckboxOptions>(info.options);
|
auto options = std::static_pointer_cast<UIWidgets::CheckboxOptions>(info.options);
|
||||||
options->disabled = editing;
|
options->disabled = editing;
|
||||||
});
|
});
|
||||||
SohGui::mSohMenu->AddSearchWidget({ enableModsWidget, "Settings", "Mod Menu", "Top", "alternat assets" });
|
SohGui::mSohMenu->AddSearchWidget({ enableModsWidget, "Settings", "Mod Menu", "Top", "alternate assets" });
|
||||||
|
|
||||||
tabHotkeyWidget = { .name = "Mods Tab Hotkey", .type = WidgetType::WIDGET_CVAR_CHECKBOX };
|
tabHotkeyWidget = { .name = "Mods Tab Hotkey", .type = WidgetType::WIDGET_CVAR_CHECKBOX };
|
||||||
tabHotkeyWidget.CVar(CVAR_SETTING("Mods.AlternateAssetsHotkey"))
|
tabHotkeyWidget.CVar(CVAR_SETTING("Mods.AlternateAssetsHotkey"))
|
||||||
@@ -375,7 +375,7 @@ void RegisterModMenuWidgets() {
|
|||||||
.Tooltip("Allows pressing the Tab key to toggle mods")
|
.Tooltip("Allows pressing the Tab key to toggle mods")
|
||||||
.DefaultValue(true));
|
.DefaultValue(true));
|
||||||
SohGui::mSohMenu->AddSearchWidget(
|
SohGui::mSohMenu->AddSearchWidget(
|
||||||
{ enableModsWidget, "Settings", "Mod Menu", "Top", "alternat assets tab hotkey" });
|
{ tabHotkeyWidget, "Settings", "Mod Menu", "Top", "alternate assets tab hotkey" });
|
||||||
}
|
}
|
||||||
|
|
||||||
static RegisterMenuInitFunc menuInitFunc(RegisterModMenuWidgets);
|
static RegisterMenuInitFunc menuInitFunc(RegisterModMenuWidgets);
|
||||||
|
|||||||
@@ -48,16 +48,6 @@ extern SaveContext gSaveContext;
|
|||||||
extern PlayState* gPlayState;
|
extern PlayState* gPlayState;
|
||||||
}
|
}
|
||||||
|
|
||||||
// GreyScaleEndDlist
|
|
||||||
#define dgEndGrayscaleAndEndDlistDL "__OTR__helpers/cosmetics/gEndGrayscaleAndEndDlistDL"
|
|
||||||
static const ALIGN_ASSET(2) char gEndGrayscaleAndEndDlistDL[] = dgEndGrayscaleAndEndDlistDL;
|
|
||||||
|
|
||||||
// This is used for the Temple of Time Medalions' color
|
|
||||||
#define dtokinoma_room_0DL_007A70 "__OTR__scenes/shared/tokinoma_scene/tokinoma_room_0DL_007A70"
|
|
||||||
static const ALIGN_ASSET(2) char tokinoma_room_0DL_007A70[] = dtokinoma_room_0DL_007A70;
|
|
||||||
#define dtokinoma_room_0DL_007FD0 "__OTR__scenes/shared/tokinoma_scene/tokinoma_room_0DL_007FD0"
|
|
||||||
static const ALIGN_ASSET(2) char tokinoma_room_0DL_007FD0[] = dtokinoma_room_0DL_007FD0;
|
|
||||||
|
|
||||||
/// Switches Link's age and respawns him at the last entrance he entered.
|
/// Switches Link's age and respawns him at the last entrance he entered.
|
||||||
void SwitchAge() {
|
void SwitchAge() {
|
||||||
if (gPlayState == NULL)
|
if (gPlayState == NULL)
|
||||||
@@ -714,124 +704,6 @@ void RegisterRandomizedEnemySizes() {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
void PatchToTMedallions() {
|
|
||||||
// TODO: Refactor the DemoEffect_UpdateJewelAdult and DemoEffect_UpdateJewelChild from z_demo_effect
|
|
||||||
// effects to take effect in there
|
|
||||||
if (CVarGetInteger(CVAR_ENHANCEMENT("ToTMedallionsColors"), 0)) {
|
|
||||||
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_StartGrayscale", 7, gsSPGrayscale(true));
|
|
||||||
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007FD0, "ToTMedallions_2_StartGrayscale", 7, gsSPGrayscale(true));
|
|
||||||
|
|
||||||
if (CHECK_QUEST_ITEM(QUEST_MEDALLION_WATER)) {
|
|
||||||
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakeBlue", 16,
|
|
||||||
gsDPSetGrayscaleColor(0, 161, 255, 255));
|
|
||||||
} else {
|
|
||||||
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakeBlue", 16,
|
|
||||||
gsDPSetGrayscaleColor(255, 255, 255, 255));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (CHECK_QUEST_ITEM(QUEST_MEDALLION_SPIRIT)) {
|
|
||||||
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakeOrange", 45,
|
|
||||||
gsDPSetGrayscaleColor(255, 135, 0, 255));
|
|
||||||
} else {
|
|
||||||
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakeOrange", 45,
|
|
||||||
gsDPSetGrayscaleColor(255, 255, 255, 255));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (CHECK_QUEST_ITEM(QUEST_MEDALLION_LIGHT)) {
|
|
||||||
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakeYellow", 69,
|
|
||||||
gsDPSetGrayscaleColor(255, 255, 0, 255));
|
|
||||||
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007FD0, "ToTMedallions_2_MakeYellow", 16,
|
|
||||||
gsDPSetGrayscaleColor(255, 255, 0, 255));
|
|
||||||
} else {
|
|
||||||
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakeYellow", 69,
|
|
||||||
gsDPSetGrayscaleColor(255, 255, 255, 255));
|
|
||||||
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007FD0, "ToTMedallions_2_MakeYellow", 16,
|
|
||||||
gsDPSetGrayscaleColor(255, 255, 255, 255));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (CHECK_QUEST_ITEM(QUEST_MEDALLION_FOREST)) {
|
|
||||||
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakeGreen", 94,
|
|
||||||
gsDPSetGrayscaleColor(0, 255, 0, 255));
|
|
||||||
} else {
|
|
||||||
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakeGreen", 94,
|
|
||||||
gsDPSetGrayscaleColor(255, 255, 255, 255));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (CHECK_QUEST_ITEM(QUEST_MEDALLION_FIRE)) {
|
|
||||||
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakeRed", 118,
|
|
||||||
gsDPSetGrayscaleColor(255, 0, 0, 255));
|
|
||||||
} else {
|
|
||||||
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakeRed", 118,
|
|
||||||
gsDPSetGrayscaleColor(255, 255, 255, 255));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (CHECK_QUEST_ITEM(QUEST_MEDALLION_SHADOW)) {
|
|
||||||
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakePurple", 142,
|
|
||||||
gsDPSetGrayscaleColor(212, 0, 255, 255));
|
|
||||||
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007FD0, "ToTMedallions_2_MakePurple", 27,
|
|
||||||
gsDPSetGrayscaleColor(212, 0, 255, 255));
|
|
||||||
} else {
|
|
||||||
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakePurple", 142,
|
|
||||||
gsDPSetGrayscaleColor(255, 255, 255, 255));
|
|
||||||
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007FD0, "ToTMedallions_2_MakePurple", 27,
|
|
||||||
gsDPSetGrayscaleColor(255, 255, 255, 255));
|
|
||||||
}
|
|
||||||
|
|
||||||
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_EndGrayscaleAndEndDlist", 160,
|
|
||||||
gsSPBranchListOTRFilePath(gEndGrayscaleAndEndDlistDL));
|
|
||||||
ResourceMgr_PatchGfxByName(tokinoma_room_0DL_007FD0, "ToTMedallions_2_EndGrayscaleAndEndDlist", 51,
|
|
||||||
gsSPBranchListOTRFilePath(gEndGrayscaleAndEndDlistDL));
|
|
||||||
} else {
|
|
||||||
// Unpatch everything
|
|
||||||
ResourceMgr_UnpatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_StartGrayscale");
|
|
||||||
ResourceMgr_UnpatchGfxByName(tokinoma_room_0DL_007FD0, "ToTMedallions_2_StartGrayscale");
|
|
||||||
|
|
||||||
ResourceMgr_UnpatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakeBlue");
|
|
||||||
ResourceMgr_UnpatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakeOrange");
|
|
||||||
ResourceMgr_UnpatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakeYellow");
|
|
||||||
ResourceMgr_UnpatchGfxByName(tokinoma_room_0DL_007FD0, "ToTMedallions_2_MakeYellow");
|
|
||||||
ResourceMgr_UnpatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakeRed");
|
|
||||||
ResourceMgr_UnpatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_MakePurple");
|
|
||||||
ResourceMgr_UnpatchGfxByName(tokinoma_room_0DL_007FD0, "ToTMedallions_2_MakePurple");
|
|
||||||
|
|
||||||
ResourceMgr_UnpatchGfxByName(tokinoma_room_0DL_007A70, "ToTMedallions_EndGrayscaleAndEndDlist");
|
|
||||||
ResourceMgr_UnpatchGfxByName(tokinoma_room_0DL_007FD0, "ToTMedallions_2_EndGrayscaleAndEndDlist");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void RegisterToTMedallions() {
|
|
||||||
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnItemReceive>([](GetItemEntry _unused) {
|
|
||||||
if (!CVarGetInteger(CVAR_ENHANCEMENT("ToTMedallionsColors"), 0) || !gPlayState ||
|
|
||||||
gPlayState->sceneNum != SCENE_TEMPLE_OF_TIME) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
PatchToTMedallions();
|
|
||||||
});
|
|
||||||
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnSceneInit>([](int16_t sceneNum) {
|
|
||||||
if (!CVarGetInteger(CVAR_ENHANCEMENT("ToTMedallionsColors"), 0) || sceneNum != SCENE_TEMPLE_OF_TIME) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
PatchToTMedallions();
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
void RegisterPauseMenuHooks() {
|
|
||||||
static bool pauseWarpHooksRegistered = false;
|
|
||||||
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnGameFrameUpdate>([&]() {
|
|
||||||
if (!GameInteractor::IsSaveLoaded() || !CVarGetInteger(CVAR_ENHANCEMENT("PauseWarp"), 0)) {
|
|
||||||
pauseWarpHooksRegistered = false;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (!pauseWarpHooksRegistered) {
|
|
||||||
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnKaleidoUpdate>(
|
|
||||||
[]() { PauseWarp_HandleSelection(); });
|
|
||||||
GameInteractor::Instance->RegisterGameHook<GameInteractor::OnGameFrameUpdate>(
|
|
||||||
[]() { PauseWarp_Execute(); });
|
|
||||||
pauseWarpHooksRegistered = true;
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
void RegisterCustomSkeletons() {
|
void RegisterCustomSkeletons() {
|
||||||
static int8_t previousTunic = -1;
|
static int8_t previousTunic = -1;
|
||||||
|
|
||||||
@@ -868,10 +740,8 @@ void InitMods() {
|
|||||||
RegisterEnemyDefeatCounts();
|
RegisterEnemyDefeatCounts();
|
||||||
RegisterBossDefeatTimestamps();
|
RegisterBossDefeatTimestamps();
|
||||||
RegisterRandomizedEnemySizes();
|
RegisterRandomizedEnemySizes();
|
||||||
RegisterToTMedallions();
|
|
||||||
RegisterPatchHandHandler();
|
RegisterPatchHandHandler();
|
||||||
RegisterHurtContainerModeHandler();
|
RegisterHurtContainerModeHandler();
|
||||||
RegisterPauseMenuHooks();
|
|
||||||
RandoKaleido_RegisterHooks();
|
RandoKaleido_RegisterHooks();
|
||||||
RegisterCustomSkeletons();
|
RegisterCustomSkeletons();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -10,7 +10,7 @@ extern "C" {
|
|||||||
void DirtPathFix_UpdateZFightingMode(int32_t sceneNum);
|
void DirtPathFix_UpdateZFightingMode(int32_t sceneNum);
|
||||||
void UpdateMirrorModeState(int32_t sceneNum);
|
void UpdateMirrorModeState(int32_t sceneNum);
|
||||||
void UpdateHurtContainerModeState(bool newState);
|
void UpdateHurtContainerModeState(bool newState);
|
||||||
void PatchToTMedallions();
|
void UpdateToTMedallions();
|
||||||
void UpdatePermanentHeartLossState();
|
void UpdatePermanentHeartLossState();
|
||||||
void UpdateHyperEnemiesState();
|
void UpdateHyperEnemiesState();
|
||||||
void UpdateHyperBossesState();
|
void UpdateHyperBossesState();
|
||||||
|
|||||||
@@ -133,7 +133,7 @@ void RegionTable_Init_DekuTree() {
|
|||||||
LOCATION(RC_DEKU_TREE_BASEMENT_TORCHES_GRASS_2, logic->CanCutShrubs()),
|
LOCATION(RC_DEKU_TREE_BASEMENT_TORCHES_GRASS_2, logic->CanCutShrubs()),
|
||||||
}, {
|
}, {
|
||||||
//Exits
|
//Exits
|
||||||
Entrance(RR_DEKU_TREE_BASEMENT_WATER_ROOM_BACK, []{return true;}),
|
Entrance(RR_DEKU_TREE_BASEMENT_WATER_ROOM_BACK, []{return Here(RR_DEKU_TREE_BASEMENT_TORCH_ROOM, []{return logic->HasFireSourceWithTorch() || logic->CanUse(RG_FAIRY_BOW);});}),
|
||||||
Entrance(RR_DEKU_TREE_BASEMENT_BACK_LOBBY, []{return Here(RR_DEKU_TREE_BASEMENT_TORCH_ROOM, []{return logic->HasFireSourceWithTorch() || logic->CanUse(RG_FAIRY_BOW);});}),
|
Entrance(RR_DEKU_TREE_BASEMENT_BACK_LOBBY, []{return Here(RR_DEKU_TREE_BASEMENT_TORCH_ROOM, []{return logic->HasFireSourceWithTorch() || logic->CanUse(RG_FAIRY_BOW);});}),
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|||||||
@@ -2113,7 +2113,7 @@ void RegisterItemTrackerWidgets() {
|
|||||||
SohGui::mSohMenu->AddSearchWidget({ personalNotesWiget, "Randomizer", "Item Tracker", "General Settings" });
|
SohGui::mSohMenu->AddSearchWidget({ personalNotesWiget, "Randomizer", "Item Tracker", "General Settings" });
|
||||||
|
|
||||||
hookshotIdentWidget = { .name = "Show Hookshot Identifiers", .type = WidgetType::WIDGET_CVAR_CHECKBOX };
|
hookshotIdentWidget = { .name = "Show Hookshot Identifiers", .type = WidgetType::WIDGET_CVAR_CHECKBOX };
|
||||||
hookshotIdentWidget.CVar(CVAR_SETTING("FreeLook.Enabled"))
|
hookshotIdentWidget.CVar(CVAR_TRACKER_ITEM("HookshotIdentifier"))
|
||||||
.Options(CheckboxOptions()
|
.Options(CheckboxOptions()
|
||||||
.Color(THEME_COLOR)
|
.Color(THEME_COLOR)
|
||||||
.Tooltip("Shows an 'H' or an 'L' to more easily distinguish between Hookshot and Longshot."));
|
.Tooltip("Shows an 'H' or an 'L' to more easily distinguish between Hookshot and Longshot."));
|
||||||
|
|||||||
@@ -282,15 +282,15 @@ extern "C" void Randomizer_InitSaveFile() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
int startingAge = OTRGlobals::Instance->gRandoContext->GetOption(RSK_SELECTED_STARTING_AGE).Get();
|
int startingAge = OTRGlobals::Instance->gRandoContext->GetOption(RSK_SELECTED_STARTING_AGE).Get();
|
||||||
|
gSaveContext.savedSceneNum = -1;
|
||||||
switch (startingAge) {
|
switch (startingAge) {
|
||||||
case RO_AGE_ADULT: // Adult
|
case RO_AGE_ADULT: // Adult
|
||||||
gSaveContext.linkAge = LINK_AGE_ADULT;
|
gSaveContext.linkAge = LINK_AGE_ADULT;
|
||||||
gSaveContext.entranceIndex = ENTR_TEMPLE_OF_TIME_WARP_PAD;
|
gSaveContext.entranceIndex = ENTR_TEMPLE_OF_TIME_WARP_PAD;
|
||||||
gSaveContext.savedSceneNum = SCENE_LON_LON_RANCH; // Set scene num manually to ToT.
|
gSaveContext.cutsceneIndex = 0;
|
||||||
break;
|
break;
|
||||||
case RO_AGE_CHILD: // Child
|
case RO_AGE_CHILD: // Child
|
||||||
gSaveContext.linkAge = LINK_AGE_CHILD;
|
gSaveContext.linkAge = LINK_AGE_CHILD;
|
||||||
gSaveContext.savedSceneNum = -1;
|
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
|
|||||||
@@ -334,8 +334,7 @@ void SohMenu::AddMenuEnhancements() {
|
|||||||
AddWidget(path, "Skip Feeding Jabu-Jabu", WIDGET_CVAR_CHECKBOX)
|
AddWidget(path, "Skip Feeding Jabu-Jabu", WIDGET_CVAR_CHECKBOX)
|
||||||
.CVar(CVAR_ENHANCEMENT("TimeSavers.SkipJabuJabuFish"))
|
.CVar(CVAR_ENHANCEMENT("TimeSavers.SkipJabuJabuFish"))
|
||||||
.PreFunc([](WidgetInfo& info) {
|
.PreFunc([](WidgetInfo& info) {
|
||||||
info.options->disabled =
|
info.options->disabled = IS_RANDO;
|
||||||
IS_RANDO && OTRGlobals::Instance->gRandoContext->GetOption(RSK_JABU_OPEN).Is(RO_JABU_OPEN);
|
|
||||||
info.options->disabledTooltip =
|
info.options->disabledTooltip =
|
||||||
"This setting is disabled because a randomizer savefile with \"Jabu-Jabu: Open\" is loaded.";
|
"This setting is disabled because a randomizer savefile with \"Jabu-Jabu: Open\" is loaded.";
|
||||||
})
|
})
|
||||||
@@ -603,7 +602,7 @@ void SohMenu::AddMenuEnhancements() {
|
|||||||
AddWidget(path, "Color Temple of Time's Medallions", WIDGET_CVAR_CHECKBOX)
|
AddWidget(path, "Color Temple of Time's Medallions", WIDGET_CVAR_CHECKBOX)
|
||||||
.CVar(CVAR_ENHANCEMENT("ToTMedallionsColors"))
|
.CVar(CVAR_ENHANCEMENT("ToTMedallionsColors"))
|
||||||
.RaceDisable(false)
|
.RaceDisable(false)
|
||||||
.Callback([](WidgetInfo& info) { PatchToTMedallions(); })
|
.Callback([](WidgetInfo& info) { UpdateToTMedallions(); })
|
||||||
.Options(CheckboxOptions().Tooltip(
|
.Options(CheckboxOptions().Tooltip(
|
||||||
"When Medallions are collected, the Medallion imprints around the Master Sword Pedestal in the Temple "
|
"When Medallions are collected, the Medallion imprints around the Master Sword Pedestal in the Temple "
|
||||||
"of Time will become colored-in."));
|
"of Time will become colored-in."));
|
||||||
|
|||||||
Reference in New Issue
Block a user